Merge pull request #3525 from pchote/ra-widget-cleanup

Widget fixes
This commit is contained in:
Matthias Mailänder
2013-07-08 10:39:25 -07:00
23 changed files with 431 additions and 580 deletions

View File

@@ -102,7 +102,6 @@
<Compile Include="Widgets\Logic\CncPerfDebugLogic.cs" />
<Compile Include="Widgets\Logic\CncSettingsLogic.cs" />
<Compile Include="Widgets\Logic\ProductionTooltipLogic.cs" />
<Compile Include="Widgets\Logic\SimpleTooltipLogic.cs" />
<Compile Include="Widgets\Logic\SupportPowerTooltipLogic.cs" />
<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
<Compile Include="Widgets\ProductionPaletteWidget.cs" />
@@ -110,7 +109,6 @@
<Compile Include="Widgets\SupportPowersWidget.cs" />
<Compile Include="WithFire.cs" />
<Compile Include="WithRoof.cs" />
<Compile Include="Widgets\ResourceBarWidget.cs" />
<Compile Include="Widgets\Logic\ProductionTabsLogic.cs" />
<Compile Include="Widgets\ProductionTypeButtonWidget.cs" />
</ItemGroup>

View File

@@ -9,6 +9,8 @@
#endregion
using System.Drawing;
using System.Linq;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Mods.RA.Orders;
using OpenRA.Mods.RA.Widgets;
@@ -100,9 +102,22 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
playerWidgets.Get<ButtonWidget>("OPTIONS_BUTTON").OnClick = OptionsClicked;
var winLossWatcher = playerWidgets.Get<LogicTickerWidget>("WIN_LOSS_WATCHER");
winLossWatcher.OnTick = () =>
var radarEnabled = false;
var cachedRadarEnabled = false;
sidebarRoot.Get<RadarWidget>("RADAR_MINIMAP").IsEnabled = () => radarEnabled;
var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
sidebarTicker.OnTick = () =>
{
// Update radar bin
radarEnabled = world.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (radarEnabled != cachedRadarEnabled)
Sound.PlayNotification(null, "Sounds", (radarEnabled ? "RadarUp" : "RadarDown"), null);
cachedRadarEnabled = radarEnabled;
// Switch to observer mode after win/loss
if (world.LocalPlayer.WinState != WinState.Undefined)
Game.RunAfterTick(() =>
{
@@ -115,11 +130,12 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
siloBar.GetProvided = () => playerResources.OreCapacity;
siloBar.GetUsed = () => playerResources.Ore;
siloBar.TooltipFormat = "Silo Usage: {0}/{1}";
siloBar.RightIndicator = true;
siloBar.GetBarColor = () =>
{
if (playerResources.Ore == playerResources.OreCapacity) return Color.Red;
if (playerResources.Ore >= 0.8 * playerResources.OreCapacity) return Color.Orange;
if (playerResources.Ore == playerResources.OreCapacity)
return Color.Red;
if (playerResources.Ore >= 0.8 * playerResources.OreCapacity)
return Color.Orange;
return Color.LimeGreen;
};
@@ -127,11 +143,12 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
powerBar.GetProvided = () => powerManager.PowerProvided;
powerBar.GetUsed = () => powerManager.PowerDrained;
powerBar.TooltipFormat = "Power Usage: {0}/{1}";
powerBar.RightIndicator = false;
powerBar.GetBarColor = () =>
{
if (powerManager.PowerState == PowerState.Critical) return Color.Red;
if (powerManager.PowerState == PowerState.Low) return Color.Orange;
if (powerManager.PowerState == PowerState.Critical)
return Color.Red;
if (powerManager.PowerState == PowerState.Low)
return Color.Orange;
return Color.LimeGreen;
};
}

View File

@@ -1,84 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets
{
public class ResourceBarWidget : Widget
{
public readonly string TooltipTemplate = "SIMPLE_TOOLTIP";
public readonly string TooltipContainer;
Lazy<TooltipContainerWidget> tooltipContainer;
public float LowStorageThreshold = 0.8f;
EWMA providedLerp = new EWMA(0.3f);
EWMA usedLerp = new EWMA(0.3f);
public Func<float> GetProvided = () => 0;
public Func<float> GetUsed = () => 0;
public string TooltipFormat = "";
public bool RightIndicator = false;
public Func<Color> GetBarColor = () => Color.White;
[ObjectCreator.UseCtor]
public ResourceBarWidget(World world)
{
tooltipContainer = Lazy.New(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()
{
if (TooltipContainer == null) return;
Func<string> getText = () => TooltipFormat.F(GetUsed(), GetProvided());
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "getText", getText }});
}
public override void MouseExited()
{
if (TooltipContainer == null) return;
tooltipContainer.Value.RemoveTooltip();
}
public override void Draw()
{
var scaleBy = 100.0f;
var provided = GetProvided();
var used = GetUsed();
var max = Math.Max(provided, used);
while (max >= scaleBy) scaleBy *= 2;
var providedFrac = providedLerp.Update(provided/scaleBy);
var usedFrac = usedLerp.Update(used/scaleBy);
var color = GetBarColor();
var b = RenderBounds;
var rect = new RectangleF(b.X, float2.Lerp( b.Bottom, b.Top, providedFrac ),
b.Width, providedFrac*b.Height);
Game.Renderer.LineRenderer.FillRect(rect, color);
var indicator = ChromeProvider.GetImage("sidebar-bits",
RightIndicator ? "right-indicator" : "left-indicator");
var indicatorX = RightIndicator ? (b.Right - indicator.size.X) : b.Left;
var pos = new float2(indicatorX, float2.Lerp( b.Bottom, b.Top, usedFrac ) - indicator.size.Y / 2);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, pos);
}
}
}

