Move Explosion effect to Mods.Common

This commit is contained in:
reaperrr
2014-10-02 22:57:17 +02:00
parent cb85da6712
commit a7d3ff973e
6 changed files with 5 additions and 5 deletions

View File

@@ -12,7 +12,7 @@ using System.Collections.Generic;
using OpenRA.Effects; using OpenRA.Effects;
using OpenRA.Graphics; using OpenRA.Graphics;
namespace OpenRA.Mods.RA.Effects namespace OpenRA.Mods.Common.Effects
{ {
public class Explosion : IEffect public class Explosion : IEffect
{ {

View File

@@ -41,6 +41,7 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Effects\Explosion.cs" />
<Compile Include="Graphics\ActorPreview.cs" /> <Compile Include="Graphics\ActorPreview.cs" />
<Compile Include="Graphics\BeamRenderable.cs" /> <Compile Include="Graphics\BeamRenderable.cs" />
<Compile Include="Graphics\ContrailRenderable.cs" /> <Compile Include="Graphics\ContrailRenderable.cs" />

View File

@@ -215,7 +215,6 @@
<Compile Include="Effects\Contrail.cs" /> <Compile Include="Effects\Contrail.cs" />
<Compile Include="Effects\Corpse.cs" /> <Compile Include="Effects\Corpse.cs" />
<Compile Include="Effects\CrateEffect.cs" /> <Compile Include="Effects\CrateEffect.cs" />
<Compile Include="Effects\Explosion.cs" />
<Compile Include="Effects\GpsDot.cs" /> <Compile Include="Effects\GpsDot.cs" />
<Compile Include="Effects\GpsSatellite.cs" /> <Compile Include="Effects\GpsSatellite.cs" />
<Compile Include="Effects\GravityBomb.cs" /> <Compile Include="Effects\GravityBomb.cs" />

View File

@@ -8,7 +8,7 @@
*/ */
#endregion #endregion
using OpenRA.Mods.RA.Effects; using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.RA.Render; using OpenRA.Mods.RA.Render;
using OpenRA.Traits; using OpenRA.Traits;

View File

@@ -9,7 +9,7 @@
#endregion #endregion
using OpenRA.Mods.RA.Buildings; using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Effects; using OpenRA.Mods.Common.Effects;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render namespace OpenRA.Mods.RA.Render

View File

@@ -13,7 +13,7 @@ using System.Linq;
using OpenRA.Effects; using OpenRA.Effects;
using OpenRA.GameRules; using OpenRA.GameRules;
using OpenRA.Traits; using OpenRA.Traits;
using OpenRA.Mods.RA.Effects; using OpenRA.Mods.Common.Effects;
namespace OpenRA.Mods.RA namespace OpenRA.Mods.RA
{ {