Move ShpD2 and TmpRA/TD loaders to Mods.Cnc
Reducing the count of proprietary formats in Mods.Common. Note: Moving ShpD2 to Mods.Cnc is intentional. RA/TD use it for their original mouse shp files, and any D2(k) mod will normally need Mods.Cnc anyway, while we can avoid adding a Mods.D2k dependency to RA/TD this way.
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@@ -15,7 +15,7 @@ using OpenRA.Graphics;
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using OpenRA.Mods.Common.FileFormats;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.SpriteLoaders
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namespace OpenRA.Mods.Cnc.SpriteLoaders
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{
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public class ShpD2Loader : ISpriteLoader
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{
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@@ -13,7 +13,7 @@ using System.IO;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.SpriteLoaders
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namespace OpenRA.Mods.Cnc.SpriteLoaders
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{
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public class TmpRALoader : ISpriteLoader
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{
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@@ -13,7 +13,7 @@ using System.IO;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.SpriteLoaders
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namespace OpenRA.Mods.Cnc.SpriteLoaders
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{
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public class TmpTDLoader : ISpriteLoader
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{
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