View File

@@ -408,8 +408,6 @@
<Compile Include="Widgets\ObserverProductionIconsWidget.cs" />
<Compile Include="Widgets\ObserverSupportPowerIconsWidget.cs" />
<Compile Include="Widgets\OrderButtonWidget.cs" />
<Compile Include="Widgets\PowerBinWidget.cs" />
<Compile Include="Widgets\RadarBinWidget.cs" />
<Compile Include="Widgets\RadarWidget.cs" />
<Compile Include="Widgets\StrategicProgressWidget.cs" />
<Compile Include="Widgets\SupportPowerBinWidget.cs" />
@@ -456,6 +454,9 @@
<Compile Include="Widgets\Logic\CreditsLogic.cs" />
<Compile Include="Render\WithResources.cs" />
<Compile Include="Render\WithHarvestAnimation.cs" />
<Compile Include="Widgets\SlidingContainerWidget.cs" />
<Compile Include="Widgets\ResourceBarWidget.cs" />
<Compile Include="Widgets\Logic\SimpleTooltipLogic.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -11,6 +11,7 @@
using System.Drawing;
using System.Linq;
using OpenRA.Network;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Traits;
using OpenRA.Widgets;
@@ -77,6 +78,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
observerWidgets.Get<ButtonWidget>("INGAME_STATS_BUTTON").OnClick = () => gameRoot.Get("OBSERVER_STATS").Visible ^= true;
}
enum RadarBinState { Closed, BinAnimating, RadarAnimating, Open };
void InitPlayerWidgets()
{
var playerWidgets = Game.LoadWidget(world, "PLAYER_WIDGETS", playerRoot, new WidgetArgs());
@@ -104,9 +106,48 @@ namespace OpenRA.Mods.RA.Widgets.Logic
moneyBin.Get<OrderButtonWidget>("POWER_DOWN").GetKey = _ => Game.Settings.Keys.PowerDownKey;
moneyBin.Get<OrderButtonWidget>("REPAIR").GetKey = _ => Game.Settings.Keys.RepairKey;
var winLossWatcher = playerWidgets.Get<LogicTickerWidget>("WIN_LOSS_WATCHER");
winLossWatcher.OnTick = () =>
bool radarActive = false;
RadarBinState binState = RadarBinState.Closed;
var radarBin = playerWidgets.Get<SlidingContainerWidget>("INGAME_RADAR_BIN");
radarBin.IsOpen = () => radarActive || binState > RadarBinState.BinAnimating;
radarBin.AfterOpen = () => binState = RadarBinState.RadarAnimating;
radarBin.AfterClose = () => binState = RadarBinState.Closed;
var radarMap = radarBin.Get<RadarWidget>("RADAR_MINIMAP");
radarMap.IsEnabled = () => radarActive && binState >= RadarBinState.RadarAnimating;
radarMap.AfterOpen = () => binState = RadarBinState.Open;
radarMap.AfterClose = () => binState = RadarBinState.BinAnimating;
radarBin.Get<ImageWidget>("RADAR_BIN_BG").GetImageCollection = () => "chrome-"+world.LocalPlayer.Country.Race;
var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var powerBar = radarBin.Get<ResourceBarWidget>("POWERBAR");
powerBar.IndicatorCollection = "power-"+world.LocalPlayer.Country.Race;
powerBar.GetProvided = () => powerManager.PowerProvided;
powerBar.GetUsed = () => powerManager.PowerDrained;
powerBar.TooltipFormat = "Power Usage: {0}/{1}";
powerBar.GetBarColor = () =>
{
if (powerManager.PowerState == PowerState.Critical)
return Color.Red;
if (powerManager.PowerState == PowerState.Low)
return Color.Orange;
return Color.LimeGreen;
};
var cachedRadarActive = false;
var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
sidebarTicker.OnTick = () =>
{
// Update radar bin
radarActive = world.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (radarActive != cachedRadarActive)
Sound.PlayNotification(null, "Sounds", (radarActive ? "RadarUp" : "RadarDown"), null);
cachedRadarActive = radarActive;
// Switch to observer mode after win/loss
if (world.LocalPlayer.WinState != WinState.Undefined)
Game.RunAfterTick(() =>
{

View File

@@ -1,6 +1,6 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
@@ -11,7 +11,7 @@
using System;
using OpenRA.Widgets;
namespace OpenRA.Mods.Cnc.Widgets.Logic
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class SimpleTooltipLogic
{

