Actor.traits is implementation detail
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA
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if (target.Actor != previousTarget)
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{
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previousTarget = target.Actor;
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self.traits.Get<RenderBuildingCharge>().PlayCharge(self);
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self.Trait<RenderBuildingCharge>().PlayCharge(self);
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}
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}
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}
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