Add explosion effects to RA bridges
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@@ -564,6 +564,7 @@ OILB:
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BR1:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 235
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DamagedTemplate: 236
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@@ -583,6 +584,7 @@ BR1:
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BR2:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 238
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DamagedTemplate: 239
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@@ -602,6 +604,7 @@ BR2:
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BR3:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Long: true
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ShorePieces: br1,br2
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@@ -616,6 +619,7 @@ BR3:
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BRIDGE1:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 131
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DamagedTemplate: 378
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@@ -634,6 +638,7 @@ BRIDGE1:
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BRIDGE2:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 133
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DamagedTemplate: 379
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@@ -652,6 +657,7 @@ BRIDGE2:
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BRIDGE3:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 620
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DamagedTemplate: 621
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@@ -670,6 +676,7 @@ BRIDGE3:
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BRIDGE4:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 624
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DamagedTemplate: 625
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@@ -688,6 +695,7 @@ BRIDGE4:
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SBRIDGE1:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 520
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DamagedTemplate: 521
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@@ -706,6 +714,7 @@ SBRIDGE1:
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SBRIDGE2:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 531
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DamagedTemplate: 532
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@@ -724,6 +733,7 @@ SBRIDGE2:
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SBRIDGE3:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 523
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DamagedTemplate: 524
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@@ -737,6 +747,7 @@ SBRIDGE3:
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SBRIDGE4:
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Inherits: ^Bridge
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Inherits@EXPLOSIVE: ^ExplosiveBridge
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Bridge:
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Template: 527
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DamagedTemplate: 528
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@@ -1151,6 +1151,16 @@
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Duration: 15
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Intensity: 6
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^ExplosiveBridge:
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ExplosionOnDamageTransition@DAMAGED:
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DamageState: Heavy
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Weapon: BridgeExplode
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ExplosionOnDamageTransition@COLLAPSED:
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DamageState: Dead
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Weapon: BridgeExplode
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SoundOnDamageTransition:
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DestroyedSounds: crmble2.aud
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^Rock:
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Inherits@1: ^SpriteActor
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Interactable:
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@@ -184,6 +184,12 @@ BarrelCluster:
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Warhead@Smu: LeaveSmudge
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SmudgeType: Scorch
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BridgeExplode:
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Inherits: VisualExplode
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Warhead@2Eff: CreateEffect
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Explosions: large_napalm
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ValidTargets: Bridge, Ground, Water
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ATMine:
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ValidTargets: Ground, Water, GroundActor, WaterActor
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Warhead@1Dam: SpreadDamage
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