View File

@@ -1,119 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class PowerBinWidget : Widget
{
// Power bar
float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
Size powerSize = new Size(138, 5);
float? lastPowerProvidedPos;
float? lastPowerDrainedPos;
string powerCollection;
readonly string RadarBin = "INGAME_RADAR_BIN";
readonly PowerManager power;
readonly World world;
[ObjectCreator.UseCtor]
public PowerBinWidget(World world)
{
this.world = world;
if (world.LocalPlayer != null)
power = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
}
static Color GetPowerColor(PowerManager pm)
{
if (pm.PowerState == PowerState.Critical) return Color.Red;
if (pm.PowerState == PowerState.Low) return Color.Orange;
return Color.LimeGreen;
}
const float PowerBarLerpFactor = .2f;
public override void Draw()
{
if( world.LocalPlayer == null ) return;
if( world.LocalPlayer.WinState != WinState.Undefined ) return;
var radarBin = Ui.Root.Get<RadarBinWidget>(RadarBin);
powerCollection = "power-" + world.LocalPlayer.Country.Race;
// Nothing to draw
if (power.PowerProvided == 0 && power.PowerDrained == 0)
return;
// Draw bar horizontally
var barStart = powerOrigin + radarBin.RadarOrigin;
var barEnd = barStart + new float2(powerSize.Width, 0);
float powerScaleBy = 100;
var maxPower = Math.Max(power.PowerProvided, power.PowerDrained);
while (maxPower >= powerScaleBy) powerScaleBy *= 2;
// Current power supply
var powerLevelTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerProvided / powerScaleBy);
lastPowerProvidedPos = float2.Lerp(lastPowerProvidedPos.GetValueOrDefault(powerLevelTemp), powerLevelTemp, PowerBarLerpFactor);
var powerLevel = new float2(lastPowerProvidedPos.Value, barStart.Y);
var color = GetPowerColor(power);
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (int i = 0; i < powerSize.Height; i++)
{
color = (i - 1 < powerSize.Height / 2) ? color : colorDark;
var leftOffset = new float2(0, i);
var rightOffset = new float2(0, i);
// Indent corners
if ((i == 0 || i == powerSize.Height - 1) && powerLevel.X - barStart.X > 1)
{
leftOffset.X += 1;
rightOffset.X -= 1;
}
Game.Renderer.LineRenderer.DrawLine(barStart + leftOffset, powerLevel + rightOffset, color, color);
}
// Power usage indicator
var indicator = ChromeProvider.GetImage( powerCollection, "power-indicator");
var powerDrainedTemp = barStart.X + (barEnd.X - barStart.X) * (power.PowerDrained / powerScaleBy);
lastPowerDrainedPos = float2.Lerp(lastPowerDrainedPos.GetValueOrDefault(powerDrainedTemp), powerDrainedTemp, PowerBarLerpFactor);
var powerDrainLevel = new float2(lastPowerDrainedPos.Value - indicator.size.X / 2, barStart.Y - 1);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, powerDrainLevel);
// Render the tooltip
var rect = new Rectangle((int) barStart.X, (int) barStart.Y, powerSize.Width, powerSize.Height);
if (rect.InflateBy(0, 5, 0, 5).Contains(Viewport.LastMousePos))
{
var pos = new int2(rect.Left + 5, rect.Top + 5);
var border = WidgetUtils.GetBorderSizes("dialog4");
WidgetUtils.DrawPanel("dialog4", rect.InflateBy(0, 0, 0, 50 + border[1]));
Game.Renderer.Fonts["Bold"].DrawText("Power", pos, Color.White);
pos += new int2(0, 20);
Game.Renderer.Fonts["Regular"].DrawText("Provided: {0}\nDrained: {1}".F(power.PowerProvided, power.PowerDrained), pos, Color.White);
}
}
}
}

