Remove AlwaysVisible

This commit is contained in:
Gustas
2025-09-02 18:33:50 +03:00
committed by Paul Chote
parent 0230b79269
commit a8b13d012b
41 changed files with 29 additions and 120 deletions

View File

@@ -0,0 +1,27 @@
#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveAlwaysVisible : UpdateRule
{
public override string Name => "Remove AlwaysVisible";
public override string Description => "AlwaysVisible trait was removed and now is the default behavior.";
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode)
{
actorNode.RemoveNodes("AlwaysVisible");
yield break;
}
}
}