Merge pull request #11135 from obrakmann/fix11127_zoom-pxldbl-interaction

Fix PixelDoubling not working properly after zooming with mousewheel
This commit is contained in:
abcdefg30
2016-04-23 11:55:53 +02:00

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@@ -345,8 +345,16 @@ namespace OpenRA.Widgets
bool TogglePixelDouble()
{
Game.Settings.Graphics.PixelDouble ^= true;
worldRenderer.Viewport.Zoom = Game.Settings.Graphics.PixelDouble ? 2 : 1;
if (worldRenderer.Viewport.Zoom == 1f)
worldRenderer.Viewport.Zoom = 2f;
else
{
// Reset zoom to regular view if it was anything else before
// (like a zoom level only reachable by using the scroll wheel).
worldRenderer.Viewport.Zoom = 1f;
}
Game.Settings.Graphics.PixelDouble = worldRenderer.Viewport.Zoom == 2f;
return true;
}