Actor.traits is implementation detail
This commit is contained in:
@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Cnc
|
||||
{
|
||||
if (--poisonTicks <= 0)
|
||||
{
|
||||
var rl = self.World.WorldActor.traits.Get<ResourceLayer>();
|
||||
var rl = self.World.WorldActor.Trait<ResourceLayer>();
|
||||
var r = rl.GetResource(self.Location);
|
||||
|
||||
if (r != null && info.Resources.Contains(r.info.Name))
|
||||
|
||||
Reference in New Issue
Block a user