Merge pull request #6786 from pchote/retire-code
Retire legacy Lua API and IRC code.
This commit is contained in:
10
AUTHORS
10
AUTHORS
@@ -111,13 +111,6 @@ the Apache 2.0 license.
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Using GeoLite2 data created by MaxMind and
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distributed under the CC BY-SA 3.0 license.
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Using KopiLua created by Mark Feldman and
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maintained by Vinicius Jarina and distributed
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under the MIT license.
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Using NLua created by Vinicius Jarina and
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distributed under the MIT license.
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Using SharpFont created by Robert Rouhani and
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distributed under the MIT license.
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@@ -127,6 +120,9 @@ MIT license.
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Using SDL2# created by Ethan Lee and released
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under the zlib license.
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Using Eluant created by Chris Howie and released
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under the MIT license.
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Using FuzzyLogicLibrary (fuzzynet) by Dmitry
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Kaluzhny and released under the GNU GPL terms.
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20
Makefile
20
Makefile
@@ -67,7 +67,7 @@ INSTALL_PROGRAM = $(INSTALL) -m755
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INSTALL_DATA = $(INSTALL) -m644
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# program targets
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CORE = rsdl2 rnull game utility irc ralint
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CORE = rsdl2 rnull game utility ralint
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TOOLS = editor tsbuild crashdialog
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VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`)
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@@ -86,14 +86,6 @@ game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
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PROGRAMS += game
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game: $(game_TARGET)
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irc_SRCS := $(shell find OpenRA.Irc/ -iname '*.cs')
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irc_TARGET = OpenRA.Irc.dll
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irc_KIND = library
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irc_DEPS = $(game_TARGET)
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irc_LIBS = $(COMMON_LIBS) $(irc_DEPS)
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PROGRAMS += irc
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irc: $(irc_TARGET)
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# Renderer dlls
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rsdl2_SRCS := $(shell find OpenRA.Renderer.Sdl2/ -iname '*.cs')
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rsdl2_TARGET = OpenRA.Renderer.Sdl2.dll
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@@ -120,16 +112,15 @@ mod_common: $(mod_common_TARGET)
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##### Official Mods #####
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STD_MOD_LIBS = $(game_TARGET) thirdparty/KopiLua.dll thirdparty/NLua.dll
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STD_MOD_LIBS = $(game_TARGET)
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STD_MOD_DEPS = $(STD_MOD_LIBS) $(ralint_TARGET)
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# Red Alert
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mod_ra_SRCS := $(shell find OpenRA.Mods.RA/ -iname '*.cs')
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mod_ra_TARGET = mods/ra/OpenRA.Mods.RA.dll
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mod_ra_KIND = library
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mod_ra_DEPS = $(STD_MOD_DEPS) $(mod_common_TARGET) $(irc_TARGET)
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mod_ra_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_common_TARGET) $(irc_TARGET)
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mod_ra_DEPS = $(STD_MOD_DEPS) $(mod_common_TARGET)
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mod_ra_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_common_TARGET)
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PROGRAMS += mod_ra
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mod_ra: $(mod_ra_TARGET)
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@@ -333,7 +324,6 @@ install-core: default
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@$(CP_R) glsl "$(DATA_INSTALL_DIR)"
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@$(CP_R) lua "$(DATA_INSTALL_DIR)"
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@$(CP) *.ttf "$(DATA_INSTALL_DIR)"
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@$(CP) SDL2-CS* "$(DATA_INSTALL_DIR)"
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@$(CP) Eluant* "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) ICSharpCode.SharpZipLib.dll "$(DATA_INSTALL_DIR)"
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@@ -341,8 +331,6 @@ install-core: default
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@$(INSTALL_PROGRAM) SharpFont.dll "$(DATA_INSTALL_DIR)"
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@$(CP) SharpFont.dll.config "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) Mono.Nat.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) KopiLua.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) NLua.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) MaxMind.Db.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) MaxMind.GeoIP2.dll "$(DATA_INSTALL_DIR)"
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@$(INSTALL_PROGRAM) Newtonsoft.Json.dll "$(DATA_INSTALL_DIR)"
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@@ -214,22 +214,6 @@ namespace OpenRA
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}
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}
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public class IrcSettings
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{
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public string Hostname = "irc.openra.net";
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public int Port = 6667;
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public string Nickname = null;
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public string Username = "openra";
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public string Realname = null;
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public string DefaultNickname = "Newbie";
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public string Channel = "global";
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public string TimestampFormat = "HH:mm:ss";
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public int ReconnectDelay = 10000;
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public int ConnectionTimeout = 300000;
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public bool Debug = false;
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public bool ConnectAutomatically = false;
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}
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public class Settings
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{
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string settingsFile;
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@@ -241,7 +225,6 @@ namespace OpenRA
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public ServerSettings Server = new ServerSettings();
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public DebugSettings Debug = new DebugSettings();
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public KeySettings Keys = new KeySettings();
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public IrcSettings Irc = new IrcSettings();
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public Dictionary<string, object> Sections;
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@@ -257,7 +240,6 @@ namespace OpenRA
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{ "Server", Server },
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{ "Debug", Debug },
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{ "Keys", Keys },
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{ "Irc", Irc }
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};
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// Override fieldloader to ignore invalid entries
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@@ -1,27 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Primitives;
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namespace OpenRA.Irc
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{
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public class Channel
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{
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public readonly string Name;
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public readonly ObservableSortedDictionary<string, User> Users = new ObservableSortedDictionary<string, User>(StringComparer.OrdinalIgnoreCase);
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public Topic Topic = new Topic();
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public Channel(string name)
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{
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Name = name;
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}
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}
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}
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@@ -1,400 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.IO;
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using System.Net.Sockets;
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using System.Threading;
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using OpenRA.Primitives;
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namespace OpenRA.Irc
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{
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public sealed class IrcClient : IDisposable
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{
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public static readonly IrcClient Instance = new IrcClient();
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public static string MainChannel { get { return '#' + Game.Settings.Irc.Channel; } }
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public static void AddHistory(string line)
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{
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Instance.History.Add("{0} {1}".F(DateTime.Now.ToString(Game.Settings.Irc.TimestampFormat), line));
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}
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public static void AddMessage(string nickname, string message)
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{
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AddHistory("{0}: {1}".F(nickname, message));
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}
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public static void AddNotice(string nickname, string message)
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{
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AddHistory("-{0}- {1}".F(nickname, message));
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}
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public static void AddSelfNotice(string nickname, string message)
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{
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AddHistory("-> -{0}- {1}".F(nickname, message));
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}
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public static void AddAction(string nickname, string message)
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{
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AddHistory("* {0} {1}".F(nickname, message));
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}
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static void InstanceInitialize()
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{
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var s = Game.Settings.Irc;
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Instance.OnPublicMessage += l =>
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{
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var action = IrcUtils.FromAction(l.Message);
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if (action != null)
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AddAction(l.Prefix.Nickname, action);
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else
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AddMessage(l.Prefix.Nickname, l.Message);
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};
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Instance.OnPrivateMessage += l =>
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{
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var ctcp = IrcUtils.FromCtcp(l.Message);
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if (ctcp == null)
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return;
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var split = ctcp.Split(new[] { ' ' }, 2);
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var command = split[0];
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if (command.EqualsIC("VERSION"))
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{
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var mod = Game.modData.Manifest.Mod;
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Instance.CtcpRespond(l.Prefix.Nickname, command, "{0}: {1}".F(mod.Title, mod.Version));
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}
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};
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Instance.OnPrivateNotice += l =>
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{
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if (l.Target == "*") // Drop pre-register notices
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return;
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AddNotice(l.Prefix.Nickname, l.Message);
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};
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Instance.OnRegister += l =>
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{
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Instance.Join(MainChannel);
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Game.Settings.Irc.Nickname = Instance.LocalUser.Nickname;
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Game.Settings.Save();
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};
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Instance.OnConnecting += () => AddHistory("Connecting");
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Instance.OnConnect += () => AddHistory("Connected");
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Instance.OnPart += l => AddHistory("{0} left{1}".F(l.Prefix.Nickname, l.Message != null ? ": " + l.Message : ""));
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Instance.OnJoin += l => AddHistory("{0} joined".F(l.Prefix.Nickname));
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Instance.OnQuit += l => AddHistory("{0} quit{1}".F(l.Prefix.Nickname, l.Message != null ? ": " + l.Message : ""));
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Instance.OnKick += l => AddHistory("{0} kicked {1}{2}".F(l.Prefix.Nickname, l.KickeeNickname, l.Message != null ? ": " + l.Message : ""));
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Instance.OnNicknameSet += l =>
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{
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AddHistory("{0} set their nickname to {1}".F(l.Prefix.Nickname, l.NewNickname));
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if (l.NewNickname == Instance.LocalUser.Nickname)
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{
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Instance.Nickname = l.NewNickname;
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Game.Settings.Irc.Nickname = l.NewNickname;
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Game.Settings.Save();
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}
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};
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Instance.OnTopicSet += l => AddHistory("{0} set the topic to {1}".F(l.Prefix.Nickname, l.Message));
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Instance.OnNumeric += l =>
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{
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if (l.Numeric == NumericCommand.RPL_TOPIC)
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{
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var topic = Instance.GetChannel(MainChannel).Topic;
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AddHistory("Topic is {0}".F(topic.Message));
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}
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else if (l.Numeric == NumericCommand.RPL_TOPICWHOTIME)
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{
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var topic = Instance.GetChannel(MainChannel).Topic;
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AddHistory("Topic set by {0} at {1}".F(topic.Author.Nickname, topic.Time.ToLocalTime()));
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}
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else if (l.Numeric == NumericCommand.RPL_NOTOPIC)
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AddHistory("No topic is set");
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else if (l.Numeric == NumericCommand.ERR_NICKNAMEINUSE)
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AddHistory("Nickname {0} is already in use".F(l.AltTarget));
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else if (l.Numeric == NumericCommand.ERR_ERRONEUSNICKNAME)
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AddHistory("Nickname {0} is erroneus".F(l.AltTarget));
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};
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Instance.OnDisconnect += () =>
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{
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if (Instance.ConnectionFailure != null)
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{
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AddHistory("Disconnected: {0}".F(Instance.ConnectionFailure.Message));
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if (s.ReconnectDelay >= 0)
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{
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AddHistory("Reconnecting in {0} seconds".F(s.ReconnectDelay / 1000));
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Instance.ConnectionState = IrcConnectionState.Reconnecting;
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Game.RunAfterDelay(s.ReconnectDelay, () =>
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{
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if (Instance.IsReconnecting)
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Instance.Connect(Instance.Hostname, Instance.Port, Instance.ConnectionTimeout, Instance.Nickname, Instance.Username, Instance.Realname);
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});
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}
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}
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else
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AddHistory("Disconnected");
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};
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Instance.OnLineRead += l =>
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{
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if (s.Debug)
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AddHistory(l.RawString);
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};
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Game.OnQuit += Instance.Disconnect;
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}
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static IrcClient()
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{
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Log.AddChannel("irc", "irc.log");
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InstanceInitialize();
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}
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public readonly ObservableCollection<string> History = new ObservableCollection<string>();
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IrcConnection connection;
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Thread thread;
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public IrcConnectionState ConnectionState { get; private set; }
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public IrcClientUser LocalUser { get; private set; }
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public Exception ConnectionFailure { get; private set; }
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public string Hostname { get; private set; }
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public int Port { get; private set; }
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public int ConnectionTimeout { get; private set; }
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public string Nickname { get; private set; }
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public string Username { get; private set; }
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public string Realname { get; private set; }
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public bool IsConnected
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{
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get { return ConnectionState == IrcConnectionState.Connected; }
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}
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public bool IsReconnecting
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{
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get { return ConnectionState == IrcConnectionState.Reconnecting; }
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}
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public IrcClient()
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{
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ConnectionState = IrcConnectionState.Disconnected;
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}
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public void Connect(string hostname, int port, int connectionTimeout, string nickname, string username, string realname)
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{
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ConnectionFailure = null;
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if (IsConnected)
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Disconnect();
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Hostname = hostname;
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Port = port;
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ConnectionTimeout = connectionTimeout;
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Nickname = nickname;
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Username = username;
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Realname = realname;
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thread = new Thread(() =>
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{
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try
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{
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ConnectionState = IrcConnectionState.Connecting;
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LocalUser = new IrcClientUser(this);
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connection = new IrcConnection();
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OnConnecting();
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connection.Connect(hostname, port, connectionTimeout);
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ConnectionState = IrcConnectionState.Connected;
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OnConnect();
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SetNickname(nickname);
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SetUser(username, realname);
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ProcessLines();
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}
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catch (Exception e)
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{
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Log.Write("irc", e.ToString());
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if (e is SocketException || e is IOException)
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ConnectionFailure = e;
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}
|
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finally
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{
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Disconnect();
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}
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}) { IsBackground = true };
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thread.Start();
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}
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public void WriteLine(string format, params object[] args)
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{
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try
|
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{
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connection.WriteLine(format, args);
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}
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catch (Exception e)
|
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{
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Log.Write("irc", e.ToString());
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if (e is SocketException || e is IOException)
|
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ConnectionFailure = e;
|
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Disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
public void Disconnect()
|
||||
{
|
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if (!IsConnected || IsReconnecting)
|
||||
{
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ConnectionState = IrcConnectionState.Disconnected;
|
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return;
|
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}
|
||||
|
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ConnectionState = IrcConnectionState.Disconnecting;
|
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OnDisconnecting();
|
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if (connection != null)
|
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connection.Close();
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ConnectionState = IrcConnectionState.Disconnected;
|
||||
OnDisconnect();
|
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LocalUser = null;
|
||||
connection = null;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
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Disconnect();
|
||||
}
|
||||
|
||||
void ProcessLines()
|
||||
{
|
||||
string line;
|
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while (IsConnected && (line = connection.ReadLine()) != null)
|
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ProcessLine(line);
|
||||
}
|
||||
|
||||
void ProcessLine(string line)
|
||||
{
|
||||
if (string.IsNullOrEmpty(line))
|
||||
return;
|
||||
|
||||
var l = new Line(this, line);
|
||||
OnLineRead(l);
|
||||
|
||||
int numeric;
|
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if (Exts.TryParseIntegerInvariant(l.Command, out numeric))
|
||||
{
|
||||
var nl = new NumericLine(l, numeric);
|
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LocalUser.OnNumeric(nl);
|
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OnNumeric(nl);
|
||||
switch (nl.Numeric)
|
||||
{
|
||||
case NumericCommand.RPL_WELCOME:
|
||||
OnRegister(nl);
|
||||
break;
|
||||
case NumericCommand.RPL_ENDOFNAMES:
|
||||
OnSync(nl);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (l.Command)
|
||||
{
|
||||
case "PING":
|
||||
Pong(l.Message);
|
||||
OnPing(l);
|
||||
break;
|
||||
case "PRIVMSG":
|
||||
if (IrcUtils.IsChannel(l.Target))
|
||||
OnPublicMessage(l);
|
||||
else
|
||||
OnPrivateMessage(l);
|
||||
break;
|
||||
case "NOTICE":
|
||||
if (IrcUtils.IsChannel(l.Target))
|
||||
OnPublicNotice(l);
|
||||
else
|
||||
OnPrivateNotice(l);
|
||||
break;
|
||||
case "JOIN":
|
||||
var jl = new JoinLine(l);
|
||||
LocalUser.OnJoin(jl);
|
||||
OnJoin(jl);
|
||||
break;
|
||||
case "PART":
|
||||
LocalUser.OnPart(l);
|
||||
OnPart(l);
|
||||
break;
|
||||
case "NICK":
|
||||
var nsl = new NicknameSetLine(l);
|
||||
LocalUser.OnNicknameSet(nsl);
|
||||
OnNicknameSet(nsl);
|
||||
break;
|
||||
case "QUIT":
|
||||
OnQuit(l);
|
||||
LocalUser.OnQuit(l);
|
||||
break;
|
||||
case "KICK":
|
||||
var kl = new KickLine(l);
|
||||
LocalUser.OnKick(kl);
|
||||
OnKick(kl);
|
||||
break;
|
||||
case "TOPIC":
|
||||
LocalUser.OnTopicSet(l);
|
||||
OnTopicSet(l);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public event Action<NumericLine> OnRegister = l => { };
|
||||
public event Action<NumericLine> OnSync = l => { };
|
||||
public event Action<Line> OnLineRead = _ => { };
|
||||
public event Action OnConnect = () => { };
|
||||
public event Action OnConnecting = () => { };
|
||||
public event Action OnDisconnect = () => { };
|
||||
public event Action OnDisconnecting = () => { };
|
||||
public event Action<Line> OnPublicMessage = _ => { };
|
||||
public event Action<Line> OnPublicNotice = _ => { };
|
||||
public event Action<Line> OnPrivateMessage = _ => { };
|
||||
public event Action<Line> OnPrivateNotice = _ => { };
|
||||
public event Action<JoinLine> OnJoin = _ => { };
|
||||
public event Action<Line> OnPart = _ => { };
|
||||
public event Action<NicknameSetLine> OnNicknameSet = _ => { };
|
||||
public event Action<Line> OnQuit = _ => { };
|
||||
public event Action<Line> OnPing = _ => { };
|
||||
public event Action<NumericLine> OnNumeric = _ => { };
|
||||
public event Action<KickLine> OnKick = _ => { };
|
||||
public event Action<Line> OnTopicSet = _ => { };
|
||||
|
||||
public void SetNickname(string nickname) { WriteLine("NICK {0}", nickname); }
|
||||
public void SetUser(string username, string realname) { WriteLine("USER {0} 0 * :{1}", username, realname); }
|
||||
public void Join(string channel) { WriteLine("JOIN {0}", channel); }
|
||||
public void Part(string channel) { WriteLine("PART {0}", channel); }
|
||||
public void Message(string target, string message) { WriteLine("PRIVMSG {0} :{1}", target, message); }
|
||||
public void Notice(string target, string message) { WriteLine("NOTICE {0} :{1}", target, message); }
|
||||
public void Pong(string reply) { WriteLine("PONG :{0}", reply); }
|
||||
public void CtcpRequest(string target, string command, string request) { Message(target, IrcUtils.ToCtcp("{0} {1}".F(command, request))); }
|
||||
public void CtcpRespond(string target, string command, string response) { Notice(target, IrcUtils.ToCtcp("{0} {1}".F(command, response))); }
|
||||
public void Act(string target, string message) { Message(target, IrcUtils.ToAction(message)); }
|
||||
public void GetTopic(string channel) { WriteLine("TOPIC {0}", channel); }
|
||||
public void Quit(string message) { WriteLine("QUIT :{0}", message); }
|
||||
|
||||
public Channel GetChannel(string channel)
|
||||
{
|
||||
if (!IsConnected)
|
||||
return null;
|
||||
Channel c;
|
||||
LocalUser.Channels.TryGetValue(channel, out c);
|
||||
return c;
|
||||
}
|
||||
}
|
||||
|
||||
public enum IrcConnectionState
|
||||
{
|
||||
Disconnected,
|
||||
Connected,
|
||||
Disconnecting,
|
||||
Connecting,
|
||||
Reconnecting
|
||||
}
|
||||
}
|
||||
@@ -1,112 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Irc
|
||||
{
|
||||
public class IrcClientUser : User
|
||||
{
|
||||
public readonly ObservableDictionary<string, Channel> Channels = new ObservableDictionary<string, Channel>(StringComparer.OrdinalIgnoreCase);
|
||||
public readonly IrcClient Client;
|
||||
|
||||
public IrcClientUser(IrcClient client)
|
||||
{
|
||||
Client = client;
|
||||
}
|
||||
|
||||
public void OnNumeric(NumericLine line)
|
||||
{
|
||||
switch (line.Numeric)
|
||||
{
|
||||
case NumericCommand.RPL_WELCOME:
|
||||
new User(line.Message.Substring(line.Message.LastIndexOf(' ') + 1)).CopyTo(this);
|
||||
break;
|
||||
case NumericCommand.RPL_NAMREPLY:
|
||||
{
|
||||
var channel = line.GetChannel();
|
||||
var nicknames = line.Message.Replace("~", "").Replace("&", "").Replace("@", "").Replace("%", "").Replace("+", "").Split(' ');
|
||||
|
||||
foreach (var nickname in nicknames.Where(n => !channel.Users.ContainsKey(n)))
|
||||
channel.Users.Add(nickname, new User { Nickname = nickname });
|
||||
}
|
||||
break;
|
||||
case NumericCommand.RPL_TOPIC:
|
||||
line.GetChannel().Topic.Message = line.Message;
|
||||
break;
|
||||
case NumericCommand.RPL_TOPICWHOTIME:
|
||||
{
|
||||
var topic = line.GetChannel().Topic;
|
||||
topic.Author = new User(line[4]);
|
||||
topic.Time = IrcUtils.DateTimeFromUnixTime(Exts.ParseIntegerInvariant(line[5]));
|
||||
}
|
||||
break;
|
||||
case NumericCommand.ERR_NICKNAMEINUSE:
|
||||
if (line.Target == "*") // no nickname set yet
|
||||
Client.SetNickname(Client.Nickname + new Random().Next(10000, 99999));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnJoin(Line line)
|
||||
{
|
||||
if (line.PrefixIsSelf())
|
||||
Channels.Add(line.Target, new Channel(line.Target));
|
||||
|
||||
line.GetChannel().Users.Add(line.Prefix.Nickname, new User(line.Prefix));
|
||||
}
|
||||
|
||||
public void OnPart(Line line)
|
||||
{
|
||||
line.GetChannel().Users.Remove(line.Prefix.Nickname);
|
||||
|
||||
if (line.PrefixIsSelf())
|
||||
Channels.Remove(line.Target);
|
||||
}
|
||||
|
||||
public void OnNicknameSet(NicknameSetLine line)
|
||||
{
|
||||
if (line.PrefixIsSelf())
|
||||
Nickname = line.NewNickname;
|
||||
|
||||
foreach (var channel in Channels.Values.Where(c => c.Users.ContainsKey(line.Prefix.Nickname)))
|
||||
{
|
||||
var user = channel.Users[line.Prefix.Nickname];
|
||||
channel.Users.Remove(line.Prefix.Nickname);
|
||||
user.Nickname = line.NewNickname;
|
||||
channel.Users.Add(line.NewNickname, user);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnQuit(Line line)
|
||||
{
|
||||
foreach (var channel in Channels)
|
||||
channel.Value.Users.Remove(line.Prefix.Nickname);
|
||||
}
|
||||
|
||||
public void OnKick(KickLine line)
|
||||
{
|
||||
line.GetChannel().Users.Remove(line.KickeeNickname);
|
||||
|
||||
if (line.KickeeNickname.EqualsIC(Nickname))
|
||||
Channels.Remove(line.Target);
|
||||
}
|
||||
|
||||
public void OnTopicSet(Line line)
|
||||
{
|
||||
var topic = line.GetChannel().Topic;
|
||||
topic.Message = line.Message;
|
||||
topic.Author = line.Prefix;
|
||||
topic.Time = DateTime.UtcNow;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,72 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace OpenRA.Irc
|
||||
{
|
||||
public sealed class IrcConnection : IDisposable
|
||||
{
|
||||
TcpClient socket;
|
||||
Stream stream;
|
||||
StreamWriter writer;
|
||||
StreamReader reader;
|
||||
bool disposed;
|
||||
|
||||
public void Connect(string hostname, int port, int connectionTimeout)
|
||||
{
|
||||
CheckDisposed();
|
||||
if (socket != null && socket.Connected)
|
||||
throw new InvalidOperationException("Socket already connected");
|
||||
|
||||
socket = new TcpClient(hostname, port);
|
||||
socket.ReceiveTimeout = socket.SendTimeout = connectionTimeout;
|
||||
stream = socket.GetStream();
|
||||
writer = new StreamWriter(stream) { AutoFlush = true };
|
||||
reader = new StreamReader(stream);
|
||||
}
|
||||
|
||||
public void WriteLine(string format, params object[] args)
|
||||
{
|
||||
CheckDisposed();
|
||||
writer.WriteLine(format, args);
|
||||
}
|
||||
|
||||
public string ReadLine()
|
||||
{
|
||||
CheckDisposed();
|
||||
return reader.ReadLine();
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (disposed)
|
||||
return;
|
||||
disposed = true;
|
||||
if (socket != null) socket.Close();
|
||||
if (stream != null) stream.Close();
|
||||
if (writer != null) writer.Close();
|
||||
if (reader != null) reader.Close();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
void CheckDisposed()
|
||||
{
|
||||
if (disposed)
|
||||
throw new ObjectDisposedException(GetType().FullName);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Irc
|
||||
{
|
||||
public static class IrcUtils
|
||||
{
|
||||
public static bool IsChannel(string s)
|
||||
{
|
||||
return !string.IsNullOrEmpty(s) && s[0] == '#';
|
||||
}
|
||||
|
||||
public static bool IsNickname(string s)
|
||||
{
|
||||
return !string.IsNullOrEmpty(s) && (char.IsLetter(s[0]) || NicknameSpecialChars.Contains(s[0]))
|
||||
&& s.Substring(1).All(c => char.IsLetterOrDigit(c) || NicknameSpecialChars.Contains(c) || c == '-');
|
||||
}
|
||||
|
||||
const string NicknameSpecialChars = @"[]\`_^{|}";
|
||||
|
||||
public static DateTime DateTimeFromUnixTime(int seconds)
|
||||
{
|
||||
return new DateTime(1970, 1, 1).AddSeconds(seconds);
|
||||
}
|
||||
|
||||
public static bool EqualsIC(this string a, string b)
|
||||
{
|
||||
return a.Equals(b, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
public static string FromCtcp(string message)
|
||||
{
|
||||
if (message.Length < 2 || !message.StartsWith("\x0001") || !message.EndsWith("\x0001"))
|
||||
return null;
|
||||
|
||||
return message.Substring(1, message.Length - 2);
|
||||
}
|
||||
|
||||
public static string ToCtcp(string message)
|
||||
{
|
||||
return "\x0001{0}\x0001".F(message);
|
||||
}
|
||||
|
||||
public static string FromAction(string message)
|
||||
{
|
||||
if (!message.StartsWith("\x0001ACTION ") || !message.EndsWith("\x0001"))
|
||||
return null;
|
||||
|
||||
return message.Substring(8, message.Length - 8 - 1);
|
||||
}
|
||||
|
||||
public static string ToAction(string message)
|
||||
{
|
||||
return "\x0001ACTION {0}\x0001".F(message);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,155 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Irc
|
||||
{
|
||||
public class Line
|
||||
{
|
||||
public readonly IrcClient Client;
|
||||
public readonly string RawString;
|
||||
public readonly string[] RawStringParts;
|
||||
public readonly User Prefix;
|
||||
public readonly string Command;
|
||||
public string Target { get; protected set; }
|
||||
public string Message { get; protected set; }
|
||||
|
||||
public Line(Line line)
|
||||
{
|
||||
Client = line.Client;
|
||||
RawString = line.RawString;
|
||||
RawStringParts = line.RawStringParts;
|
||||
Prefix = line.Prefix;
|
||||
Command = line.Command;
|
||||
Target = line.Target;
|
||||
Message = line.Message;
|
||||
}
|
||||
|
||||
public Line(IrcClient client, string line)
|
||||
{
|
||||
RawString = line;
|
||||
RawStringParts = line.Split(' ');
|
||||
Client = client;
|
||||
|
||||
if (line[0] == ':')
|
||||
{
|
||||
line = line.Substring(1);
|
||||
var prefixDelim = line.Split(new[] { ' ' }, 2);
|
||||
Prefix = new User(prefixDelim[0]);
|
||||
|
||||
if (prefixDelim.Length > 1)
|
||||
{
|
||||
var messageDelim = prefixDelim[1].Split(new[] { ':' }, 2);
|
||||
|
||||
var args = messageDelim[0].Trim().Split(' ');
|
||||
|
||||
Command = args[0];
|
||||
if (args.Length > 1)
|
||||
Target = args[1];
|
||||
|
||||
if (messageDelim.Length > 1)
|
||||
Message = messageDelim[1];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var messageDelim = line.Split(new[] { ':' }, 2);
|
||||
|
||||
var args = messageDelim[0].Trim().Split(' ');
|
||||
|
||||
Command = args[0];
|
||||
if (args.Length > 1)
|
||||
Target = args[1];
|
||||
|
||||
if (messageDelim.Length > 1)
|
||||
Message = messageDelim[1];
|
||||
}
|
||||
}
|
||||
|
||||
public virtual Channel GetChannel()
|
||||
{
|
||||
return Client.GetChannel(Target);
|
||||
}
|
||||
|
||||
public string this[int index]
|
||||
{
|
||||
get { return RawStringParts[index]; }
|
||||
}
|
||||
|
||||
public bool PrefixIsSelf()
|
||||
{
|
||||
return Client.LocalUser != null && Prefix.Nickname.EqualsIC(Client.LocalUser.Nickname);
|
||||
}
|
||||
|
||||
public bool TargetIsSelf()
|
||||
{
|
||||
return Target != null && Target.EqualsIC(Client.LocalUser.Nickname);
|
||||
}
|
||||
}
|
||||
|
||||
public class NicknameSetLine : Line
|
||||
{
|
||||
public readonly string NewNickname;
|
||||
|
||||
public NicknameSetLine(Line line)
|
||||
: base(line)
|
||||
{
|
||||
NewNickname = Message;
|
||||
}
|
||||
}
|
||||
|
||||
public class NumericLine : Line
|
||||
{
|
||||
public readonly NumericCommand Numeric;
|
||||
public readonly string AltTarget;
|
||||
|
||||
public override Channel GetChannel()
|
||||
{
|
||||
if (IrcUtils.IsChannel(AltTarget))
|
||||
return Client.GetChannel(AltTarget);
|
||||
return Client.GetChannel(Target);
|
||||
}
|
||||
|
||||
public NumericLine(Line line, int numeric)
|
||||
: base(line)
|
||||
{
|
||||
if (!IrcUtils.IsChannel(Target))
|
||||
{
|
||||
var numericParts = line.RawStringParts.Skip(1).TakeWhile(p => !p.StartsWith(":"));
|
||||
AltTarget = numericParts.LastOrDefault(IrcUtils.IsChannel);
|
||||
if (AltTarget == null)
|
||||
AltTarget = numericParts.LastOrDefault();
|
||||
}
|
||||
Numeric = (NumericCommand)numeric;
|
||||
}
|
||||
}
|
||||
|
||||
public class JoinLine : Line // for compatibility with certain IRCds
|
||||
{
|
||||
public JoinLine(Line line)
|
||||
: base(line)
|
||||
{
|
||||
if (Message != null) // don't overwrite the target if it was already set properly by the IRCd
|
||||
Target = Message;
|
||||
}
|
||||
}
|
||||
|
||||
public class KickLine : Line
|
||||
{
|
||||
public readonly string KickeeNickname;
|
||||
|
||||
public KickLine(Line line)
|
||||
: base(line)
|
||||
{
|
||||
KickeeNickname = this[3];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.Irc
|
||||
{
|
||||
public enum NumericCommand
|
||||
{
|
||||
Undefined = 0,
|
||||
RPL_WELCOME = 001,
|
||||
RPL_NOTOPIC = 331,
|
||||
RPL_TOPIC = 332,
|
||||
RPL_TOPICWHOTIME = 333,
|
||||
RPL_NAMREPLY = 353,
|
||||
RPL_ENDOFNAMES = 366,
|
||||
ERR_ERRONEUSNICKNAME = 432,
|
||||
ERR_NICKNAMEINUSE = 433
|
||||
}
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{85B48234-8B31-4BE6-AF9C-665CC6866841}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>OpenRA.Irc</RootNamespace>
|
||||
<AssemblyName>OpenRA.Irc</AssemblyName>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<TargetFrameworkProfile>
|
||||
</TargetFrameworkProfile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<OutputPath>..\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
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||||
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||||
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||||
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||||
<Compile Include="Channel.cs" />
|
||||
<Compile Include="IrcClient.cs" />
|
||||
<Compile Include="IrcClientUser.cs" />
|
||||
<Compile Include="IrcConnection.cs" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
</ItemGroup>
|
||||
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||||
<Folder Include="Properties\" />
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||||
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||||
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||||
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||||
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|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
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||||
</Target>
|
||||
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||||
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||||
@@ -1,344 +0,0 @@
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||||
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||||
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<Rule Name="PropertySummaryDocumentationMustOmitSetAccessorWithRestrictedAccess">
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<RuleSettings>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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<RuleSettings>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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</RuleSettings>
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</Rule>
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<Rule Name="SingleLineCommentsMustNotUseDocumentationStyleSlashes">
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||||
<RuleSettings>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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</RuleSettings>
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<Rule Name="DocumentationTextMustNotBeEmpty">
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<RuleSettings>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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<Rule Name="DocumentationTextMustContainWhitespace">
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<RuleSettings>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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<Rule Name="DocumentationMustMeetCharacterPercentage">
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<RuleSettings>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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</RuleSettings>
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</Rule>
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||||
<Rule Name="ConstructorSummaryDocumentationMustBeginWithStandardText">
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<RuleSettings>
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||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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<Rule Name="FileHeaderMustHaveValidCompanyText">
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||||
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<Rule Name="FileHeaderFileNameDocumentationMustMatchTypeName">
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
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||||
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||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
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||||
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||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
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|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
<Rule Name="PrefixLocalCallsWithThis">
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||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
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|
||||
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|
||||
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|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
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|
||||
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|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
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|
||||
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|
||||
<Rule Name="ParameterMustFollowComma">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SplitParametersMustStartOnLineAfterDeclaration">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
</Rules>
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||||
<AnalyzerSettings />
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||||
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||||
<Analyzer AnalyzerId="StyleCop.CSharp.MaintainabilityRules">
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||||
<Rules>
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||||
<Rule Name="AccessModifierMustBeDeclared">
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||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldsMustBePrivate">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FileMayOnlyContainASingleClass">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ArithmeticExpressionsMustDeclarePrecedence">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
</RuleSettings>
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||||
</Rule>
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||||
</Rules>
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||||
<AnalyzerSettings />
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||||
</Analyzer>
|
||||
</Analyzers>
|
||||
</StyleCopSettings>
|
||||
@@ -1,30 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenRA.Irc
|
||||
{
|
||||
public class Topic
|
||||
{
|
||||
public string Message;
|
||||
public User Author;
|
||||
public DateTime Time;
|
||||
|
||||
public Topic() { }
|
||||
|
||||
public Topic(string message, User author, DateTime time)
|
||||
{
|
||||
Message = message;
|
||||
Author = author;
|
||||
Time = time;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenRA.Irc
|
||||
{
|
||||
public class User
|
||||
{
|
||||
public string Nickname;
|
||||
public string Username;
|
||||
public string Hostname;
|
||||
|
||||
public User() { }
|
||||
|
||||
public User(User user)
|
||||
{
|
||||
Nickname = user.Nickname;
|
||||
Username = user.Username;
|
||||
Hostname = user.Hostname;
|
||||
}
|
||||
|
||||
public void CopyTo(User user)
|
||||
{
|
||||
user.Nickname = Nickname;
|
||||
user.Username = Username;
|
||||
user.Hostname = Hostname;
|
||||
}
|
||||
|
||||
public User(string prefix)
|
||||
{
|
||||
if (string.IsNullOrEmpty(prefix))
|
||||
throw new ArgumentException("prefix");
|
||||
|
||||
var ex = prefix.IndexOf('!');
|
||||
var at = prefix.IndexOf('@');
|
||||
|
||||
if (ex >= 0 && at >= 0 && at < ex)
|
||||
throw new ArgumentException("Bogus input string: @ before !");
|
||||
|
||||
if (ex >= 0)
|
||||
{
|
||||
Nickname = prefix.Substring(0, ex);
|
||||
if (at >= 0)
|
||||
{
|
||||
Username = prefix.Substring(ex + 1, at - ex - 1);
|
||||
Hostname = prefix.Substring(at + 1);
|
||||
}
|
||||
else
|
||||
Username = prefix.Substring(ex + 1);
|
||||
}
|
||||
else
|
||||
Nickname = prefix;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
var ret = "" + Nickname;
|
||||
if (Username != null)
|
||||
ret += "!" + Username;
|
||||
if (Hostname != null)
|
||||
ret += "@" + Hostname;
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -53,14 +53,6 @@
|
||||
<HintPath>..\thirdparty\FuzzyLogicLibrary.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="KopiLua">
|
||||
<HintPath>..\thirdparty\KopiLua.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="NLua">
|
||||
<HintPath>..\thirdparty\NLua.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
@@ -324,10 +316,7 @@
|
||||
<Compile Include="RepairsUnits.cs" />
|
||||
<Compile Include="Reservable.cs" />
|
||||
<Compile Include="ScaredyCat.cs" />
|
||||
<Compile Include="Scripting\LuaScriptEvents.cs" />
|
||||
<Compile Include="Scripting\LuaScriptInterface.cs" />
|
||||
<Compile Include="Scripting\Media.cs" />
|
||||
<Compile Include="Scripting\LuaScriptContext.cs" />
|
||||
<Compile Include="SeedsResource.cs" />
|
||||
<Compile Include="SelfHealing.cs" />
|
||||
<Compile Include="Sellable.cs" />
|
||||
@@ -368,7 +357,6 @@
|
||||
<Compile Include="Widgets\Logic\Ingame\GameInfoObjectivesLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\Ingame\GameInfoStatsLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\Ingame\LeaveMapLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\IrcLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\KickClientLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\ConnectionLogic.cs" />
|
||||
<Compile Include="Widgets\Logic\DiplomacyLogic.cs" />
|
||||
@@ -542,11 +530,6 @@
|
||||
<Name>OpenRA.Game</Name>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\OpenRA.Irc\OpenRA.Irc.csproj">
|
||||
<Project>{85B48234-8B31-4BE6-AF9C-665CC6866841}</Project>
|
||||
<Name>OpenRA.Irc</Name>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
|
||||
<Project>{fe6c8cc0-2f07-442a-b29f-17617b3b7fc6}</Project>
|
||||
<Name>OpenRA.Mods.Common</Name>
|
||||
|
||||
@@ -1,142 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using NLua;
|
||||
using NLua.Event;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Mods.RA.Scripting
|
||||
{
|
||||
[Desc("Part of the legacy Lua API.")]
|
||||
public sealed class LuaScriptContext : IDisposable
|
||||
{
|
||||
public Lua Lua { get; private set; }
|
||||
readonly Cache<string, LuaFunction> functionCache;
|
||||
|
||||
public LuaScriptContext()
|
||||
{
|
||||
Log.AddChannel("lua", "lua.log");
|
||||
Log.Write("lua", "Creating Lua script context");
|
||||
Lua = new Lua();
|
||||
Lua.HookException += OnLuaException;
|
||||
functionCache = new Cache<string, LuaFunction>(Lua.GetFunction);
|
||||
}
|
||||
|
||||
public void RegisterObject(object target, string tableName, bool exposeAllMethods)
|
||||
{
|
||||
Log.Write("lua", "Registering object {0}", target);
|
||||
|
||||
if (tableName != null && Lua.GetTable(tableName) == null)
|
||||
Lua.NewTable(tableName);
|
||||
|
||||
var type = target.GetType();
|
||||
|
||||
var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Instance);
|
||||
RegisterMethods(tableName, target, methods, exposeAllMethods);
|
||||
}
|
||||
|
||||
public void RegisterType(Type type, string tableName, bool exposeAllMethods)
|
||||
{
|
||||
Log.Write("lua", "Registering type {0}", type);
|
||||
|
||||
if (tableName != null && Lua.GetTable(tableName) == null)
|
||||
Lua.NewTable(tableName);
|
||||
|
||||
var methods = type.GetMethods(BindingFlags.Public | BindingFlags.Static);
|
||||
RegisterMethods(tableName, null, methods, exposeAllMethods);
|
||||
}
|
||||
|
||||
void RegisterMethods(string tableName, object target, IEnumerable<MethodInfo> methods, bool allMethods)
|
||||
{
|
||||
foreach (var method in methods)
|
||||
{
|
||||
string methodName;
|
||||
|
||||
var attr = method.GetCustomAttributes<LuaGlobalAttribute>(true).FirstOrDefault();
|
||||
if (attr == null)
|
||||
{
|
||||
if (allMethods)
|
||||
methodName = method.Name;
|
||||
else
|
||||
continue;
|
||||
}
|
||||
else
|
||||
methodName = attr.Name ?? method.Name;
|
||||
|
||||
var methodTarget = method.IsStatic ? null : target;
|
||||
|
||||
if (tableName != null)
|
||||
Lua.RegisterFunction(tableName + "." + methodName, methodTarget, method);
|
||||
else
|
||||
Lua.RegisterFunction(methodName, methodTarget, method);
|
||||
}
|
||||
}
|
||||
|
||||
void OnLuaException(object sender, HookExceptionEventArgs e)
|
||||
{
|
||||
ShowException(e.Exception);
|
||||
}
|
||||
|
||||
void ShowException(Exception e)
|
||||
{
|
||||
ShowErrorMessage(e.Message, e.ToString());
|
||||
}
|
||||
|
||||
public void ShowErrorMessage(string shortMessage, string longMessage)
|
||||
{
|
||||
Game.Debug("{0}", shortMessage);
|
||||
Game.Debug("See lua.log for details");
|
||||
Log.Write("lua", "{0}", longMessage ?? shortMessage);
|
||||
}
|
||||
|
||||
public void LoadLuaScripts(Func<string, string> getFileContents, params string[] files)
|
||||
{
|
||||
foreach (var file in files)
|
||||
{
|
||||
try
|
||||
{
|
||||
Log.Write("lua", "Loading Lua script {0}", file);
|
||||
var content = getFileContents(file);
|
||||
Lua.DoString(content, file);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ShowException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public object[] InvokeLuaFunction(string name, params object[] args)
|
||||
{
|
||||
try
|
||||
{
|
||||
var function = functionCache[name];
|
||||
if (function == null)
|
||||
return null;
|
||||
return function.Call(args);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
ShowException(e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (Lua != null)
|
||||
Lua.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Scripting
|
||||
{
|
||||
[Desc("Part of the legacy Lua API.")]
|
||||
public class LuaScriptEventsInfo : TraitInfo<LuaScriptEvents> { }
|
||||
|
||||
public class LuaScriptEvents : INotifyKilled, INotifyAddedToWorld, INotifyRemovedFromWorld,
|
||||
INotifyCapture, INotifyDamage, INotifyIdle, INotifyProduction
|
||||
{
|
||||
public event Action<Actor, AttackInfo> OnKilled = (self, e) => { };
|
||||
public event Action<Actor> OnAddedToWorld = self => { };
|
||||
public event Action<Actor> OnRemovedFromWorld = self => { };
|
||||
public event Action<Actor, Actor, Player, Player> OnCaptured = (self, captor, oldOwner, newOwner) => { };
|
||||
public event Action<Actor, AttackInfo> OnDamaged = (self, e) => { };
|
||||
public event Action<Actor> OnIdle = self => { };
|
||||
public event Action<Actor, Actor, CPos> OnProduced = (self, other, exit) => { };
|
||||
|
||||
public void Killed(Actor self, AttackInfo e)
|
||||
{
|
||||
OnKilled(self, e);
|
||||
}
|
||||
|
||||
public void AddedToWorld(Actor self)
|
||||
{
|
||||
OnAddedToWorld(self);
|
||||
}
|
||||
|
||||
public void RemovedFromWorld(Actor self)
|
||||
{
|
||||
OnRemovedFromWorld(self);
|
||||
}
|
||||
|
||||
public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
|
||||
{
|
||||
OnCaptured(self, captor, oldOwner, newOwner);
|
||||
}
|
||||
|
||||
public void Damaged(Actor self, AttackInfo e)
|
||||
{
|
||||
OnDamaged(self, e);
|
||||
}
|
||||
|
||||
public void TickIdle(Actor self)
|
||||
{
|
||||
OnIdle(self);
|
||||
}
|
||||
|
||||
public void UnitProduced(Actor self, Actor other, CPos exit)
|
||||
{
|
||||
OnProduced(self, other, exit);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,470 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NLua;
|
||||
using OpenRA.Effects;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Mods.RA.Air;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Scripting;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Traits;
|
||||
using WorldRenderer = OpenRA.Graphics.WorldRenderer;
|
||||
|
||||
namespace OpenRA.Mods.RA.Scripting
|
||||
{
|
||||
[Desc("Part of the legacy Lua API.")]
|
||||
public class LuaScriptInterfaceInfo : ITraitInfo, Requires<SpawnMapActorsInfo>
|
||||
{
|
||||
public readonly string[] LuaScripts = { };
|
||||
|
||||
public object Create(ActorInitializer init) { return new LuaScriptInterface(this); }
|
||||
}
|
||||
|
||||
public sealed class LuaScriptInterface : IWorldLoaded, ITick, IDisposable
|
||||
{
|
||||
World world;
|
||||
SpawnMapActors sma;
|
||||
readonly LuaScriptContext context = new LuaScriptContext();
|
||||
readonly LuaScriptInterfaceInfo info;
|
||||
|
||||
public LuaScriptInterface(LuaScriptInterfaceInfo info)
|
||||
{
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public void WorldLoaded(World w, WorldRenderer wr)
|
||||
{
|
||||
world = w;
|
||||
sma = world.WorldActor.Trait<SpawnMapActors>();
|
||||
|
||||
context.Lua["World"] = w;
|
||||
context.Lua["WorldRenderer"] = wr;
|
||||
context.RegisterObject(this, "Internal", false);
|
||||
context.RegisterType(typeof(WVec), "WVec", true);
|
||||
context.RegisterType(typeof(CVec), "CVec", true);
|
||||
context.RegisterType(typeof(WPos), "WPos", true);
|
||||
context.RegisterType(typeof(CPos), "CPos", true);
|
||||
context.RegisterType(typeof(WRot), "WRot", true);
|
||||
context.RegisterType(typeof(WAngle), "WAngle", true);
|
||||
context.RegisterType(typeof(WRange), "WRange", true);
|
||||
context.RegisterType(typeof(int2), "int2", true);
|
||||
context.RegisterType(typeof(float2), "float2", true);
|
||||
|
||||
context.LoadLuaScripts(f => GlobalFileSystem.Open(f).ReadAllText(), Game.modData.Manifest.LuaScripts);
|
||||
|
||||
AddMapActorGlobals();
|
||||
|
||||
context.LoadLuaScripts(f => w.Map.Container.GetContent(f).ReadAllText(), info.LuaScripts);
|
||||
|
||||
context.InvokeLuaFunction("WorldLoaded");
|
||||
}
|
||||
|
||||
void AddMapActorGlobals()
|
||||
{
|
||||
foreach (var kv in sma.Actors)
|
||||
{
|
||||
if (context.Lua[kv.Key] != null)
|
||||
context.ShowErrorMessage("{0}: The global name '{1}' is reserved and may not be used by map actor {2}".F(GetType().Name, kv.Key, kv.Value), null);
|
||||
else
|
||||
context.Lua[kv.Key] = kv.Value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
using (new PerfSample("tick_lua"))
|
||||
context.InvokeLuaFunction("Tick");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
context.Dispose();
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public object New(string typeName, LuaTable args)
|
||||
{
|
||||
var type = Game.modData.ObjectCreator.FindType(typeName);
|
||||
if (type == null)
|
||||
throw new InvalidOperationException("Cannot locate type: {0}".F(typeName));
|
||||
if (args == null)
|
||||
return Activator.CreateInstance(type);
|
||||
var argsArray = ConvertArgs(args);
|
||||
return Activator.CreateInstance(type, argsArray);
|
||||
}
|
||||
|
||||
static object[] ConvertArgs(LuaTable args)
|
||||
{
|
||||
var argsArray = new object[args.Keys.Count];
|
||||
for (var i = 1; i <= args.Keys.Count; i++)
|
||||
{
|
||||
var arg = args[i] as LuaTable;
|
||||
if (arg != null && arg[1] != null && arg[2] != null)
|
||||
argsArray[i - 1] = Convert.ChangeType(arg[1], Enum<TypeCode>.Parse(arg[2].ToString()));
|
||||
else
|
||||
argsArray[i - 1] = args[i];
|
||||
}
|
||||
return argsArray;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void Debug(object obj)
|
||||
{
|
||||
if (obj != null)
|
||||
Game.Debug(obj.ToString());
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public object TraitOrDefault(Actor actor, string className)
|
||||
{
|
||||
var type = Game.modData.ObjectCreator.FindType(className);
|
||||
if (type == null)
|
||||
return null;
|
||||
|
||||
var method = typeof(Actor).GetMethod("TraitOrDefault");
|
||||
var genericMethod = method.MakeGenericMethod(type);
|
||||
return genericMethod.Invoke(actor, null);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public object Trait(Actor actor, string className)
|
||||
{
|
||||
var ret = TraitOrDefault(actor, className);
|
||||
if (ret == null)
|
||||
throw new InvalidOperationException("Actor {0} does not have trait of type {1}".F(actor, className));
|
||||
return ret;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public bool HasTrait(Actor actor, string className)
|
||||
{
|
||||
var ret = TraitOrDefault(actor, className);
|
||||
return ret != null;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public object[] ActorsWithTrait(string className)
|
||||
{
|
||||
var type = Game.modData.ObjectCreator.FindType(className);
|
||||
if (type == null)
|
||||
throw new InvalidOperationException("Cannot locate type: {0}".F(className));
|
||||
|
||||
var method = typeof(World).GetMethod("ActorsWithTrait");
|
||||
var genericMethod = method.MakeGenericMethod(type);
|
||||
var result = ((IEnumerable)genericMethod.Invoke(world, null)).Cast<object>().ToArray();
|
||||
return result;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public object TraitInfoOrDefault(string actorType, string className)
|
||||
{
|
||||
var type = Game.modData.ObjectCreator.FindType(className);
|
||||
if (type == null || !world.Map.Rules.Actors.ContainsKey(actorType))
|
||||
return null;
|
||||
|
||||
return world.Map.Rules.Actors[actorType].Traits.GetOrDefault(type);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public object TraitInfo(string actorType, string className)
|
||||
{
|
||||
var ret = TraitInfoOrDefault(actorType, className);
|
||||
if (ret == null)
|
||||
throw new InvalidOperationException("Actor type {0} does not have trait info of type {1}".F(actorType, className));
|
||||
return ret;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public bool HasTraitInfo(string actorType, string className)
|
||||
{
|
||||
var ret = TraitInfoOrDefault(actorType, className);
|
||||
return ret != null;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void RunAfterDelay(double delay, Action func)
|
||||
{
|
||||
world.AddFrameEndTask(w => w.Add(new DelayedAction((int)delay, func)));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void PlaySpeechNotification(Player player, string notification)
|
||||
{
|
||||
Sound.PlayNotification(world.Map.Rules, player, "Speech", notification, player != null ? player.Country.Race : null);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void PlaySoundNotification(Player player, string notification)
|
||||
{
|
||||
Sound.PlayNotification(world.Map.Rules, player, "Sounds", notification, player != null ? player.Country.Race : null);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void WaitFor(Actor actor, Func<bool> func)
|
||||
{
|
||||
actor.QueueActivity(new WaitFor(func));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void CallFunc(Actor actor, Action func)
|
||||
{
|
||||
actor.QueueActivity(new CallFunc(func));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public int GetFacing(object vec, double currentFacing)
|
||||
{
|
||||
if (vec is CVec)
|
||||
return world.Map.FacingBetween(CPos.Zero, CPos.Zero + (CVec)vec, (int)currentFacing);
|
||||
if (vec is WVec)
|
||||
return Util.GetFacing((WVec)vec, (int)currentFacing);
|
||||
throw new ArgumentException("Unsupported vector type: {0}".F(vec.GetType()));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public WRange GetWRangeFromCells(double cells)
|
||||
{
|
||||
return WRange.FromCells((int)cells);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void SetWinState(Player player, string winState)
|
||||
{
|
||||
player.WinState = Enum<WinState>.Parse(winState);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void PlayRandomMusic()
|
||||
{
|
||||
if (!Game.Settings.Sound.MapMusic || !world.Map.Rules.InstalledMusic.Any())
|
||||
return;
|
||||
Game.ConnectionStateChanged += StopMusic;
|
||||
PlayMusic();
|
||||
}
|
||||
|
||||
void PlayMusic()
|
||||
{
|
||||
var track = world.Map.Rules.InstalledMusic.Random(Game.CosmeticRandom);
|
||||
Sound.PlayMusicThen(track.Value, PlayMusic);
|
||||
}
|
||||
|
||||
void StopMusic(OrderManager orderManager)
|
||||
{
|
||||
if (!orderManager.GameStarted)
|
||||
{
|
||||
Sound.StopMusic();
|
||||
Game.ConnectionStateChanged -= StopMusic;
|
||||
}
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public bool IsDead(Actor actor)
|
||||
{
|
||||
return actor.IsDead();
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void PlayMovieFullscreen(string movie, Action onComplete)
|
||||
{
|
||||
Media.PlayFMVFullscreen(world, movie, onComplete);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void FlyToPos(Actor actor, WPos pos)
|
||||
{
|
||||
actor.QueueActivity(new Fly(actor, Target.FromPos(pos)));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void FlyAttackActor(Actor actor, Actor targetActor)
|
||||
{
|
||||
actor.QueueActivity(new FlyAttack(Target.FromActor(targetActor)));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void FlyAttackCell(Actor actor, CPos location)
|
||||
{
|
||||
actor.QueueActivity(new FlyAttack(Target.FromCell(actor.World, location)));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void HeliFlyToPos(Actor actor, WPos pos)
|
||||
{
|
||||
actor.QueueActivity(new HeliFly(actor, Target.FromPos(pos)));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void SetUnitStance(Actor actor, string stance)
