Put radar traits into their own namespace.

This commit is contained in:
Matthias Mailänder
2016-04-02 14:36:26 +02:00
parent 8df7d8b784
commit a78d67a60c
6 changed files with 6 additions and 5 deletions

View File

@@ -15,7 +15,7 @@ using System.Linq;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
namespace OpenRA.Mods.Common.Traits.Radar
{
public class AppearsOnRadarInfo : ITraitInfo
{

View File

@@ -11,7 +11,7 @@
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
namespace OpenRA.Mods.Common.Traits.Radar
{
[Desc("When an actor with this trait is in range of an actor with ProvidesRadar, it will temporarily disable the radar minimap for the enemy player.")]
public class JamsRadarInfo : TraitInfo<JamsRadar>

View File

@@ -12,7 +12,7 @@
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
namespace OpenRA.Mods.Common.Traits.Radar
{
[Desc("This actor enables the radar minimap.")]
public class ProvidesRadarInfo : TraitInfo<ProvidesRadar> { }

View File

@@ -12,7 +12,7 @@
using System.Drawing;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
namespace OpenRA.Mods.Common.Traits.Radar
{
public class RadarColorFromTerrainInfo : ITraitInfo
{

View File

@@ -11,7 +11,7 @@
using System.Drawing;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Radar;
using OpenRA.Traits;
using OpenRA.Widgets;

View File

@@ -14,6 +14,7 @@ using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Traits.Radar;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits