split remap classes

This commit is contained in:
Chris Forbes
2010-01-07 16:21:26 +13:00
parent b18e7b2226
commit ae03b52d23
4 changed files with 27 additions and 19 deletions

View File

@@ -21,9 +21,9 @@ namespace OpenRa.Game.Graphics
AddPalette(pal);
foreach (string remap in new string[] { "blue", "red", "orange", "teal", "salmon", "green", "gray" })
AddPalette(new Palette(pal, new PaletteRemap(FileSystem.Open(remap + ".rem"))));
AddPalette(new Palette(pal, new PlayerColorRemap(FileSystem.Open(remap + ".rem"))));
AddPalette(new Palette(pal, new PaletteRemap(Color.FromArgb(140, 0, 0, 0))));
AddPalette(new Palette(pal, new SingleColorRemap(Color.FromArgb(140, 0, 0, 0))));
AddPalette(pal); // iron curtain. todo: remap!
AddPalette(pal); // chrome (it's like gold, but we're not going to hax it in palettemods)
AddPalette(new Palette(pal, new ShroudPaletteRemap()));