|
||||
{
|
||||
var at = actor.TraitOrDefault<AutoTarget>();
|
||||
if (at != null)
|
||||
at.Stance = Enum<UnitStance>.Parse(stance);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public bool RequiredUnitsAreDestroyed(Player player)
|
||||
{
|
||||
return player.HasNoRequiredUnits();
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void AttackMove(Actor actor, CPos location, double nearEnough)
|
||||
{
|
||||
if (actor.HasTrait<AttackMove>())
|
||||
actor.QueueActivity(new AttackMove.AttackMoveActivity(actor, new Move.Move(actor, location, (int)nearEnough)));
|
||||
else
|
||||
actor.QueueActivity(new Move.Move(actor, location, (int)nearEnough));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public int GetRandomInteger(double low, double high)
|
||||
{
|
||||
return world.SharedRandom.Next((int)low, (int)high);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public CPos GetRandomCell()
|
||||
{
|
||||
return world.Map.ChooseRandomCell(world.SharedRandom);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public CPos GetRandomEdgeCell()
|
||||
{
|
||||
return world.Map.ChooseRandomEdgeCell(world.SharedRandom);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public Actor GetNamedActor(string actorName)
|
||||
{
|
||||
return sma.Actors[actorName];
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public bool IsNamedActor(Actor actor)
|
||||
{
|
||||
return actor.ActorID <= sma.LastMapActorID && actor.ActorID > sma.LastMapActorID - sma.Actors.Count;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public IEnumerable<Actor> GetNamedActors()
|
||||
{
|
||||
return sma.Actors.Values;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public Actor[] FindActorsInBox(WPos topLeft, WPos bottomRight)
|
||||
{
|
||||
return world.ActorMap.ActorsInBox(topLeft, bottomRight).ToArray();
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public Actor[] FindActorsInCircle(WPos location, WRange radius)
|
||||
{
|
||||
return world.FindActorsInCircle(location, radius).ToArray();
|
||||
}
|
||||
|
||||
ClassicProductionQueue GetSharedQueueForCategory(Player player, string category)
|
||||
{
|
||||
return world.ActorsWithTrait<ClassicProductionQueue>()
|
||||
.Where(a => a.Actor.Owner == player && a.Trait.Info.Type == category)
|
||||
.Select(a => a.Trait).FirstOrDefault();
|
||||
}
|
||||
|
||||
ClassicProductionQueue GetSharedQueueForUnit(Player player, string unit)
|
||||
{
|
||||
var ri = world.Map.Rules.Actors[unit];
|
||||
|
||||
var bi = ri.Traits.GetOrDefault<BuildableInfo>();
|
||||
if (bi == null)
|
||||
return null;
|
||||
|
||||
return bi.Queue.Select(q => GetSharedQueueForCategory(player, q)).FirstOrDefault();
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void BuildWithSharedQueue(Player player, string unit, double amount)
|
||||
{
|
||||
var queue = GetSharedQueueForUnit(player, unit);
|
||||
|
||||
if (queue != null)
|
||||
queue.ResolveOrder(queue.Actor, Order.StartProduction(queue.Actor, unit, (int)amount));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void BuildWithPerFactoryQueue(Actor factory, string unit, double amount)
|
||||
{
|
||||
var ri = world.Map.Rules.Actors[unit];
|
||||
|
||||
var bi = ri.Traits.GetOrDefault<BuildableInfo>();
|
||||
if (bi == null)
|
||||
return;
|
||||
|
||||
var queue = factory.TraitsImplementing<ProductionQueue>()
|
||||
.FirstOrDefault(q => q.Enabled);
|
||||
|
||||
if (queue != null)
|
||||
queue.ResolveOrder(factory, Order.StartProduction(factory, unit, (int)amount));
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public bool SharedQueueIsBusy(Player player, string category)
|
||||
{
|
||||
var queue = GetSharedQueueForCategory(player, category);
|
||||
|
||||
if (queue == null)
|
||||
return true;
|
||||
|
||||
return queue.CurrentItem() != null;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public bool PerFactoryQueueIsBusy(Actor factory)
|
||||
{
|
||||
var queue = factory.TraitsImplementing<ProductionQueue>()
|
||||
.FirstOrDefault(q => q.Enabled);
|
||||
|
||||
if (queue == null)
|
||||
return true;
|
||||
|
||||
return queue.CurrentItem() != null;
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public void Guard(Actor guard, Actor target)
|
||||
{
|
||||
if (target.HasTrait<Guardable>())
|
||||
{
|
||||
var gt = guard.TraitOrDefault<Guard>();
|
||||
|
||||
if (gt != null)
|
||||
gt.GuardTarget(guard, Target.FromActor(target));
|
||||
}
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public IEnumerable<CPos> ExpandFootprint(LuaTable cells, bool allowDiagonal)
|
||||
{
|
||||
return Util.ExpandFootprint(cells.Values.Cast<CPos>(), allowDiagonal);
|
||||
}
|
||||
|
||||
[LuaGlobal]
|
||||
public WPos CenterOfCell(CPos position)
|
||||
{
|
||||
return world.Map.CenterOfCell(position);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,252 +0,0 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Irc;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
{
|
||||
class IrcLogic
|
||||
{
|
||||
TextFieldWidget inputBox;
|
||||
TextFieldWidget nicknameBox;
|
||||
Widget connectBG;
|
||||
Widget ircContainer;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public IrcLogic(Widget widget)
|
||||
{
|
||||
var historyPanel = widget.Get<ScrollPanelWidget>("HISTORY_PANEL");
|
||||
var historyTemplate = widget.Get<LabelWidget>("HISTORY_TEMPLATE");
|
||||
var nicknamePanel = widget.Get<ScrollPanelWidget>("NICKNAME_PANEL");
|
||||
var nicknameTemplate = widget.Get<LabelWidget>("NICKNAME_TEMPLATE");
|
||||
|
||||
inputBox = widget.Get<TextFieldWidget>("INPUT_BOX");
|
||||
inputBox.OnEnterKey = EnterPressed;
|
||||
inputBox.OnTabKey = TabPressed;
|
||||
inputBox.IsDisabled = () => IrcClient.Instance.GetChannel(IrcClient.MainChannel) == null;
|
||||
|
||||
nicknameBox = widget.Get<TextFieldWidget>("NICKNAME_BOX");
|
||||
nicknameBox.Text = ChooseNickname(Game.Settings.Irc.Nickname);
|
||||
|
||||
connectBG = widget.Get("IRC_CONNECT_BG");
|
||||
ircContainer = widget.Get("IRC_CONTAINER");
|
||||
|
||||
widget.Get<ButtonWidget>("DISCONNECT_BUTTON").OnClick = IrcClient.Instance.Disconnect;
|
||||
|
||||
MaybeShowConnectPanel();
|
||||
|
||||
historyPanel.Bind(IrcClient.Instance.History, item => MakeLabelWidget(historyTemplate, item), LabelItemEquals, true);
|
||||
|
||||
var mainChannel = IrcClient.Instance.GetChannel(IrcClient.MainChannel);
|
||||
if (mainChannel != null)
|
||||
nicknamePanel.Bind(mainChannel.Users, item => MakeLabelWidget(nicknameTemplate, item), LabelItemEquals, false);
|
||||
|
||||
IrcClient.Instance.OnSync += l =>
|
||||
{
|
||||
var channel = l.GetChannel();
|
||||
if (channel.Name.EqualsIC(IrcClient.MainChannel))
|
||||
nicknamePanel.Bind(channel.Users, item => MakeLabelWidget(nicknameTemplate, item), LabelItemEquals, false);
|
||||
};
|
||||
IrcClient.Instance.OnKick += l =>
|
||||
{
|
||||
if (l.KickeeNickname.EqualsIC(IrcClient.Instance.LocalUser.Nickname) && l.Target.EqualsIC(IrcClient.MainChannel))
|
||||
nicknamePanel.Unbind();
|
||||
};
|
||||
IrcClient.Instance.OnPart += l =>
|
||||
{
|
||||
if (l.PrefixIsSelf() && l.Target.EqualsIC(IrcClient.MainChannel))
|
||||
nicknamePanel.Unbind();
|
||||
};
|
||||
IrcClient.Instance.OnDisconnect += () =>
|
||||
{
|
||||
nicknamePanel.Unbind();
|
||||
MaybeShowConnectPanel();
|
||||
};
|
||||
|
||||
commands.Add("me", args =>
|
||||
{
|
||||
IrcClient.Instance.Act(IrcClient.MainChannel, args);
|
||||
IrcClient.AddAction(IrcClient.Instance.LocalUser.Nickname, args);
|
||||
});
|
||||
commands.Add("slap", args =>
|
||||
{
|
||||
IrcClient.Instance.Act(IrcClient.MainChannel, "slaps {0} around a bit with a large trout".F(args));
|
||||
IrcClient.AddAction(IrcClient.Instance.LocalUser.Nickname, "slaps {0} around a bit with a large trout".F(args));
|
||||
});
|
||||
commands.Add("notice", args =>
|
||||
{
|
||||
var split = args.Split(new[] { ' ' }, 2);
|
||||
if (split.Length < 2)
|
||||
{
|
||||
IrcClient.AddHistory("/notice: Not enough arguments");
|
||||
return;
|
||||
}
|
||||
IrcClient.Instance.Notice(split[0], split[1]);
|
||||
IrcClient.AddSelfNotice(split[0], split[1]);
|
||||
});
|
||||
commands.Add("disconnect", args =>
|
||||
{
|
||||
Game.Settings.Irc.ConnectAutomatically = false;
|
||||
Game.Settings.Save();
|
||||
IrcClient.Instance.Disconnect();
|
||||
});
|
||||
commands.Add("quit", args =>
|
||||
{
|
||||
Game.Settings.Irc.ConnectAutomatically = false;
|
||||
Game.Settings.Save();
|
||||
if (IrcClient.Instance.IsConnected)
|
||||
IrcClient.Instance.Quit(args);
|
||||
else
|
||||
IrcClient.Instance.Disconnect();
|
||||
});
|
||||
commands.Add("nick", args => IrcClient.Instance.SetNickname(args));
|
||||
commands.Add("topic", args => IrcClient.Instance.GetTopic(IrcClient.MainChannel));
|
||||
}
|
||||
|
||||
void MaybeShowConnectPanel()
|
||||
{
|
||||
if (IrcClient.Instance.IsConnected || IrcClient.Instance.IsReconnecting)
|
||||
{
|
||||
ircContainer.Visible = true;
|
||||
connectBG.Visible = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (Game.Settings.Irc.ConnectAutomatically)
|
||||
{
|
||||
ircContainer.Visible = true;
|
||||
connectBG.Visible = false;
|
||||
Connect();
|
||||
return;
|
||||
}
|
||||
|
||||
ircContainer.Visible = false;
|
||||
connectBG.Visible = true;
|
||||
|
||||
var connectAutomaticallyCheckBox = connectBG.Get<CheckboxWidget>("CONNECT_AUTOMATICALLY_CHECKBOX");
|
||||
var connectAutomaticallyChecked = false;
|
||||
connectAutomaticallyCheckBox.IsChecked = () => connectAutomaticallyChecked;
|
||||
connectAutomaticallyCheckBox.OnClick = () => connectAutomaticallyChecked ^= true;
|
||||
|
||||
var connectButton = connectBG.Get<ButtonWidget>("CONNECT_BUTTON");
|
||||
|
||||
connectButton.OnClick = () =>
|
||||
{
|
||||
ircContainer.Visible = true;
|
||||
connectBG.Visible = false;
|
||||
|
||||
Game.Settings.Irc.ConnectAutomatically = connectAutomaticallyCheckBox.IsChecked();
|
||||
Game.Settings.Save();
|
||||
Connect();
|
||||
};
|
||||
}
|
||||
|
||||
static string ChooseNickname(string nickname)
|
||||
{
|
||||
if (!IrcUtils.IsNickname(nickname))
|
||||
{
|
||||
nickname = Game.Settings.Player.Name;
|
||||
if (!IrcUtils.IsNickname(nickname))
|
||||
nickname = Game.Settings.Irc.DefaultNickname;
|
||||
}
|
||||
return nickname;
|
||||
}
|
||||
|
||||
void Connect()
|
||||
{
|
||||
var nickname = ChooseNickname(nicknameBox.Text);
|
||||
var s = Game.Settings.Irc;
|
||||
s.Nickname = nickname;
|
||||
Game.Settings.Save();
|
||||
IrcClient.Instance.Connect(s.Hostname, s.Port, s.ConnectionTimeout, nickname, s.Username ?? nickname, s.Realname ?? nickname);
|
||||
}
|
||||
|
||||
static Widget MakeLabelWidget(LabelWidget template, object item)
|
||||
{
|
||||
var itemString = item.ToString();
|
||||
var widget = (LabelWidget)template.Clone();
|
||||
var font = Game.Renderer.Fonts[widget.Font];
|
||||
itemString = WidgetUtils.WrapText(itemString, widget.Bounds.Width, font);
|
||||
widget.Bounds.Height = font.Measure(itemString).Y;
|
||||
widget.GetText = () => itemString;
|
||||
return widget;
|
||||
}
|
||||
|
||||
bool LabelItemEquals(Widget widget, object item)
|
||||
{
|
||||
return item != null && ((LabelWidget)widget).GetText() == item.ToString();
|
||||
}
|
||||
|
||||
bool EnterPressed()
|
||||
{
|
