moved helper functions out of Game, into WorldUtils

This commit is contained in:
Bob
2010-01-18 02:46:22 +13:00
parent 6f0c2c5a5d
commit ab1abee843
31 changed files with 176 additions and 163 deletions

View File

@@ -59,7 +59,7 @@ namespace OpenRa.Traits
{
// force-move
if (!mi.Modifiers.HasModifier(Modifiers.Alt)) return null;
if (!Game.IsActorCrushableByActor(underCursor, self)) return null;
if (!Game.world.IsActorCrushableByActor(underCursor, self)) return null;
}
if (Util.GetEffectiveSpeed(self) == 0) return null; /* allow disabling move orders from modifiers */
@@ -97,7 +97,7 @@ namespace OpenRa.Traits
{
if (actor == self) continue;
if (!Game.IsActorCrushableByActor(actor, self))
if (!Game.world.IsActorCrushableByActor(actor, self))
{
crushable = false;
break;