fix spy plane spinning at spawn (same as badr)
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@@ -53,6 +53,8 @@ namespace OpenRA.Mods.RA
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var enterCell = self.World.ChooseRandomEdgeCell();
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var enterCell = self.World.ChooseRandomEdgeCell();
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var plane = self.World.CreateActor("U2", enterCell, self.Owner);
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var plane = self.World.CreateActor("U2", enterCell, self.Owner);
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plane.traits.Get<Unit>().Facing = Util.GetFacing(order.TargetLocation - enterCell, 0);
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plane.CancelActivity();
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plane.CancelActivity();
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plane.QueueActivity(new Fly(Util.CenterOfCell(order.TargetLocation)));
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plane.QueueActivity(new Fly(Util.CenterOfCell(order.TargetLocation)));
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plane.QueueActivity(new CallFunc(
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plane.QueueActivity(new CallFunc(
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