View File

@@ -1,232 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class RadarBinWidget : Widget
{
public string WorldInteractionController = null;
static float2 radarOpenOrigin = new float2(Game.viewport.Width - 215, 29);
static float2 radarClosedOrigin = new float2(Game.viewport.Width - 215, -166);
float2 radarOrigin = radarClosedOrigin;
float radarMinimapHeight;
const int radarSlideAnimationLength = 15;
const int radarActivateAnimationLength = 5;
int radarAnimationFrame = 0;
bool radarAnimating = false;
bool hasRadar = false;
string radarCollection;
float previewScale = 0;
RectangleF mapRect = Rectangle.Empty;
int2 previewOrigin;
Sprite terrainSprite;
Sprite customTerrainSprite;
Sprite actorSprite;
Sprite shroudSprite;
/* hack to expose this to other broken widgets which rely on it */
public float2 RadarOrigin { get { return radarOrigin; } }
readonly World world;
[ObjectCreator.UseCtor]
public RadarBinWidget(World world)
{
this.world = world;
var size = Math.Max(world.Map.Bounds.Width, world.Map.Bounds.Height);
previewScale = Math.Min(192f / world.Map.Bounds.Width, 192f / world.Map.Bounds.Height);
previewOrigin = new int2(9 + (int)(radarOpenOrigin.X + previewScale * (size - world.Map.Bounds.Width)/2), (int)(radarOpenOrigin.Y + previewScale * (size - world.Map.Bounds.Height)/2));
mapRect = new RectangleF(previewOrigin.X, previewOrigin.Y, (int)(world.Map.Bounds.Width * previewScale), (int)(world.Map.Bounds.Height * previewScale));
// Only needs to be done once
var terrainBitmap = Minimap.TerrainBitmap(world.Map);
var r = new Rectangle( 0, 0, world.Map.Bounds.Width, world.Map.Bounds.Height );
var s = new Size( terrainBitmap.Width, terrainBitmap.Height );
terrainSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
terrainSprite.sheet.Texture.SetData(terrainBitmap);
// Data is set in Tick()
customTerrainSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
actorSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
shroudSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
}
public override string GetCursor(int2 pos)
{
if (world == null || !hasRadar)
return null;
var loc = MinimapPixelToCell(pos);
var mi = new MouseInput
{
Location = loc.ToInt2(),
Button = MouseButton.Right,
Modifiers = Game.GetModifierKeys()
};
var cursor = world.OrderGenerator.GetCursor( world, loc, mi );
if (cursor == null)
return "default";
return CursorProvider.HasCursorSequence(cursor+"-minimap") ? cursor+"-minimap" : cursor;
}
public override bool HandleMouseInput(MouseInput mi)
{
if (!hasRadar || radarAnimating) return false; // we're not set up for this.
if (!mapRect.Contains(mi.Location))
return false;
var loc = MinimapPixelToCell(mi.Location);
if ((mi.Event == MouseInputEvent.Down || mi.Event == MouseInputEvent.Move) && mi.Button == MouseButton.Left)
Game.viewport.Center(loc.ToFloat2());
if (mi.Event == MouseInputEvent.Down && mi.Button == MouseButton.Right)
{
// fake a mousedown/mouseup here
var fakemi = new MouseInput
{
Event = MouseInputEvent.Down,
Button = MouseButton.Right,
Modifiers = mi.Modifiers,
Location = (((loc.ToPPos().ToFloat2()) - Game.viewport.Location) * Game.viewport.Zoom).ToInt2()
};
if (WorldInteractionController != null)
{
var controller = Ui.Root.Get<WorldInteractionControllerWidget>(WorldInteractionController);
controller.HandleMouseInput(fakemi);
fakemi.Event = MouseInputEvent.Up;
controller.HandleMouseInput(fakemi);
}
}
return true;
}
public override Rectangle EventBounds
{
get { return new Rectangle((int)mapRect.X, (int)mapRect.Y, (int)mapRect.Width, (int)mapRect.Height);}
}
public override void Draw()
{
if( world == null || world.LocalPlayer == null ) return;
if( world.LocalPlayer.WinState != WinState.Undefined ) return;
radarCollection = "radar-" + world.LocalPlayer.Country.Race;
var rsr = Game.Renderer.RgbaSpriteRenderer;
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "left"), radarOrigin);
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "right"), radarOrigin + new float2(201, 0));
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "bottom"), radarOrigin + new float2(0, 192));
rsr.DrawSprite(ChromeProvider.GetImage(radarCollection, "bg"), radarOrigin + new float2(9, 0));
// Don't draw the radar if the tray is moving
if (radarAnimationFrame >= radarSlideAnimationLength)
{
var o = new float2(mapRect.Location.X, mapRect.Location.Y + world.Map.Bounds.Height * previewScale * (1 - radarMinimapHeight)/2);
var s = new float2(mapRect.Size.Width, mapRect.Size.Height*radarMinimapHeight);
rsr.DrawSprite(terrainSprite, o, s);
rsr.DrawSprite(customTerrainSprite, o, s);
rsr.DrawSprite(actorSprite, o, s);
rsr.DrawSprite(shroudSprite, o, s);
// Draw viewport rect
if (radarAnimationFrame == radarSlideAnimationLength + radarActivateAnimationLength)
{
var wr = Game.viewport.WorldRect;
var wro = new CPos(wr.X, wr.Y);
var tl = CellToMinimapPixel(wro);
var br = CellToMinimapPixel(wro + new CVec(wr.Width, wr.Height));
Game.Renderer.EnableScissor((int)mapRect.Left, (int)mapRect.Top, (int)mapRect.Width, (int)mapRect.Height);
Game.Renderer.LineRenderer.DrawRect(tl, br, Color.White);
Game.Renderer.DisableScissor();
}
}
}
int updateTicks = 0;
public override void Tick()
{
var hasRadarNew = world
.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (hasRadarNew != hasRadar)
{
radarAnimating = true;
Sound.PlayNotification(null, "Sounds", (hasRadarNew ? "RadarUp" : "RadarDown"), null);
}
hasRadar = hasRadarNew;
// Build the radar image
if (hasRadar)
{
--updateTicks;
if (updateTicks <= 0)
{
updateTicks = 12;
customTerrainSprite.sheet.Texture.SetData(Minimap.CustomTerrainBitmap(world));
}
if (updateTicks == 8)
actorSprite.sheet.Texture.SetData(Minimap.ActorsBitmap(world));
if (updateTicks == 4)
shroudSprite.sheet.Texture.SetData(Minimap.ShroudBitmap(world));
}
if (!radarAnimating)
return;
// Increment frame
if (hasRadar)
radarAnimationFrame++;
else
radarAnimationFrame--;
// Calculate radar bin position
if (radarAnimationFrame <= radarSlideAnimationLength)
radarOrigin = float2.Lerp(radarClosedOrigin, radarOpenOrigin, radarAnimationFrame * 1.0f / radarSlideAnimationLength);
// Minimap height
if (radarAnimationFrame >= radarSlideAnimationLength)
radarMinimapHeight = float2.Lerp(0, 1, (radarAnimationFrame - radarSlideAnimationLength) * 1.0f / radarActivateAnimationLength);
// Animation is complete
if (radarAnimationFrame == (hasRadar ? radarSlideAnimationLength + radarActivateAnimationLength : 0))
radarAnimating = false;
}
int2 CellToMinimapPixel(CPos p)
{
return new int2((int)(mapRect.X +previewScale*(p.X - world.Map.Bounds.Left)), (int)(mapRect.Y + previewScale*(p.Y - world.Map.Bounds.Top)));
}
CPos MinimapPixelToCell(int2 p)
{
return new CPos(world.Map.Bounds.Left + (int)((p.X - mapRect.X) / previewScale), world.Map.Bounds.Top + (int)((p.Y - mapRect.Y) / previewScale));
}
}
}

