Move ShpD2 and TmpRA/TD loaders to Mods.Cnc

Reducing the count of proprietary formats in Mods.Common.

Note: Moving ShpD2 to Mods.Cnc is intentional. RA/TD
use it for their original mouse shp files, and any D2(k) mod
will normally need Mods.Cnc anyway, while we can avoid
adding a Mods.D2k dependency to RA/TD this way.
This commit is contained in:
reaperrr
2019-11-18 23:56:31 +01:00
committed by reaperrr
parent a98a96b05d
commit a74235bdbc
3 changed files with 3 additions and 3 deletions

View File

@@ -15,7 +15,7 @@ using OpenRA.Graphics;
using OpenRA.Mods.Common.FileFormats; using OpenRA.Mods.Common.FileFormats;
using OpenRA.Primitives; using OpenRA.Primitives;
namespace OpenRA.Mods.Common.SpriteLoaders namespace OpenRA.Mods.Cnc.SpriteLoaders
{ {
public class ShpD2Loader : ISpriteLoader public class ShpD2Loader : ISpriteLoader
{ {

View File

@@ -13,7 +13,7 @@ using System.IO;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;
namespace OpenRA.Mods.Common.SpriteLoaders namespace OpenRA.Mods.Cnc.SpriteLoaders
{ {
public class TmpRALoader : ISpriteLoader public class TmpRALoader : ISpriteLoader
{ {

View File

@@ -13,7 +13,7 @@ using System.IO;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives; using OpenRA.Primitives;
namespace OpenRA.Mods.Common.SpriteLoaders namespace OpenRA.Mods.Cnc.SpriteLoaders
{ {
public class TmpTDLoader : ISpriteLoader public class TmpTDLoader : ISpriteLoader
{ {