merge .FileFormats and .DataStructures
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@@ -5,6 +5,7 @@ using System.Linq;
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using OpenRa.Game.GameRules;
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using OpenRa.Game.Traits;
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using OpenRa.Game.Traits.Activities;
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using OpenRa.FileFormats;
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namespace OpenRa.Game
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{
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRa.FileFormats;
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namespace OpenRa.Game
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{
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@@ -286,10 +286,6 @@
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<Compile Include="World.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRa.DataStructures\OpenRa.DataStructures.csproj">
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<Project>{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}</Project>
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<Name>OpenRa.DataStructures</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenRa.FileFormats\OpenRa.FileFormats.csproj">
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<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
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<Name>OpenRa.FileFormats</Name>
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@@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.Game.Traits.Activities
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{
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class HeliLand : IActivity
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@@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenRa.Game.GameRules;
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using System.Linq;
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namespace OpenRa.Game.Traits.Activities
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{
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