||||
if (!inputBox.Text.Any())
|
||||
return true;
|
||||
|
||||
var text = inputBox.Text;
|
||||
inputBox.Text = "";
|
||||
|
||||
if (text[0] == '/')
|
||||
{
|
||||
var parts = text.Split(new[] { ' ' }, 2);
|
||||
var name = parts[0].Substring(1);
|
||||
var args = parts.Length > 1 ? parts[1] : null;
|
||||
|
||||
Action<string> command;
|
||||
if (!commands.TryGetValue(name, out command))
|
||||
{
|
||||
IrcClient.AddHistory("{0}: Unknown command".F(name));
|
||||
return true;
|
||||
}
|
||||
command(args);
|
||||
}
|
||||
else
|
||||
{
|
||||
IrcClient.Instance.Message(IrcClient.MainChannel, text);
|
||||
IrcClient.AddMessage(IrcClient.Instance.LocalUser.Nickname, text);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Dictionary<string, Action<string>> commands = new Dictionary<string, Action<string>>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
List<string> tabMatches = new List<string>();
|
||||
int tabMatchesIndex = -1;
|
||||
|
||||
bool TabPressed()
|
||||
{
|
||||
if (!inputBox.Text.Any())
|
||||
return true;
|
||||
|
||||
var channel = IrcClient.Instance.GetChannel(IrcClient.MainChannel);
|
||||
|
||||
if (channel == null)
|
||||
return true;
|
||||
|
||||
var spaceIndex = inputBox.Text.TrimEnd().LastIndexOf(' ');
|
||||
var tabMatchtext = inputBox.Text.Substring(spaceIndex + 1);
|
||||
|
||||
if (tabMatchesIndex < 0 || !tabMatches.Any() || tabMatchtext != tabMatches[tabMatchesIndex])
|
||||
tabMatches = channel.Users.Keys.Where(u => u.StartsWith(tabMatchtext, StringComparison.OrdinalIgnoreCase)).ToList();
|
||||
|
||||
if (!tabMatches.Any())
|
||||
return true;
|
||||
|
||||
tabMatchesIndex = (tabMatchesIndex + 1) % tabMatches.Count;
|
||||
inputBox.Text = inputBox.Text.Remove(spaceIndex + 1) + tabMatches[tabMatchesIndex];
|
||||
inputBox.CursorPosition = inputBox.Text.Length;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -107,7 +107,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
showIncompatibleCheckbox.OnClick = () => { showIncompatible ^= true; RefreshServerList(); };
|
||||
}
|
||||
|
||||
// Game.LoadWidget(null, "SERVERBROWSER_IRC", panel.Get("IRC_ROOT"), new WidgetArgs());
|
||||
RefreshServerList();
|
||||
}
|
||||
|
||||
|
||||
@@ -21,8 +21,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.D2k", "OpenRA.M
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.TS", "OpenRA.Mods.TS\OpenRA.Mods.TS.csproj", "{5457CBF5-4CE4-421E-A8BF-9FD6C9732E1D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Irc", "OpenRA.Irc\OpenRA.Irc.csproj", "{85B48234-8B31-4BE6-AF9C-665CC6866841}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Renderer.Sdl2", "OpenRA.Renderer.Sdl2\OpenRA.Renderer.Sdl2.csproj", "{33D03738-C154-4028-8EA8-63A3C488A651}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.Mods.Common", "OpenRA.Mods.Common\OpenRA.Mods.Common.csproj", "{FE6C8CC0-2F07-442A-B29F-17617B3B7FC6}"
|
||||
@@ -47,7 +45,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Tiberian Dawn Lua scripts",
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
mods\cnc\maps\gdi01\gdi01.lua = mods\cnc\maps\gdi01\gdi01.lua
|
||||
mods\cnc\maps\gdi02\gdi02.lua = mods\cnc\maps\gdi02\gdi02.lua
|
||||
mods\cnc\maps\gdi03\gdi03.lua = mods\cnc\maps\gdi03\gdi03.lua
|
||||
mods\cnc\maps\gdi04a\gdi04a.lua = mods\cnc\maps\gdi04a\gdi04a.lua
|
||||
mods\cnc\maps\gdi04b\gdi04b.lua = mods\cnc\maps\gdi04b\gdi04b.lua
|
||||
mods\cnc\maps\gdi04c\gdi04c.lua = mods\cnc\maps\gdi04c\gdi04c.lua
|
||||
@@ -102,8 +99,6 @@ Global
|
||||
{C0B0465C-6BE2-409C-8770-3A9BF64C4344}.Debug|x86.Build.0 = Debug|x86
|
||||
{5457CBF5-4CE4-421E-A8BF-9FD6C9732E1D}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{5457CBF5-4CE4-421E-A8BF-9FD6C9732E1D}.Debug|x86.Build.0 = Debug|x86
|
||||
{85B48234-8B31-4BE6-AF9C-665CC6866841}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{85B48234-8B31-4BE6-AF9C-665CC6866841}.Debug|x86.Build.0 = Debug|x86
|
||||
{33D03738-C154-4028-8EA8-63A3C488A651}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{33D03738-C154-4028-8EA8-63A3C488A651}.Debug|x86.Build.0 = Debug|x86
|
||||
{47F1B0EE-EB35-47F2-93E4-273C70909157}.Debug|x86.ActiveCfg = Debug|x86
|
||||
|
||||
@@ -1,70 +0,0 @@
|
||||
Container@SERVERBROWSER_IRC:
|
||||
Logic: IrcLogic
|
||||
Width: 700
|
||||
Height: 250
|
||||
Children:
|
||||
Container@IRC_CONTAINER:
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM
|
||||
Children:
|
||||
ScrollPanel@HISTORY_PANEL:
|
||||
Width: 565
|
||||
Height: PARENT_BOTTOM - 30
|
||||
ItemSpacing: 5
|
||||
Label@HISTORY_TEMPLATE:
|
||||
X: 5
|
||||
Width: 530
|
||||
Height: 25
|
||||
WordWrap: True
|
||||
TextField@INPUT_BOX:
|
||||
Y: PARENT_BOTTOM - 25
|
||||
Width: 565
|
||||
Height: 25
|
||||
ScrollPanel@NICKNAME_PANEL:
|
||||
X: 570
|
||||
Width: 130
|
||||
Height: PARENT_BOTTOM - 30
|
||||
Label@NICKNAME_TEMPLATE:
|
||||
X: 5
|
||||
Button@DISCONNECT_BUTTON:
|
||||
X: 570
|
||||
Y: PARENT_BOTTOM - 25
|
||||
Width: 130
|
||||
Height: 25
|
||||
Text: Disconnect
|
||||
Font: Bold
|
||||
Background@IRC_CONNECT_BG:
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM
|
||||
Background: scrollpanel-bg
|
||||
Children:
|
||||
Label@GLOBAL_CHAT_LABEL:
|
||||
Y: PARENT_BOTTOM / 4
|
||||
Width: PARENT_RIGHT
|
||||
Align: Center
|
||||
Text: Global Chat
|
||||
Font: Bold
|
||||
Label@NICKNAME_LABEL:
|
||||
X: 200
|
||||
Y: PARENT_BOTTOM / 4 + 35
|
||||
Text: Nickname:
|
||||
TextField@NICKNAME_BOX:
|
||||
X: 270
|
||||
Y: PARENT_BOTTOM / 4 + 25
|
||||
Width: 150
|
||||
Height: 25
|
||||
Checkbox@CONNECT_AUTOMATICALLY_CHECKBOX:
|
||||
X: 270
|
||||
Y: PARENT_BOTTOM / 4 + 75
|
||||
Height: 20
|
||||
Width: 180
|
||||
Font: Regular
|
||||
Text: Connect Automatically
|
||||
Button@CONNECT_BUTTON:
|
||||
X: 430
|
||||
Y: PARENT_BOTTOM / 4 + 25
|
||||
Width: 100
|
||||
Height: 25
|
||||
Text: Connect
|
||||
Font: Bold
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
MissionAccomplished = function()
|
||||
Mission.MissionOver({ player }, nil, true)
|
||||
Media.PlayMovieFullscreen("bombaway.vqa")
|
||||
end
|
||||
|
||||
MissionFailed = function()
|
||||
Mission.MissionOver(nil, { player }, true)
|
||||
Media.PlayMovieFullscreen("gameover.vqa")
|
||||
end
|
||||
|
||||
AttackPlayer = function()
|
||||
if not Actor.IsDead(NodBarracks) then
|
||||
Production.BuildWithPerFactoryQueue(NodBarracks, "e1", 5)
|
||||
attackSquad = Team.New(Map.FindUnitsInCircle(enemy, NodBarracks, 3))
|
||||
Team.Do(attackSquad, function(unit)
|
||||
Actor.AttackMove(unit, waypoint9.location)
|
||||
Actor.Hunt(unit)
|
||||
end)
|
||||
Team.AddEventHandler(attackSquad.OnAllKilled, OpenRA.RunAfterDelay(Utils.Seconds(15), AttackPlayer))
|
||||
end
|
||||
end
|
||||
|
||||
WorldLoaded = function()
|
||||
player = OpenRA.GetPlayer("GDI")
|
||||
enemy = OpenRA.GetPlayer("Nod")
|
||||
|
||||
Media.PlayMovieFullscreen("samdie.vqa")
|
||||
|
||||
samSites = Team.New({ Sam1, Sam2, Sam3, Sam4 })
|
||||
Team.AddEventHandler(samSites.OnAllKilled, function() Actor.Create("PowerProxy.AirSupport", { Owner = player }) end)
|
||||
OpenRA.RunAfterDelay(Utils.Seconds(15), AttackPlayer)
|
||||
end
|
||||
|
||||
Tick = function()
|
||||
if Mission.RequiredUnitsAreDestroyed(player) then
|
||||
MissionFailed()
|
||||
end
|
||||
if Mission.RequiredUnitsAreDestroyed(enemy) then
|
||||
MissionAccomplished()
|
||||
end
|
||||
end
|
||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 50 KiB |
File diff suppressed because it is too large
Load Diff
@@ -103,7 +103,6 @@ ChromeLayout:
|
||||
./mods/cnc/chrome/credits.yaml
|
||||
./mods/cnc/chrome/dialogs.yaml
|
||||
./mods/cnc/chrome/tooltips.yaml
|
||||
./mods/cnc/chrome/irc.yaml
|
||||
./mods/cnc/chrome/assetbrowser.yaml
|
||||
./mods/cnc/chrome/missionbrowser.yaml
|
||||
|
||||
@@ -172,28 +171,28 @@ ChromeMetrics:
|
||||
|
||||
Fonts:
|
||||
Small:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:12
|
||||
Regular:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:14
|
||||
Bold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:14
|
||||
Title:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:32
|
||||
MediumBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:18
|
||||
BigBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:24
|
||||
Tiny:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:10
|
||||
TinyBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:10
|
||||
|
||||
LuaScripts:
|
||||
|
||||
@@ -40,7 +40,6 @@
|
||||
CloakSound: trans1.aud
|
||||
UncloakSound: trans1.aud
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
SelfHealing@ELITE:
|
||||
@@ -96,7 +95,6 @@
|
||||
CloakSound: trans1.aud
|
||||
UncloakSound: trans1.aud
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
SelfHealing@ELITE:
|
||||
@@ -135,7 +133,6 @@
|
||||
BodyOrientation:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
Tooltip:
|
||||
GenericName: Helicopter
|
||||
@@ -210,7 +207,6 @@
|
||||
Prerequisites: hosp
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
DetectCloaked:
|
||||
Range: 1
|
||||
ScriptTriggers:
|
||||
@@ -307,7 +303,6 @@
|
||||
AttackFrontal:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
DeathSounds:
|
||||
|
||||
@@ -328,7 +323,6 @@
|
||||
BodyOrientation:
|
||||
Huntable:
|
||||
AttackMove:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
SelfHealing@ELITE:
|
||||
@@ -362,7 +356,6 @@
|
||||
BodyOrientation:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
SelfHealing@ELITE:
|
||||
@@ -414,7 +407,6 @@
|
||||
FrozenUnderFog:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
ScriptTriggers:
|
||||
WithMakeAnimation:
|
||||
@@ -459,7 +451,6 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
WithMakeAnimation:
|
||||
|
||||
@@ -505,7 +496,6 @@
|
||||
Palette: terrain
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
WithMakeAnimation:
|
||||
|
||||
@@ -539,7 +529,6 @@
|
||||
Guardable:
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
|
||||
^Tree:
|
||||
@@ -564,7 +553,6 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
WithMakeAnimation:
|
||||
|
||||
@@ -583,7 +571,6 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
WithMakeAnimation:
|
||||
|
||||
^Rock:
|
||||
@@ -602,7 +589,6 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
WithMakeAnimation:
|
||||
|
||||
@@ -630,7 +616,6 @@
|
||||
BodyOrientation:
|
||||
Tooltip:
|
||||
GenericName: Destroyed Vehicle
|
||||
LuaScriptEvents:
|
||||
DisabledOverlay:
|
||||
ScriptTriggers:
|
||||
|
||||
@@ -660,6 +645,5 @@
|
||||
DamagedSound: xplos.aud
|
||||
DestroyedSound: xplobig4.aud
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
|
||||
|
||||
@@ -1,236 +0,0 @@
|
||||
Actor = { }
|
||||
|
||||
Actor.Create = function(name, init)
|
||||
if name == nil then error("No actor name specified", 2) end
|
||||
if init.Owner == nil then error("No actor owner specified", 2) end
|
||||
local td = OpenRA.New("TypeDictionary")
|
||||
local addToWorld = true
|
||||
for key, value in pairs(init) do
|
||||
if key == "AddToWorld" then
|
||||
addToWorld = value
|
||||
else
|
||||
td:Add(OpenRA.New(key .. "Init", { value }))
|
||||
end
|
||||
end
|
||||
return World:CreateActor(addToWorld, name, td)
|
||||
end
|
||||
|
||||
Actor.Turn = function(actor, facing)
|
||||
actor:QueueActivity(OpenRA.New("Turn", { actor, { facing, "Int32" } }))
