hack hack hack... working dog

This commit is contained in:
Chris Forbes
2010-05-06 22:15:02 +12:00
parent 888706befa
commit acf55f1bb0
8 changed files with 41 additions and 17 deletions

View File

@@ -17,6 +17,7 @@ DOG:
Speed: 4
AutoTarget:
AttackLeap:
PrimaryWeapon: DogJaw
E1:
Inherits: ^Infantry

View File

@@ -639,7 +639,7 @@
<sequence name="die4" start="242" length="9" />
<sequence name="die5" start="251" length="14" />
<sequence name="die6" start="0" length="17" src="electdog" />
<sequence name="attack" start="0" length="4" facings="8" src="dogbullt" />
<sequence name="shoot" start="0" length="4" facings="8" src="dogbullt" />
</unit>
<unit name="missile">
<sequence name="idle" start="0" facings="32" />

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@@ -849,11 +849,11 @@ BRIK:
Description: Concrete Wall
LongDesc: Stop units and blocks enemy fire.
BuildPaletteOrder: 100
DamagedSound: crmble2.aud
DestroyedSound: kaboom30.aud
Building:
HP: 100
Armor: none
DamagedSound: crmble2.aud
DestroyedSound: kaboom30.aud
RenderBuildingWall:
DamageStates: 4

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@@ -581,13 +581,8 @@ ParaBomb:
DogJaw:
ROF: 10
Range: 2.2
Range: 5
Report: DOGG5P
Missile:
Image: DOGBULLT
Proximity: yes
ROT: 20
Speed: 20
Warhead:
Spread: 5
Verses: 100%,0%,0%,0%,0%