Move Explosion effect to Mods.Common

This commit is contained in:
reaperrr
2014-10-02 22:57:17 +02:00
parent cb85da6712
commit a7d3ff973e
6 changed files with 5 additions and 5 deletions

View File

@@ -12,7 +12,7 @@ using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
namespace OpenRA.Mods.RA.Effects
namespace OpenRA.Mods.Common.Effects
{
public class Explosion : IEffect
{

View File

@@ -41,6 +41,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Effects\Explosion.cs" />
<Compile Include="Graphics\ActorPreview.cs" />
<Compile Include="Graphics\BeamRenderable.cs" />
<Compile Include="Graphics\ContrailRenderable.cs" />

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@@ -215,7 +215,6 @@
<Compile Include="Effects\Contrail.cs" />
<Compile Include="Effects\Corpse.cs" />
<Compile Include="Effects\CrateEffect.cs" />
<Compile Include="Effects\Explosion.cs" />
<Compile Include="Effects\GpsDot.cs" />
<Compile Include="Effects\GpsSatellite.cs" />
<Compile Include="Effects\GravityBomb.cs" />

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@@ -8,7 +8,7 @@
*/
#endregion
using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.RA.Render;
using OpenRA.Traits;

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@@ -9,7 +9,7 @@
#endregion
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render

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@@ -13,7 +13,7 @@ using System.Linq;
using OpenRA.Effects;
using OpenRA.GameRules;
using OpenRA.Traits;
using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.Common.Effects;
namespace OpenRA.Mods.RA
{