|
||||
end
|
||||
|
||||
Actor.Move = function(actor, location)
|
||||
Actor.MoveNear(actor, location, 0)
|
||||
end
|
||||
|
||||
Actor.MoveNear = function(actor, location, nearEnough)
|
||||
actor:QueueActivity(OpenRA.New("Move", { actor, location, WRange.FromCells(nearEnough) }))
|
||||
end
|
||||
|
||||
Actor.ScriptedMove = function(actor, location)
|
||||
if Actor.HasTrait(actor, "Helicopter") then
|
||||
Internal.HeliFlyToPos(actor, Map.CenterOfCell(location))
|
||||
else
|
||||
actor:QueueActivity(OpenRA.New("Move", { actor, location }))
|
||||
end
|
||||
end
|
||||
|
||||
Actor.AfterMove = function(actor)
|
||||
local heli = Actor.TraitOrDefault(actor, "Helicopter")
|
||||
if heli ~= nil then
|
||||
Actor.Turn(actor, heli.Info.InitialFacing)
|
||||
Actor.HeliLand(actor, true)
|
||||
end
|
||||
end
|
||||
|
||||
Actor.Teleport = function(actor, location)
|
||||
actor:QueueActivity(OpenRA.New("SimpleTeleport", { location }))
|
||||
end
|
||||
|
||||
Actor.AttackMove = function(actor, location, nearEnough)
|
||||
Internal.AttackMove(actor, location, nearEnough or 0)
|
||||
end
|
||||
|
||||
Actor.HeliFly = function(actor, position)
|
||||
Internal.HeliFlyToPos(actor, position)
|
||||
end
|
||||
|
||||
Actor.HeliLand = function(actor, requireSpace)
|
||||
actor:QueueActivity(OpenRA.New("HeliLand", { requireSpace }))
|
||||
end
|
||||
|
||||
Actor.Fly = function(actor, position)
|
||||
Internal.FlyToPos(actor, position)
|
||||
end
|
||||
|
||||
Actor.FlyAttackActor = function(actor, targetActor)
|
||||
Internal.FlyAttackActor(actor, targetActor)
|
||||
end
|
||||
|
||||
Actor.FlyAttackCell = function(actor, location)
|
||||
Internal.FlyAttackCell(actor, location)
|
||||
end
|
||||
|
||||
Actor.FlyOffMap = function(actor)
|
||||
actor:QueueActivity(OpenRA.New("FlyOffMap"))
|
||||
end
|
||||
|
||||
Actor.Hunt = function(actor)
|
||||
if Actor.HasTrait(actor, "AttackBase") and Actor.HasTrait(actor, "IMove") then
|
||||
actor:QueueActivity(OpenRA.New("Hunt", { actor }))
|
||||
end
|
||||
end
|
||||
|
||||
Actor.CargoIsEmpty = function(actor)
|
||||
local cargo = Actor.TraitOrDefault(actor, "Cargo")
|
||||
return cargo == nil or cargo:IsEmpty(actor)
|
||||
end
|
||||
|
||||
Actor.UnloadCargo = function(actor, unloadAll)
|
||||
actor:QueueActivity(OpenRA.New("UnloadCargo", { actor, unloadAll }))
|
||||
end
|
||||
|
||||
Actor.Harvest = function(actor)
|
||||
actor:QueueActivity(OpenRA.New("FindResources"))
|
||||
end
|
||||
|
||||
Actor.Scatter = function(actor)
|
||||
local mobile = Actor.Trait(actor, "Mobile")
|
||||
mobile:Nudge(actor, actor, true)
|
||||
end
|
||||
|
||||
Actor.Wait = function(actor, period)
|
||||
actor:QueueActivity(OpenRA.New("Wait", { { period, "Int32" } }))
|
||||
end
|
||||
|
||||
Actor.WaitFor = function(actor, func)
|
||||
Internal.WaitFor(actor, func)
|
||||
end
|
||||
|
||||
Actor.CallFunc = function(actor, func)
|
||||
Internal.CallFunc(actor, func)
|
||||
end
|
||||
|
||||
Actor.DeployTransform = function(actor)
|
||||
Actor.CallFunc(actor, function()
|
||||
-- Queue the transform order
|
||||
Actor.Trait(actor, "Transforms"):DeployTransform(true)
|
||||
end)
|
||||
end
|
||||
|
||||
Actor.RemoveSelf = function(actor)
|
||||
actor:QueueActivity(OpenRA.New("RemoveSelf"))
|
||||
end
|
||||
|
||||
Actor.Stop = function(actor)
|
||||
actor:CancelActivity()
|
||||
end
|
||||
|
||||
Actor.IsDead = function(actor)
|
||||
return Internal.IsDead(actor)
|
||||
end
|
||||
|
||||
Actor.IsInWorld = function(actor)
|
||||
return actor.IsInWorld
|
||||
end
|
||||
|
||||
Actor.Owner = function(actor)
|
||||
return actor.Owner
|
||||
end
|
||||
|
||||
Actor.Facing = function(actor)
|
||||
return Actor.Trait(actor, "IFacing"):get_Facing()
|
||||
end
|
||||
|
||||
Actor.IsIdle = function(actor)
|
||||
return actor.IsIdle
|
||||
end
|
||||
|
||||
Actor.SetStance = function(actor, stance)
|
||||
Internal.SetUnitStance(actor, stance)
|
||||
end
|
||||
|
||||
Actor.RepairBuilding = function(actor)
|
||||
local rb = Actor.TraitOrDefault(actor, "RepairableBuilding")
|
||||
if rb ~= nil and not rb.RepairActive then
|
||||
rb:RepairBuilding(actor, Actor.Owner(actor))
|
||||
end
|
||||
end
|
||||
|
||||
Actor.OnDamaged = function(actor, eh)
|
||||
Actor.Trait(actor, "LuaScriptEvents").OnDamaged:Add(eh)
|
||||
end
|
||||
|
||||
Actor.OnKilled = function(actor, eh)
|
||||
Actor.Trait(actor, "LuaScriptEvents").OnKilled:Add(eh)
|
||||
end
|
||||
|
||||
Actor.OnAddedToWorld = function(actor, eh)
|
||||
Actor.Trait(actor, "LuaScriptEvents").OnAddedToWorld:Add(eh)
|
||||
end
|
||||
|
||||
Actor.OnRemovedFromWorld = function(actor, eh)
|
||||
Actor.Trait(actor, "LuaScriptEvents").OnRemovedFromWorld:Add(eh)
|
||||
end
|
||||
|
||||
Actor.OnCaptured = function(actor, eh)
|
||||
Actor.Trait(actor, "LuaScriptEvents").OnCaptured:Add(eh)
|
||||
end
|
||||
|
||||
Actor.OnIdle = function(actor, eh)
|
||||
Actor.Trait(actor, "LuaScriptEvents").OnIdle:Add(eh)
|
||||
end
|
||||
|
||||
Actor.OnProduced = function(actor, eh)
|
||||
Actor.Trait(actor, "LuaScriptEvents").OnProduced:Add(eh)
|
||||
end
|
||||
|
||||
Actor.ActorsWithTrait = function(className)
|
||||
local ret = { }
|
||||
for item in Utils.Enumerate(Internal.ActorsWithTrait(className)) do
|
||||
table.insert(ret, item.Actor)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
Actor.HasTrait = function(actor, className)
|
||||
return Internal.HasTrait(actor, className)
|
||||
end
|
||||
|
||||
Actor.TraitOrDefault = function(actor, className)
|
||||
return Internal.TraitOrDefault(actor, className)
|
||||
end
|
||||
|
||||
Actor.Trait = function(actor, className)
|
||||
return Internal.Trait(actor, className)
|
||||
end
|
||||
|
||||
Actor.ReturnToBase = function(actor, airfield)
|
||||
actor:QueueActivity(OpenRA.New("ReturnToBase", { actor, airfield }))
|
||||
end
|
||||
|
||||
Actor.Guard = function(actor, target)
|
||||
Internal.Guard(actor, target)
|
||||
end
|
||||
|
||||
Actor.Patrol = function(actor, waypoints, wait, loop)
|
||||
if not Actor.IsDead(actor) then
|
||||
Utils.Do(waypoints, function(wpt)
|
||||
Actor.AttackMove(actor, wpt.Location, 3)
|
||||
Actor.Wait(actor, wait or 0)
|
||||
end)
|
||||
if loop or loop == nil then
|
||||
Actor.CallFunc(actor, function() Actor.Patrol(actor, waypoints, wait, loop) end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Actor.PatrolUntil = function(actor, waypoints, wait, func)
|
||||
if func == nil then error("No function specified", 2) end
|
||||
if not Actor.IsDead(actor) then
|
||||
Actor.Patrol(actor, waypoints, wait, false)
|
||||
if not func(actor) then
|
||||
Actor.CallFunc(actor, function() Actor.PatrolUntil(actor, waypoints, wait, func) end)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,10 +0,0 @@
|
||||
Facing = { }
|
||||
|
||||
Facing.North = { 0, "Int32" }
|
||||
Facing.NorthWest = { 32, "Int32" }
|
||||
Facing.West = { 64, "Int32" }
|
||||
Facing.SouthWest = { 96, "Int32" }
|
||||
Facing.South = { 128, "Int32" }
|
||||
Facing.SouthEast = { 160, "Int32" }
|
||||
Facing.East = { 192, "Int32" }
|
||||
Facing.NorthEast = { 224, "Int32" }
|
||||
@@ -1,109 +0,0 @@
|
||||
Map = { }
|
||||
|
||||
Map.GetFacing = function(vec, currentFacing)
|
||||
return Internal.GetFacing(vec, currentFacing)
|
||||
end
|
||||
|
||||
Map.GetRandomCell = function()
|
||||
return Internal.GetRandomCell()
|
||||
end
|
||||
|
||||
Map.GetRandomEdgeCell = function()
|
||||
return Internal.GetRandomEdgeCell()
|
||||
end
|
||||
|
||||
Map.IsNamedActor = function(actor)
|
||||
return Internal.IsNamedActor(actor)
|
||||
end
|
||||
|
||||
Map.GetNamedActor = function(actorName)
|
||||
return Internal.GetNamedActor(actorName)
|
||||
end
|
||||
|
||||
Map.GetNamedActors = function()
|
||||
return Internal.GetNamedActors()
|
||||
end
|
||||
|
||||
Map.FindActorsInCircle = function(location, radius, func)
|
||||
local actors = Internal.FindActorsInCircle(location.CenterPosition, WRange.FromCells(radius))
|
||||
return Utils.EnumerableWhere(actors, func)
|
||||
end
|
||||
|
||||
Map.FindActorsInBox = function(topLeft, bottomRight, func)
|
||||
local actors = Internal.FindActorsInBox(topLeft.CenterPosition, bottomRight.CenterPosition)
|
||||
return Utils.EnumerableWhere(actors, func)
|
||||
end
|
||||
|
||||
Map.__FilterByTrait = function(a, player, trait)
|
||||
return Actor.Owner(a) == player and Actor.HasTrait(a, trait)
|
||||
end
|
||||
|
||||
Map.__FilterByTraitAndIdle = function(a, player, trait)
|
||||
return Map.__FilterByTrait(a, player, trait) and Actor.IsIdle(a)
|
||||
end
|
||||
|
||||
Map.FindUnitsInCircle = function(player, location, radius)
|
||||
return Map.FindActorsInCircle(location, radius, function(a) return Map.__FilterByTrait(a, player, "Mobile") end)
|
||||
end
|
||||
|
||||
Map.FindUnitsInBox = function(player, topLeft, bottomRight)
|
||||
return Map.FindActorsInBox(topLeft, bottomRight, function(a) return Map.__FilterByTrait(a, player, "Mobile") end)
|
||||
end
|
||||
|
||||
Map.FindStructuresInCircle = function(player, location, radius)
|
||||
return Map.FindActorsInCircle(location, radius, function(a) return Map.__FilterByTrait(a, player, "Building") end)
|
||||
end
|
||||
|
||||
Map.FindStructuresInBox = function(player, topLeft, bottomRight)
|
||||
return Map.FindActorsInBox(topLeft, bottomRight, function(a) return Map.__FilterByTrait(a, player, "Building") end)
|
||||
end
|
||||
|
||||
Map.FindIdleUnitsInCircle = function(player, location, radius)
|
||||
return Map.FindActorsInCircle(location, radius, function(a) return Map.__FilterByTraitAndIdle(a, player, "Mobile") end)
|
||||
end
|
||||
|
||||
Map.FindIdleUnitsInBox = function(player, topLeft, bottomRight)
|
||||
return Map.FindActorsInBox(topLeft, bottomRight, function(a) return Map.__FilterByTraitAndIdle(a, player, "Mobile") end)
|
||||
end
|
||||
|
||||
Map.ExpandFootprint = function(cells, allowDiagonal)
|
||||
return Utils.EnumerableToTable(Internal.ExpandFootprint(cells, allowDiagonal))
|
||||
end
|
||||
|
||||
Map.CenterOfCell = function(position)
|
||||
return Internal.CenterOfCell(position)
|
||||
end
|
||||
|
||||
CPos.New = function(x, y)
|
||||
return OpenRA.New("CPos", { { x, "Int32" }, { y, "Int32" } })
|
||||
end
|
||||
|
||||
WPos.New = function(x, y, z)
|
||||
if z == nil then
|
||||
z = 0
|
||||
end
|
||||
return OpenRA.New("WPos", { { x, "Int32" }, { y, "Int32" }, { z, "Int32" } })
|
||||
end
|
||||
|
||||
WPos.FromCPos = function(location)
|
||||
return WPos.New(location.X * 1024, location.Y * 1024, 0)
|
||||
end
|
||||
|
||||
CVec.New = function(x, y)
|
||||
return OpenRA.New("CVec", { { x, "Int32" }, { y, "Int32" } })
|
||||
end
|
||||
|
||||
WVec.New = function(x, y, z)
|
||||
if z == nil then
|
||||
z = 0
|
||||
end
|
||||
return OpenRA.New("WVec", { { x, "Int32" }, { y, "Int32" }, { z, "Int32" } })
|
||||
end
|
||||
|
||||
WRange.New = function(r)
|
||||
return OpenRA.New("WRange", { { r, "Int32" } })
|
||||
end
|
||||
|
||||
WRange.FromCells = function(cells)
|
||||
return WRange.New(cells * 1024)
|
||||
end
|
||||
@@ -1,20 +0,0 @@
|
||||
Media = { }
|
||||
|
||||
Media.PlaySpeechNotification = function(notification, player)
|
||||
Internal.PlaySpeechNotification(player, notification)
|
||||
end
|
||||