View File

@@ -22,16 +22,18 @@ namespace OpenRA.Mods.RA.Widgets
public int AnimationLength = 5;
public string RadarOnlineSound = null;
public string RadarOfflineSound = null;
public Func<bool> IsEnabled = () => false;
public Action AfterOpen = () => {};
public Action AfterClose = () => {};
float radarMinimapHeight;
int AnimationFrame = 0;
int frame = 0;
bool hasRadar = false;
bool animating = false;
int updateTicks = 0;
float previewScale = 0;
RectangleF mapRect = Rectangle.Empty;
int2 previewOrigin;
int2 previewOrigin = int2.Zero;
Rectangle mapRect = Rectangle.Empty;
Sprite terrainSprite;
Sprite customTerrainSprite;
@@ -47,15 +49,19 @@ namespace OpenRA.Mods.RA.Widgets
{
base.Initialize(args);
var size = Math.Max(world.Map.Bounds.Width, world.Map.Bounds.Height);
previewScale = Math.Min(RenderBounds.Width * 1f / world.Map.Bounds.Width, RenderBounds.Height * 1f / world.Map.Bounds.Height);
previewOrigin = new int2(RenderOrigin.X, RenderOrigin.Y + (int)(previewScale * (size - world.Map.Bounds.Height)/2));
mapRect = new RectangleF(previewOrigin.X, previewOrigin.Y, (int)(world.Map.Bounds.Width * previewScale), (int)(world.Map.Bounds.Height * previewScale));
var width = world.Map.Bounds.Width;
var height = world.Map.Bounds.Height;
var size = Math.Max(width, height);
var rb = RenderBounds;
previewScale = Math.Min(rb.Width * 1f / width, rb.Height * 1f / height);
previewOrigin = new int2((int)(previewScale*(size - width)/2), (int)(previewScale*(size - height)/2));
mapRect = new Rectangle(previewOrigin.X, previewOrigin.Y, (int)(previewScale*width), (int)(previewScale*height));
// Only needs to be done once
var terrainBitmap = Minimap.TerrainBitmap(world.Map);
var r = new Rectangle( 0, 0, world.Map.Bounds.Width, world.Map.Bounds.Height );
var s = new Size( terrainBitmap.Width, terrainBitmap.Height );
var r = new Rectangle(0, 0, width, height);
var s = new Size(terrainBitmap.Width, terrainBitmap.Height);
terrainSprite = new Sprite(new Sheet(s), r, TextureChannel.Alpha);
terrainSprite.sheet.Texture.SetData(terrainBitmap);
@@ -88,10 +94,11 @@ namespace OpenRA.Mods.RA.Widgets
public override bool HandleMouseInput(MouseInput mi)
{
if (!hasRadar || animating) return false;
if (!hasRadar)
return true;
if (!mapRect.Contains(mi.Location))
return false;
return true;
var loc = MinimapPixelToCell(mi.Location);
if ((mi.Event == MouseInputEvent.Down || mi.Event == MouseInputEvent.Move) && mi.Button == MouseButton.Left)
@@ -120,17 +127,16 @@ namespace OpenRA.Mods.RA.Widgets
return true;
}
public override Rectangle EventBounds
{
get { return new Rectangle((int)mapRect.X, (int)mapRect.Y, (int)mapRect.Width, (int)mapRect.Height);}
}
public override Rectangle EventBounds { get { return mapRect; } }
public override void Draw()
{
if (world == null) return;
if (world == null)
return;
var o = new float2(mapRect.Location.X, mapRect.Location.Y + world.Map.Bounds.Height * previewScale * (1 - radarMinimapHeight)/2);
var s = new float2(mapRect.Size.Width, mapRect.Size.Height*radarMinimapHeight);
var rsr = Game.Renderer.RgbaSpriteRenderer;
rsr.DrawSprite(terrainSprite, o, s);
rsr.DrawSprite(customTerrainSprite, o, s);
@@ -138,63 +144,64 @@ namespace OpenRA.Mods.RA.Widgets
rsr.DrawSprite(shroudSprite, o, s);
// Draw viewport rect
if (hasRadar && !animating)
if (hasRadar)
{
var wr = Game.viewport.WorldRect;
var wro = new CPos(wr.X, wr.Y);
var tl = CellToMinimapPixel(wro);
var br = CellToMinimapPixel(wro + new CVec(wr.Width, wr.Height));
Game.Renderer.EnableScissor((int)mapRect.Left, (int)mapRect.Top, (int)mapRect.Width, (int)mapRect.Height);
Game.Renderer.EnableScissor(mapRect.Left, mapRect.Top, mapRect.Width, mapRect.Height);
Game.Renderer.LineRenderer.DrawRect(tl, br, Color.White);
Game.Renderer.DisableScissor();
}
}
bool cachedEnabled;
public override void Tick()
{
var hasRadarNew = world.LocalPlayer == null || world.LocalPlayer.WinState != WinState.Undefined ||
world.ActorsWithTrait<ProvidesRadar>().Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (hasRadarNew != hasRadar)
// Update the radar animation even when its closed
// This avoids obviously stale data from being shown when first opened.
// TODO: This delayed updating is a giant hack
--updateTicks;
if (updateTicks <= 0)
{
animating = true;
Sound.Play(hasRadarNew ? RadarOnlineSound : RadarOfflineSound);
}
hasRadar = hasRadarNew;
// Build the radar image
if (hasRadar)
{
--updateTicks;
if (updateTicks <= 0)
{
updateTicks = 12;
customTerrainSprite.sheet.Texture.SetData(Minimap.CustomTerrainBitmap(world));
}
if (updateTicks == 8)
actorSprite.sheet.Texture.SetData(Minimap.ActorsBitmap(world));
if (updateTicks == 4)
shroudSprite.sheet.Texture.SetData(Minimap.ShroudBitmap(world));
updateTicks = 12;
customTerrainSprite.sheet.Texture.SetData(Minimap.CustomTerrainBitmap(world));
}
if (!animating)
if (updateTicks == 8)
actorSprite.sheet.Texture.SetData(Minimap.ActorsBitmap(world));
if (updateTicks == 4)
shroudSprite.sheet.Texture.SetData(Minimap.ShroudBitmap(world));
// Enable/Disable the radar
var enabled = IsEnabled();
if (enabled != cachedEnabled)
Sound.Play(enabled ? RadarOnlineSound : RadarOfflineSound);
cachedEnabled = enabled;
var targetFrame = enabled ? AnimationLength : 0;
hasRadar = enabled && frame == AnimationLength;
if (frame == targetFrame)
return;
// Increment frame
if (hasRadar)
AnimationFrame++;
else
AnimationFrame--;
frame += enabled ? 1 : -1;
radarMinimapHeight = float2.Lerp(0, 1, (float)frame / AnimationLength);
// Minimap height
radarMinimapHeight = float2.Lerp(0, 1, AnimationFrame*1.0f / AnimationLength);
// Update map rectangle for event handling
var ro = RenderOrigin;
mapRect = new Rectangle(previewOrigin.X + ro.X, previewOrigin.Y + ro.Y, mapRect.Width, mapRect.Height);
// Animation is complete
if (AnimationFrame == (hasRadar ? AnimationLength : 0))
animating = false;
if (frame == targetFrame)
{
if (enabled)
AfterOpen();
else
AfterClose();
}
}
int2 CellToMinimapPixel(CPos p)

