Merge pull request #11686 from Mailaender/zbstudio-lua-api

Added API and auto-complete description generator for ZeroBrane Studio
This commit is contained in:
reaperrr
2016-12-31 12:00:04 +01:00
committed by GitHub
2 changed files with 153 additions and 0 deletions

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@@ -547,6 +547,7 @@
<Compile Include="UtilityCommands\ExtractLanguageStringsCommand.cs" />
<Compile Include="UtilityCommands\ExtractLuaDocsCommand.cs" />
<Compile Include="UtilityCommands\ExtractSettingsDocsCommand.cs" />
<Compile Include="UtilityCommands\ExtractZeroBraneStudioLuaAPI.cs" />
<Compile Include="UtilityCommands\ExtractTraitDocsCommand.cs" />
<Compile Include="Widgets\Logic\Ingame\MusicControllerLogic.cs" />
<Compile Include="Widgets\UnitCommandWidget.cs" />

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@@ -0,0 +1,152 @@
#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Linq;
using System.Reflection;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.UtilityCommands
{
// See https://studio.zerobrane.com/doc-api-auto-complete for reference
class ExtractZeroBraneStudioLuaAPI : IUtilityCommand
{
string IUtilityCommand.Name { get { return "--zbstudio-lua-api"; } }
bool IUtilityCommand.ValidateArguments(string[] args)
{
return true;
}
[Desc("Generate ZeroBrane Studio Lua API and auto-complete descriptions.")]
void IUtilityCommand.Run(Utility utility, string[] args)
{
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = utility.ModData;
Console.WriteLine("local interpreter = {");
Console.WriteLine(" name = \"OpenRA\",");
Console.WriteLine(" description = \"OpenRA map scripting Lua API\",");
Console.WriteLine(" api = {\"baselib\", \"openra\"},");
Console.WriteLine(" hasdebugger = false,");
Console.WriteLine(" skipcompile = true,");
Console.WriteLine("}");
Console.WriteLine();
Console.WriteLine("-- This is an automatically generated Lua API definition generated for release-{0} of OpenRA.", Game.ModData.Manifest.Metadata.Version);
Console.WriteLine("-- https://github.com/OpenRA/OpenRA/wiki/Utility was used with the --zbstudio-lua-api parameter.");
Console.WriteLine("-- See https://github.com/OpenRA/OpenRA/wiki/Lua-API for human readable documentation.");
Console.WriteLine();
Console.WriteLine("local api = {");
var tables = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptGlobal>().OrderBy(t => t.Name);
foreach (var t in tables)
{
var name = t.GetCustomAttributes<ScriptGlobalAttribute>(true).First().Name;
Console.WriteLine(" " + name + " = {");
Console.WriteLine(" type = \"class\",");
Console.WriteLine(" childs = {");
var members = ScriptMemberWrapper.WrappableMembers(t);
foreach (var member in members.OrderBy(m => m.Name))
{
Console.WriteLine(" " + member.Name + " = {");
var methodInfo = member as MethodInfo;
if (methodInfo != null)
Console.WriteLine(" type = \"function\",");
var propertyInfo = member as PropertyInfo;
if (propertyInfo != null)
Console.WriteLine(" type = \"value\",");
if (member.HasAttribute<DescAttribute>())
{
var desc = member.GetCustomAttributes<DescAttribute>(true).First().Lines.JoinWith("\n");
Console.WriteLine(" description = [[{0}]],", desc);
}
if (methodInfo != null)
{
var parameters = methodInfo.GetParameters().Select(pi => pi.LuaDocString());
Console.WriteLine(" args = \"({0})\",", parameters.JoinWith(", "));
var returnType = methodInfo.ReturnType.LuaDocString();
Console.WriteLine(" returns = \"({0})\",", returnType);
}
Console.WriteLine(" },");
}
Console.WriteLine(" }");
Console.WriteLine(" },");
}
var actorProperties = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptActorProperties>().SelectMany(cg => {
return ScriptMemberWrapper.WrappableMembers(cg);
});
var scriptProperties = Game.ModData.ObjectCreator.GetTypesImplementing<ScriptPlayerProperties>().SelectMany(cg => {
return ScriptMemberWrapper.WrappableMembers(cg);
});
var properties = actorProperties.Concat(scriptProperties);
foreach (var property in properties.OrderBy(m => m.Name))
{
Console.WriteLine(" " + property.Name + " = {");
var methodInfo = property as MethodInfo;
if (methodInfo != null)
Console.WriteLine(" type = \"function\",");
var propertyInfo = property as PropertyInfo;
if (propertyInfo != null)
Console.WriteLine(" type = \"value\",");
if (property.HasAttribute<DescAttribute>())
{
var desc = property.GetCustomAttributes<DescAttribute>(true).First().Lines.JoinWith("\n");
Console.WriteLine(" description = [[{0}]],", desc);
}
if (methodInfo != null)
{
var parameters = methodInfo.GetParameters().Select(pi => pi.LuaDocString());
Console.WriteLine(" args = \"({0})\",", parameters.JoinWith(", "));
var returnType = methodInfo.ReturnType.LuaDocString();
Console.WriteLine(" returns = \"({0})\",", returnType);
}
Console.WriteLine(" },");
}
Console.WriteLine("}");
Console.WriteLine();
Console.WriteLine("return {");
Console.WriteLine(" name = \"OpenRA\",");
Console.WriteLine(" description = \"API description for auto-complete and tooltip support\",");
Console.WriteLine(" author = \"Matthias Mailänder\",");
Console.WriteLine(" version = {0},".F(Game.ModData.Manifest.Metadata.Version));
Console.WriteLine();
Console.WriteLine(" onRegister = function(self)");
Console.WriteLine(" ide:AddAPI(\"lua\", \"openra\", api)");
Console.WriteLine(" ide:AddInterpreter(\"openra\", interpreter)");
Console.WriteLine(" end,");
Console.WriteLine();
Console.WriteLine(" onUnRegister = function(self)");
Console.WriteLine(" ide:RemoveAPI(\"lua\", \"openra\")");
Console.WriteLine(" ide:RemoveInterpreter(\"openra\")");
Console.WriteLine(" end,");
Console.WriteLine("}");
}
}
}