split remap classes
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@@ -60,10 +60,11 @@
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<Compile Include="PackageEntry.cs" />
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<Compile Include="Package.cs" />
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<Compile Include="Palette.cs" />
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<Compile Include="PaletteRemap.cs" />
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<Compile Include="PlayerColorRemap.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ShpReader.cs" />
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<Compile Include="ShroudPaletteRemap.cs" />
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<Compile Include="SingleColorRemap.cs" />
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<Compile Include="Terrain.cs" />
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<Compile Include="TileReference.cs" />
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<Compile Include="TileSet.cs" />
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