Cache GainsExperience and Cargo in GivesBounty
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@@ -38,19 +38,26 @@ namespace OpenRA.Mods.Common.Traits
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public object Create(ActorInitializer init) { return new GivesBounty(init.Self, this); }
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}
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class GivesBounty : INotifyKilled
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class GivesBounty : INotifyKilled, INotifyCreated
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{
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readonly GivesBountyInfo info;
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GainsExperience gainsExp;
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Cargo cargo;
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public GivesBounty(Actor self, GivesBountyInfo info)
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{
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this.info = info;
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}
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int GetMultiplier(Actor self)
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void INotifyCreated.Created(Actor self)
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{
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gainsExp = self.TraitOrDefault<GainsExperience>();
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cargo = self.TraitOrDefault<Cargo>();
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}
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// Returns 100's as 1, so as to keep accuracy for longer.
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int GetMultiplier()
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{
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// returns 100's as 1, so as to keep accuracy for longer.
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var gainsExp = self.TraitOrDefault<GainsExperience>();
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if (gainsExp == null)
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return 100;
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@@ -61,13 +68,12 @@ namespace OpenRA.Mods.Common.Traits
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int GetBountyValue(Actor self, int percentage)
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{
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// Divide by 10000 because of GetMultiplier and info.Percentage.
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return self.GetSellValue() * GetMultiplier(self) * percentage / 10000;
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return self.GetSellValue() * GetMultiplier() * percentage / 10000;
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}
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int GetDisplayedBountyValue(Actor self)
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{
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var bounty = GetBountyValue(self, info.Percentage);
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var cargo = self.TraitOrDefault<Cargo>();
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if (cargo == null)
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return bounty;
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