Remove D2kFogPalette.
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@@ -1,57 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.D2k.Traits
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{
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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sealed class D2kFogPaletteInfo : TraitInfo
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{
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[PaletteDefinition]
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[FieldLoader.Require]
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[Desc("Internal palette name")]
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public readonly string Name = null;
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[PaletteReference]
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[FieldLoader.Require]
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[Desc("The name of the shroud palette to base off.")]
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public readonly string BasePalette = null;
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[Desc("Allow palette modifiers to change the palette.")]
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public readonly bool AllowModifiers = true;
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public override object Create(ActorInitializer init) { return new D2kFogPalette(this); }
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}
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sealed class D2kFogPalette : ILoadsPalettes, IProvidesAssetBrowserPalettes
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{
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readonly D2kFogPaletteInfo info;
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public D2kFogPalette(D2kFogPaletteInfo info) { this.info = info; }
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public void LoadPalettes(WorldRenderer wr)
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{
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var basePalette = wr.Palette(info.BasePalette).Palette;
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// Bit twiddling is equivalent to unpacking RGB channels, dividing them by 2, subtracting from 255, then repacking
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var fog = new uint[Palette.Size];
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for (var i = 0; i < Palette.Size; i++)
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fog[i] = ~((basePalette[i] >> 1) & 0x007F7F7F);
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wr.AddPalette(info.Name, new ImmutablePalette(fog), info.AllowModifiers);
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}
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public IEnumerable<string> PaletteNames { get { yield return info.Name; } }
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}
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}
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1
mods/d2k/bits/fog.pal
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1
mods/d2k/bits/fog.pal
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@@ -0,0 +1 @@
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??????>>>===<<<;;;:::999888777666555333222111000///...---,,,+++***)))((('''&&&%%%$$$###"""!!! ? ;! ?! ?$#?'&?*)?,,?//?21?54?774 %7 '; )? +?#-?&/?)1?,3$ $( (, ,0 /4 37 7; ;? ?? ??"??#??%??&??(??)??+??,??.??0??1??3??4??6??7? $ ( , 0 4 7 ; ?##?&&?))?,,?//?11?44?77? (4 )7 *; ,?#.?&0?)2?,4? $$ (( ,, /0 34 77 ;; ?? ??"??#??%??&??(??)??+??,??.??0??1??3??4??6??7?? $! (# ,$ 0% 4& 7( ;) ?*#?,&?/)?1,?3/?51?74?97?: $ ( , 0 4 7 ; ? #?#&?&)?),?,/?/1?24?47?7$" %# '$ (% )& +' ,( -( /) 1+ 3, 4-!4."5.$5/%60&60(71)72*83+83,94-94.:5/:61;62;74<85<86<97=:8>;:????????????????????????::':6':1':,':'':',:'1:'69':4':.':)':'*:'0:'5:'::':4':/':)*:'/:'5:'::' 7??'.5?3)><6)3)>??& ?'?????7??7???????????5$4=%4??+7??7??7)5>(!,05?3)=$4 *5??+>??>??=?+121332:32?32?>5???=%4???
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@@ -35,9 +35,10 @@
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Name: smoke3
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Filename: DATA.R8
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Frame: 3747
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D2kFogPalette@fog:
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PaletteFromFile@fog:
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Name: fog
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BasePalette: shroud
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Filename: fog.pal
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AllowModifiers: false
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PlayerColorPalette:
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BasePalette: d2k
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RemapIndex: 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240
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