Restrict IActorPreviewInitInfo to ActorInit.

This commit is contained in:
Paul Chote
2020-05-30 18:15:55 +01:00
committed by reaperrr
parent b856613194
commit ae7cfa56b7
7 changed files with 7 additions and 7 deletions

View File

@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Cnc.Traits
}
}
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
IEnumerable<ActorInit> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
yield return new HideBibPreviewInit();
}

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Cnc.Traits
public int GetInitialFacing() { return InitialFacing; }
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
IEnumerable<ActorInit> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
yield return new FacingInit(PreviewFacing);
}

View File

@@ -150,7 +150,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new Aircraft(init, this); }
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
IEnumerable<ActorInit> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
yield return new FacingInit(PreviewFacing);
}

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Facing to use for actor previews (map editor, color picker, etc)")]
public readonly int PreviewFacing = 96;
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
IEnumerable<ActorInit> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
yield return new FacingInit(PreviewFacing);
}

View File

@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Boolean expression defining the condition under which this actor cannot be nudged by other actors.")]
public readonly BooleanExpression ImmovableCondition = null;
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
IEnumerable<ActorInit> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
yield return new FacingInit(PreviewFacing);
}

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Display order for the turret facing slider in the map editor")]
public readonly int EditorTurretFacingDisplayOrder = 4;
IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
IEnumerable<ActorInit> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
{
// HACK: The ActorInit system does not support multiple instances of the same type
// Make sure that we only return one TurretFacingInit, even for actors with multiple turrets

View File

@@ -400,7 +400,7 @@ namespace OpenRA.Mods.Common.Traits
[RequireExplicitImplementation]
public interface IActorPreviewInitInfo : ITraitInfoInterface
{
IEnumerable<object> ActorPreviewInits(ActorInfo ai, ActorPreviewType type);
IEnumerable<ActorInit> ActorPreviewInits(ActorInfo ai, ActorPreviewType type);
}
public interface IMove