Chronotank teleport distance increased and teleport cooldown decreased
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@@ -21,11 +21,11 @@ namespace OpenRA.Mods.RA
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class PortableChronoInfo : ITraitInfo
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{
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[Desc("Cooldown in seconds until the unit can teleport.")]
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public readonly int ChargeTime = 30;
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public readonly int ChargeTime = 20;
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[Desc("Can the unit teleport only a certain distance?")]
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public readonly bool HasDistanceLimit = true;
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[Desc("The maximum distance in cells this unit can teleport (only used if HasDistanceLimit = true).")]
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public readonly int MaxDistance = 10;
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public readonly int MaxDistance = 12;
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[Desc("Sound to play when teleporting.")]
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public readonly string ChronoshiftSound = "chrotnk1.aud";
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