Rename Renderer.Device to Renderer.Window.

This commit is contained in:
Paul Chote
2018-06-05 20:08:44 +01:00
parent 28c8089bc7
commit ab14a86d39
10 changed files with 44 additions and 44 deletions

View File

@@ -179,7 +179,7 @@ namespace OpenRA.Graphics
Game.Renderer.EnableScissor(bounds);
if (enableDepthBuffer)
Game.Renderer.Device.EnableDepthBuffer();
Game.Renderer.Window.EnableDepthBuffer();
terrainRenderer.Draw(this, Viewport);
Game.Renderer.Flush();
@@ -203,7 +203,7 @@ namespace OpenRA.Graphics
a.Trait.RenderShroud(renderShroud, this);
if (enableDepthBuffer)
Game.Renderer.Device.DisableDepthBuffer();
Game.Renderer.Window.DisableDepthBuffer();
Game.Renderer.DisableScissor();