Chronotank teleport distance increased and teleport cooldown decreased

This commit is contained in:
Curtis Shmyr
2014-04-02 21:37:45 -06:00
parent dde4923e7b
commit ae5a3ca548
2 changed files with 4 additions and 2 deletions

View File

@@ -21,11 +21,11 @@ namespace OpenRA.Mods.RA
class PortableChronoInfo : ITraitInfo
{
[Desc("Cooldown in seconds until the unit can teleport.")]
public readonly int ChargeTime = 30;
public readonly int ChargeTime = 20;
[Desc("Can the unit teleport only a certain distance?")]
public readonly bool HasDistanceLimit = true;
[Desc("The maximum distance in cells this unit can teleport (only used if HasDistanceLimit = true).")]
public readonly int MaxDistance = 10;
public readonly int MaxDistance = 12;
[Desc("Sound to play when teleporting.")]
public readonly string ChronoshiftSound = "chrotnk1.aud";