Move TD Grenade to largecaliber.yaml

This is more about making maintenance a little easier than logic. The file might get renamed to 'ballistic.yaml' at some point, though.
This commit is contained in:
reaperrr
2016-11-20 18:46:21 +01:00
parent a9f1f371d8
commit a8ca251e25
2 changed files with 23 additions and 26 deletions

View File

@@ -81,3 +81,26 @@ ArtilleryShell:
Warhead@3Eff: CreateEffect
Explosions: poof
ImpactSounds: xplosml2.aud
Grenade:
Inherits: ^BallisticWeapon
ReloadDelay: 50
Range: 4c0
Report: toss1.aud
Projectile: Bullet
Speed: 140
Blockable: false
LaunchAngle: 62
Inaccuracy: 813
Image: BOMB
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 50
Versus:
None: 100
Wood: 50
Light: 80
Heavy: 35
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: small_poof

View File

@@ -65,32 +65,6 @@ Chemspray:
Explosions: chemball
ImpactSounds: xplos.aud
Grenade:
ReloadDelay: 50
Range: 4c0
Report: toss1.aud
Projectile: Bullet
Speed: 140
Blockable: false
LaunchAngle: 62
Inaccuracy: 813
Image: BOMB
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 50
Versus:
None: 100
Wood: 50
Light: 80
Heavy: 35
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSounds: xplos.aud
Napalm:
Inherits: ^FlameWeapon
ReloadDelay: 4