Rename Renderer.Device to Renderer.Window.

This commit is contained in:
Paul Chote
2018-06-05 20:08:44 +01:00
parent 28c8089bc7
commit ab14a86d39
10 changed files with 44 additions and 44 deletions

View File

@@ -300,14 +300,14 @@ namespace OpenRA.Graphics
Game.Renderer.Flush();
fbo.Bind();
Game.Renderer.Device.EnableDepthBuffer();
Game.Renderer.Window.EnableDepthBuffer();
return fbo;
}
void DisableFrameBuffer(IFrameBuffer fbo)
{
Game.Renderer.Flush();
Game.Renderer.Device.DisableDepthBuffer();
Game.Renderer.Window.DisableDepthBuffer();
fbo.Unbind();
}
@@ -356,7 +356,7 @@ namespace OpenRA.Graphics
}
var size = new Size(renderer.SheetSize, renderer.SheetSize);
var framebuffer = renderer.Device.CreateFrameBuffer(size);
var framebuffer = renderer.Window.CreateFrameBuffer(size);
var sheet = new Sheet(SheetType.BGRA, framebuffer.Texture);
mappedBuffers.Add(sheet, framebuffer);