View File

@@ -0,0 +1,138 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public enum ResourceBarOrientation { Vertical, Horizontal }
public enum ResourceBarStyle { Flat, Bevelled }
public class ResourceBarWidget : Widget
{
public readonly string TooltipTemplate = "SIMPLE_TOOLTIP";
public readonly string TooltipContainer;
Lazy<TooltipContainerWidget> tooltipContainer;
public string TooltipFormat = "";
public ResourceBarOrientation Orientation = ResourceBarOrientation.Vertical;
public ResourceBarStyle Style = ResourceBarStyle.Flat;
public string IndicatorCollection = "sidebar-bits";
public string IndicatorImage = "indicator";
public Func<float> GetProvided = () => 0;
public Func<float> GetUsed = () => 0;
public Func<Color> GetBarColor = () => Color.White;
EWMA providedLerp = new EWMA(0.3f);
EWMA usedLerp = new EWMA(0.3f);
[ObjectCreator.UseCtor]
public ResourceBarWidget(World world)
{
tooltipContainer = Lazy.New(() =>
Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()
{
if (TooltipContainer == null)
return;
Func<string> getText = () => TooltipFormat.F(GetUsed(), GetProvided());
tooltipContainer.Value.SetTooltip(TooltipTemplate, new WidgetArgs() {{ "getText", getText }});
}
public override void MouseExited()
{
if (TooltipContainer == null)
return;
tooltipContainer.Value.RemoveTooltip();
}
public override void Draw()
{
var scaleBy = 100.0f;
var provided = GetProvided();
var used = GetUsed();
var max = Math.Max(provided, used);
while (max >= scaleBy)
scaleBy *= 2;
var providedFrac = providedLerp.Update(provided/scaleBy);
var usedFrac = usedLerp.Update(used/scaleBy);
var b = RenderBounds;
var indicator = ChromeProvider.GetImage(IndicatorCollection, IndicatorImage);
var color = GetBarColor();
if (Orientation == ResourceBarOrientation.Vertical)
{
if (Style == ResourceBarStyle.Bevelled)
{
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (var i = 0; i < b.Height; i++)
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var bottom = new float2(b.Left + i, b.Bottom);
var top = new float2(b.Left + i, b.Bottom + providedFrac*b.Height);
// Indent corners
if ((i == 0 || i == b.Width - 1) && providedFrac*b.Height > 1)
{
bottom.Y += 1;
top.Y -= 1;
}
Game.Renderer.LineRenderer.DrawLine(bottom, top, color, color);
}
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, (int)float2.Lerp(b.Bottom, b.Top, providedFrac),
b.Width, (int)(providedFrac*b.Height)), color);
var x = (b.Left + b.Right - indicator.size.X) / 2;
var y = float2.Lerp(b.Bottom, b.Top, usedFrac) - indicator.size.Y / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
else
{
if (Style == ResourceBarStyle.Bevelled)
{
var colorDark = Exts.ColorLerp(0.25f, color, Color.Black);
for (var i = 0; i < b.Height; i++)
{
color = (i - 1 < b.Height / 2) ? color : colorDark;
var left = new float2(b.Left, b.Top + i);
var right = new float2(b.Left + providedFrac*b.Width, b.Top + i);
// Indent corners
if ((i == 0 || i == b.Height - 1) && providedFrac*b.Width > 1)
{
left.X += 1;
right.X -= 1;
}
Game.Renderer.LineRenderer.DrawLine(left, right, color, color);
}
}
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, b.Y, (int)(providedFrac*b.Width), b.Height), color);
var x = float2.Lerp(b.Left, b.Right, usedFrac) - indicator.size.X / 2;
var y = (b.Bottom + b.Top - indicator.size.Y) / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
}
}
}

