Fix ants teleporting into the map area

Waypoint17 is not at the map edge, waypoint7 is.
Also fixes a path, since waypoint20 -> waypoint10 is going back and makes no sense.
Going directly waypoint20 -> waypoint2 works and as compensation I added waypoint21 -> waypoint10 -> waypoint2.
This commit is contained in:
abcdefg30
2019-12-11 20:00:58 +01:00
committed by Paul Chote
parent 804d61a6a1
commit ab348336f5

View File

@@ -13,8 +13,9 @@ SendAnts = true
AttackAngles = {
{ waypoint4.Location, waypoint18.Location, waypoint5.Location, waypoint15.Location },
{ waypoint20.Location, waypoint10.Location, waypoint2.Location },
{ waypoint17.Location, waypoint1.Location },
{ waypoint20.Location, waypoint2.Location },
{ waypoint21.Location, waypoint10.Location, waypoint2.Location },
{ waypoint7.Location, waypoint17.Location, waypoint1.Location },
{ waypoint8.Location, waypoint9.Location, waypoint19.Location }
}