Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Activities
this.offset = offset;
this.sounds = sounds;
this.facing = facing;
rb = self.traits.GetOrDefault<RenderBuilding>();
rb = self.TraitOrDefault<RenderBuilding>();
}
public IActivity NextActivity { get; set; }
@@ -59,8 +59,8 @@ namespace OpenRA.Mods.RA.Activities
new OwnerInit( self.Owner ),
new FacingInit( facing ),
};
if (self.traits.Contains<Health>())
init.Add( new HealthInit( self.traits.Get<Health>().HPFraction ));
if (self.HasTrait<Health>())
init.Add( new HealthInit( self.Trait<Health>().HPFraction ));
var a = w.CreateActor( actor, init );