Fix ants teleporting into the map area
Waypoint17 is not at the map edge, waypoint7 is. Also fixes a path, since waypoint20 -> waypoint10 is going back and makes no sense. Going directly waypoint20 -> waypoint2 works and as compensation I added waypoint21 -> waypoint10 -> waypoint2.
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@@ -13,8 +13,9 @@ SendAnts = true
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AttackAngles = {
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AttackAngles = {
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{ waypoint4.Location, waypoint18.Location, waypoint5.Location, waypoint15.Location },
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{ waypoint4.Location, waypoint18.Location, waypoint5.Location, waypoint15.Location },
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{ waypoint20.Location, waypoint10.Location, waypoint2.Location },
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{ waypoint20.Location, waypoint2.Location },
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{ waypoint17.Location, waypoint1.Location },
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{ waypoint21.Location, waypoint10.Location, waypoint2.Location },
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{ waypoint7.Location, waypoint17.Location, waypoint1.Location },
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{ waypoint8.Location, waypoint9.Location, waypoint19.Location }
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{ waypoint8.Location, waypoint9.Location, waypoint19.Location }
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}
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}
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