Rename Renderer.Device to Renderer.Window.
This commit is contained in:
@@ -66,7 +66,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
if (texture == null)
|
||||
{
|
||||
texture = Game.Renderer.Device.CreateTexture();
|
||||
texture = Game.Renderer.Window.CreateTexture();
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user