View File

@@ -0,0 +1,66 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class SlidingContainerWidget : Widget
{
public int2 OpenOffset = int2.Zero;
public int2 ClosedOffset = int2.Zero;
public int AnimationLength = 0;
public Func<bool> IsOpen = () => false;
public Action AfterOpen = () => {};
public Action AfterClose = () => {};
int2 offset;
int frame;
public SlidingContainerWidget() : base() { }
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
// Start in the closed position
offset = ClosedOffset;
}
public override void Tick()
{
var open = IsOpen();
var targetFrame = open ? AnimationLength : 0;
if (frame == targetFrame)
return;
// Update child origin
frame += open ? 1 : -1;
offset = int2.Lerp(ClosedOffset, OpenOffset, frame, AnimationLength);
// Animation is complete
if (frame == targetFrame)
{
if (open)
AfterOpen();
else
AfterClose();
}
}
public override Rectangle EventBounds { get { return Rectangle.Empty; } }
public override int2 ChildOrigin { get { return RenderOrigin + offset; } }
}
}

View File

@@ -99,9 +99,9 @@
borderopacity="1.0"
inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
inkscape:zoom="15.999999"
inkscape:cx="385.97751"
inkscape:cy="397.09537"
inkscape:zoom="5.6568539"
inkscape:cx="371.83537"
inkscape:cy="425.37964"
inkscape:document-units="px"
inkscape:current-layer="svg2"
showgrid="false"
@@ -205,13 +205,6 @@
</cc:Work>
</rdf:RDF>
</metadata>
<rect
style="fill:#768bd7;fill-opacity:1;stroke:none"
id="rect3200"
width="767.91803"
height="742.46216"
x="-195.16148"
y="-169.65097" />
<g
inkscape:label="Layer 1"
inkscape:groupmode="layer"
@@ -877,21 +870,15 @@
sodipodi:nodetypes="ccccc"
inkscape:connector-curvature="0"
id="path3948"
d="m 320,580.3622 4,4 0,0 -4,4 z"
d="m 400,588.3622 4,4 0,0 -4,4 z"
style="fill:#ffffff;fill-opacity:1;stroke:none" />
<rect
style="fill:#ffffff;fill-opacity:1;stroke:none"
id="rect3950"
width="10"
height="2"
x="323"
y="583.36224" />
<path
style="fill:#ffffff;fill-opacity:1;stroke:none"
d="m 336,580.3622 -4,4 0,0 4,4 z"
id="path3952"
inkscape:connector-curvature="0"
sodipodi:nodetypes="ccccc" />
x="403"
y="591.36224" />
<rect
style="fill:#ffffff;fill-opacity:1;stroke:none"
id="rect3167"
@@ -1355,6 +1342,19 @@
id="path3993"
inkscape:connector-curvature="0"
sodipodi:nodetypes="ccccc" />
<rect
y="599.36224"
x="403"
height="2"
width="10"
id="rect3206"
style="fill:#ffffff;fill-opacity:1;stroke:none" />
<path
sodipodi:nodetypes="ccccc"
inkscape:connector-curvature="0"
id="path3208"
d="m 416,596.3622 -4,4 0,0 4,4 z"
style="fill:#ffffff;fill-opacity:1;stroke:none" />
</g>
<g
inkscape:groupmode="layer"

Before

Width:  |  Height:  |  Size: 78 KiB

After

Width:  |  Height:  |  Size: 78 KiB

View File

@@ -422,8 +422,8 @@ strategic: strategic.png
player_owned: 96,0,32,32
sidebar-bits: chrome.png
left-indicator: 320,40,11,8
right-indicator: 325,40,11,8
indicator-left: 400,48,16,8
indicator-right: 400,56,16,8
production-icons: chrome.png
building: 384,0,16,16

View File

@@ -215,19 +215,19 @@ Background@LOBBY_OPTIONS_BIN:
Checkbox@ALLOWCHEATS_CHECKBOX:
X:150
Y:80
Width:80
Width:230
Height:20
Text:Enable Cheats / Debug Menu
Checkbox@CRATES_CHECKBOX:
X:150
Y:110
Width:80
Width:230
Height:20
Text:Enable Crates
Checkbox@FRAGILEALLIANCES_CHECKBOX:
X:150
Y:140
Width:80
Width:230
Height:20
Text:Allow Team Changes
Label@DIFFICULTY_DESC:

View File

@@ -81,7 +81,7 @@ Container@OBSERVER_WIDGETS:
Visible:true
Container@PLAYER_WIDGETS:
Children:
LogicTicker@WIN_LOSS_WATCHER:
LogicTicker@SIDEBAR_TICKER:
WorldCommand:
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM
@@ -146,7 +146,7 @@ Container@PLAYER_WIDGETS:
Height:168
Background:panel-gray
Children:
Radar:
Radar@RADAR_MINIMAP:
X:1
Y:1
Width:PARENT_RIGHT-2
@@ -165,6 +165,7 @@ Container@PLAYER_WIDGETS:
Width:PARENT_RIGHT-2
Height:PARENT_BOTTOM-2
TooltipContainer:TOOLTIP_CONTAINER
IndicatorImage:indicator-left
Background@SILOBAR_PANEL:
X:180
Y:5
@@ -178,6 +179,7 @@ Container@PLAYER_WIDGETS:
Width:PARENT_RIGHT-2
Height:PARENT_BOTTOM-2
TooltipContainer:TOOLTIP_CONTAINER
IndicatorImage:indicator-right
Label@CASH:
Y:170
Width:PARENT_RIGHT

View File

@@ -90,17 +90,17 @@ Container@SERVER_LOBBY:
Align:Left
Font:Bold
Container@PLAYER_BIN_ROOT:
Button@OPTIONS_BUTTON:
X:15
Y:254
Width:112
Height:25
DropDownButton@SLOTS_DROPDOWNBUTTON:
X:132
X:15
Y:254
Width:150
Height:25
Text:Slot Admin
Button@OPTIONS_BUTTON:
X:170
Y:254
Width:112
Height:25
Button@CHANGEMAP_BUTTON:
X:287
Y:254

Binary file not shown.

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Width:  |  Height:  |  Size: 74 KiB

After

Width:  |  Height:  |  Size: 74 KiB

View File

@@ -2,15 +2,10 @@ chrome-atreides: chrome-atreides.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-atreides: chrome-atreides.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-atreides: chrome-atreides.png
power-indicator: 187,4,4,7
@@ -44,16 +39,10 @@ chrome-harkonnen: chrome-harkonnen.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-harkonnen: chrome-harkonnen.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-indicator: 187,4,4,7
power-harkonnen: chrome-harkonnen.png
power-indicator: 187,4,4,7
@@ -87,15 +76,10 @@ chrome-ordos: chrome-ordos.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-ordos: chrome-ordos.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-ordos: chrome-ordos.png
power-indicator: 187,4,4,7

View File

@@ -1,3 +1,14 @@
Background@SIMPLE_TOOLTIP:
Logic:SimpleTooltipLogic
Background:dialog3
Height:31
Children:
Label@LABEL:
X:5
Y:3
Height:23
Font:Bold
Background@SPAWN_TOOLTIP:
Logic:SpawnSelectorTooltipLogic
Background:dialog3

View File

@@ -2,15 +2,10 @@ chrome-allies: chrome-allies.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-allies: chrome-allies.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-allies: chrome-allies.png
power-indicator: 187,4,4,7
@@ -44,16 +39,10 @@ chrome-soviet: chrome-soviet.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
moneybin: 192,0,320,31
radar: 297,31,210,222
tooltip-bg: 0,288,272,136
radar-soviet: chrome-soviet.png
left: 297,31,9,192
right: 498,31,9,192
bottom: 297,223,210,30
bg: 306,31,192,192
power-indicator: 187,4,4,7
power-soviet: chrome-soviet.png
power-indicator: 187,4,4,7

View File

@@ -51,10 +51,11 @@ Container@INGAME_ROOT:
Y:205
Width:170
Height:40
TooltipContainer@TOOLTIP_CONTAINER:
Container@PLAYER_WIDGETS:
Children:
LogicTicker@WIN_LOSS_WATCHER:
LogicTicker@SIDEBAR_TICKER:
Button@INGAME_DIPLOMACY_BUTTON:
X:162
Y:0
@@ -81,9 +82,29 @@ Container@PLAYER_WIDGETS:
Visible:false
Font:Bold
Key: f3
RadarBin@INGAME_RADAR_BIN:
WorldInteractionController:INTERACTION_CONTROLLER
PowerBin@INGAME_POWER_BIN:
SlidingContainer@INGAME_RADAR_BIN:
X:WINDOW_RIGHT-215
Y:0
OpenOffset:0,29
ClosedOffset:0,-166
AnimationLength:15
Children:
Image@RADAR_BIN_BG:
ImageName:radar
Radar@RADAR_MINIMAP:
WorldInteractionController:INTERACTION_CONTROLLER
X:9
Width:192
Height:192
ResourceBar@POWERBAR:
X:42
Y:205
Width:138
Height:5
TooltipContainer:TOOLTIP_CONTAINER
IndicatorImage:power-indicator
Orientation:Horizontal
Style:Bevelled
MoneyBin@INGAME_MONEY_BIN:
X:WINDOW_RIGHT - WIDTH
Y:0

View File

@@ -68,19 +68,19 @@ Background@LOBBY_OPTIONS_BIN:
Checkbox@ALLOWCHEATS_CHECKBOX:
X:150
Y:80
Width:80
Width:220
Height:20
Text:Enable Cheats / Debug Menu
Checkbox@CRATES_CHECKBOX:
X:150
Y:110
Width:80
Width:220
Height:20
Text:Enable Crates
Checkbox@FRAGILEALLIANCES_CHECKBOX:
X:150
Y:140
Width:80
Width:220
Height:20
Text:Allow Team Changes
Label@DIFFICULTY_DESC:

View File

@@ -1,3 +1,14 @@
Background@SIMPLE_TOOLTIP:
Logic:SimpleTooltipLogic
Background:dialog4
Height:29
Children:
Label@LABEL:
X:7
Y:2
Height:23
Font:Bold
Background@SPAWN_TOOLTIP:
Logic:SpawnSelectorTooltipLogic
Background:dialog4