|
||||
Media.PlaySoundNotification = function(notification, player)
|
||||
Internal.PlaySoundNotification(player, notification)
|
||||
end
|
||||
|
||||
Media.PlayRandomMusic = function()
|
||||
Internal.PlayRandomMusic()
|
||||
end
|
||||
|
||||
Media.PlayMovieFullscreen = function(movie, onComplete)
|
||||
if onComplete == nil then
|
||||
onComplete = function() end
|
||||
end
|
||||
Internal.PlayMovieFullscreen(movie, onComplete)
|
||||
end
|
||||
@@ -1,37 +0,0 @@
|
||||
Mission = { }
|
||||
|
||||
Mission.MissionOver = function(winners, losers, setWinStates)
|
||||
World:SetLocalPauseState(true)
|
||||
World:set_PauseStateLocked(true)
|
||||
if winners then
|
||||
for i, player in ipairs(winners) do
|
||||
Media.PlaySpeechNotification("Win", player)
|
||||
if setWinStates then
|
||||
OpenRA.SetWinState(player, "Won")
|
||||
end
|
||||
end
|
||||
end
|
||||
if losers then
|
||||
for i, player in ipairs(losers) do
|
||||
Media.PlaySpeechNotification("Lose", player)
|
||||
if setWinStates then
|
||||
OpenRA.SetWinState(player, "Lost")
|
||||
end
|
||||
end
|
||||
end
|
||||
Mission.MissionIsOver = true
|
||||
end
|
||||
|
||||
Mission.GetGroundAttackersOf = function(player)
|
||||
return Utils.Where(Actor.ActorsWithTrait("AttackBase"), function(actor)
|
||||
return not Actor.IsDead(actor) and Actor.IsInWorld(actor) and Actor.Owner(actor) == player and Actor.HasTrait(actor, "Mobile")
|
||||
end)
|
||||
end
|
||||
|
||||
Mission.TickTakeOre = function(player)
|
||||
OpenRA.TakeOre(player, 0.01 * OpenRA.GetOreCapacity(player) / 25)
|
||||
end
|
||||
|
||||
Mission.RequiredUnitsAreDestroyed = function(player)
|
||||
return Internal.RequiredUnitsAreDestroyed(player)
|
||||
end
|
||||
@@ -1,83 +0,0 @@
|
||||
print = Internal.Debug
|
||||
|
||||
OpenRA = { }
|
||||
|
||||
OpenRA.New = function(className, args)
|
||||
if args == nil then
|
||||
args = { }
|
||||
end
|
||||
return Internal.New(className, args)
|
||||
end
|
||||
|
||||
OpenRA.RunAfterDelay = function(delay, func)
|
||||
if func == nil then error("No function specified", 2) end
|
||||
Internal.RunAfterDelay(delay, func)
|
||||
end
|
||||
|
||||
OpenRA.SetViewportCenterPosition = function(position)
|
||||
WorldRenderer.Viewport:Center(position)
|
||||
end
|
||||
|
||||
OpenRA.GetViewportCenterPosition = function()
|
||||
return WorldRenderer.Viewport.CenterPosition
|
||||
end
|
||||
|
||||
OpenRA.GetDifficulty = function()
|
||||
return World.LobbyInfo.GlobalSettings.Difficulty
|
||||
end
|
||||
|
||||
OpenRA.IsSinglePlayer = function()
|
||||
return World.LobbyInfo:get_IsSinglePlayer()
|
||||
end
|
||||
|
||||
OpenRA.GetPlayer = function(internalName)
|
||||
return Utils.EnumerableFirstOrNil(World.Players, function(p) return p.InternalName == internalName end)
|
||||
end
|
||||
|
||||
OpenRA.GetPlayers = function(func)
|
||||
return Utils.EnumerableWhere(World.Players, func)
|
||||
end
|
||||
|
||||
OpenRA.SetWinState = function(player, winState)
|
||||
Internal.SetWinState(player, winState)
|
||||
end
|
||||
|
||||
OpenRA.GetRandomInteger = function(low, high)
|
||||
if high <= low then
|
||||
return low
|
||||
else
|
||||
return Internal.GetRandomInteger(low, high)
|
||||
end
|
||||
end
|
||||
|
||||
OpenRA.TakeOre = function(player, amount)
|
||||
Actor.Trait(player.PlayerActor, "PlayerResources"):TakeResources(amount)
|
||||
end
|
||||
|
||||
OpenRA.TakeCash = function(player, amount)
|
||||
Actor.Trait(player.PlayerActor, "PlayerResources"):TakeCash(amount)
|
||||
end
|
||||
|
||||
OpenRA.GiveOre = function(player, amount)
|
||||
Actor.Trait(player.PlayerActor, "PlayerResources"):GiveResources(amount)
|
||||
end
|
||||
|
||||
OpenRA.GiveCash = function(player, amount)
|
||||
Actor.Trait(player.PlayerActor, "PlayerResources"):GiveCash(amount)
|
||||
end
|
||||
|
||||
OpenRA.CanGiveOre = function(player, amount)
|
||||
return Actor.Trait(player.PlayerActor, "PlayerResources"):CanGiveResources(amount)
|
||||
end
|
||||
|
||||
OpenRA.GetOreCapacity = function(player)
|
||||
return Actor.Trait(player.PlayerActor, "PlayerResources").ResourceCapacity
|
||||
end
|
||||
|
||||
OpenRA.GetOre = function(player)
|
||||
return Actor.Trait(player.PlayerActor, "PlayerResources").Resources
|
||||
end
|
||||
|
||||
OpenRA.GetCash = function(player)
|
||||
return Actor.Trait(player.PlayerActor, "PlayerResources").Cash
|
||||
end
|
||||
@@ -1,94 +0,0 @@
|
||||
Production = { }
|
||||
Production.EventHandlers = { }
|
||||
|
||||
Production.BuildWithSharedQueue = function(player, unit, amount)
|
||||
Internal.BuildWithSharedQueue(player, unit, amount or 1)
|
||||
end
|
||||
|
||||
Production.BuildWithPerFactoryQueue = function(factory, unit, amount)
|
||||
Internal.BuildWithPerFactoryQueue(factory, unit, amount or 1)
|
||||
end
|
||||
|
||||
Production.Build = function(factory, unit, amount)
|
||||
if Actor.HasTrait(factory, "ProductionQueue") then
|
||||
Production.BuildWithPerFactoryQueue(factory, unit, amount)
|
||||
elseif Actor.HasTrait(factory, "Production") then
|
||||
Production.SetPrimaryBuilding(factory)
|
||||
Production.BuildWithSharedQueue(Actor.Owner(factory), unit, amount)
|
||||
else
|
||||
error("Production.Build: not a factory")
|
||||
end
|
||||
end
|
||||
|
||||
Production.SharedQueueIsBusy = function(player, category)
|
||||
return Internal.SharedQueueIsBusy(player, category)
|
||||
end
|
||||
|
||||
Production.PerFactoryQueueIsBusy = function(factory)
|
||||
return Internal.PerFactoryQueueIsBusy(factory)
|
||||
end
|
||||
|
||||
Production.SetRallyPoint = function(factory, location)
|
||||
local srp = Actor.Trait(factory, "RallyPoint")
|
||||
if srp ~= nil then
|
||||
srp.Location = location.Location
|
||||
end
|
||||
end
|
||||
|
||||
Production.SetPrimaryBuilding = function(factory)
|
||||
local pb = Actor.TraitOrDefault(factory, "PrimaryBuilding")
|
||||
if pb ~= nil then
|
||||
pb:SetPrimaryProducer(factory, true)
|
||||
end
|
||||
end
|
||||
|
||||
Production.BuildTeamFromTemplate = function(player, template, func)
|
||||
local factories = { }
|
||||
Utils.Do(template, function(t) table.insert(factories, t[1]) end)
|
||||
|
||||
if Utils.Any(factories, Actor.IsDead) then
|
||||
return
|
||||
end
|
||||
|
||||
if Utils.Any(factories, function(fact) return Production.EventHandlers[fact] end) then
|
||||
OpenRA.RunAfterDelay(Utils.Seconds(10), function() Production.BuildTeamFromTemplate(player, template, func) end)
|
||||
return
|
||||
end
|
||||
|
||||
local team = Team.New({ })
|
||||
local teamSize = 0
|
||||
Utils.Do(template, function(t) teamSize = teamSize + #t[2] end)
|
||||
|
||||
local eventHandler = function(unit)
|
||||
Team.Add(team, unit)
|
||||
|
||||
if #team.Actors >= teamSize then
|
||||
func(team)
|
||||
Utils.Do(factories, function(factory)
|
||||
Production.EventHandlers[factory] = nil
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
Utils.Do(factories, function(factory)
|
||||
Production.EventHandlers[factory] = eventHandler
|
||||
end)
|
||||
|
||||
Utils.Do(template, function(t)
|
||||
Utils.Do(t[2], function(unit)
|
||||
Production.Build(t[1], unit)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
Production.EventHandlers.Setup = function(player)
|
||||
Utils.Do(Actor.ActorsWithTrait("Production"), function(factory)
|
||||
if Actor.Owner(factory) == player then
|
||||
Actor.OnProduced(factory, function(fact, unit)
|
||||
if Production.EventHandlers[fact] then
|
||||
Production.EventHandlers[fact](unit)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end)
|
||||
end
|
||||
@@ -1,82 +0,0 @@
|
||||
Reinforcements = { }
|
||||
|
||||
Reinforcements.Insert = function(owner, transportName, passengerNames, enterPath, exitPath)
|
||||
local facing = { Map.GetFacing(CPos.op_Subtraction(enterPath[2], enterPath[1]), 0), "Int32" }
|
||||
local center = WPos.op_Addition(Map.CenterOfCell(enterPath[1]), WVec.New(0, 0, Rules.InitialAltitude(transportName)))
|
||||
local transport = Actor.Create(transportName, { Owner = owner, Location = enterPath[1], CenterPosition = center, Facing = facing })
|
||||
local cargo = Actor.Trait(transport, "Cargo")
|
||||
local passengers = { }
|
||||
|
||||
for i, passengerName in ipairs(passengerNames) do
|
||||
local passenger = Actor.Create(passengerName, { AddToWorld = false, Owner = owner })
|
||||
passengers[i] = passenger
|
||||
cargo:Load(transport, passenger)
|
||||
end
|
||||
|
||||
Utils.Do(Utils.Skip(enterPath, 1), function(l) Actor.ScriptedMove(transport, l) end)
|
||||
Actor.AfterMove(transport)
|
||||
Actor.UnloadCargo(transport, true)
|
||||
Actor.Wait(transport, 25)
|
||||
Utils.Do(exitPath, function(l) Actor.ScriptedMove(transport, l) end)
|
||||
Actor.RemoveSelf(transport)
|
||||
return transport, passengers
|
||||
end
|
||||
|
||||
Reinforcements.Extract = function(owner, transportName, passengerNames, enterPath, exitPath)
|
||||
local facing = { Map.GetFacing(CPos.op_Subtraction(enterPath[2], enterPath[1]), 0), "Int32" }
|
||||
local center = WPos.op_Addition(Map.CenterOfCell(enterPath[1]), WVec.New(0, 0, Rules.InitialAltitude(transportName)))
|
||||
local transport = Actor.Create(transportName, { Owner = owner, Location = enterPath[1], CenterPosition = center, Facing = facing })
|
||||
local cargo = Actor.Trait(transport, "Cargo")
|
||||
|
||||
Utils.Do(Utils.Skip(enterPath, 1), function(l) Actor.ScriptedMove(transport, l) end)
|
||||
Actor.AfterMove(transport)
|
||||
Actor.WaitFor(transport, function()
|
||||
return Utils.All(passengerNames, function(passenger) return cargo.Passengers:Contains(passenger) end)
|
||||
end)
|
||||
|
||||
Actor.Wait(transport, 125)
|
||||
Utils.Do(exitPath, function(l) Actor.ScriptedMove(transport, l) end)
|
||||
Actor.RemoveSelf(transport)
|
||||
return transport
|
||||
end
|
||||
|
||||
Reinforcements.Reinforce = function(owner, reinforcementNames, enterLocation, rallyPointLocation, interval, onCreateFunc)
|
||||
local facing = { Map.GetFacing(CPos.op_Subtraction(rallyPointLocation, enterLocation), 0), "Int32" }
|
||||
local reinforcements = { }
|
||||
for i, reinforcementName in ipairs(reinforcementNames) do
|
||||
local reinforcement = Actor.Create(reinforcementName, { AddToWorld = false, Owner = owner, Location = enterLocation, Facing = facing })
|
||||
reinforcements[i] = reinforcement
|
||||
OpenRA.RunAfterDelay((i - 1) * interval, function()
|
||||
World:Add(reinforcement)
|
||||
Actor.MoveNear(reinforcement, rallyPointLocation, 2)
|
||||
if onCreateFunc ~= nil then
|
||||
onCreateFunc(reinforcement)
|
||||
end
|
||||
end)
|
||||
end
|
||||
return reinforcements
|
||||
end
|
||||
|
||||
Reinforcements.ReinforceWithCargo = function(owner, actorName, path, cargoNames, actionFunc)
|
||||
local facing = { Map.GetFacing(CPos.op_Subtraction(path[2].Location, path[1].Location), 0), "Int32" }
|
||||
local center = WPos.op_Addition(path[1].CenterPosition, WVec.New(0, 0, Rules.InitialAltitude(actorName)))
|
||||
local actor = Actor.Create(actorName, { Owner = owner, Location = path[1].Location, CenterPosition = center, Facing = facing })
|
||||
local cargo = Actor.TraitOrDefault(actor, "Cargo")
|
||||
local team = Team.New({})
|
||||
if cargo ~= nil and cargoNames ~= nil and #cargoNames > 0 then
|
||||
local passengers = { }
|
||||
|
||||
for i, cargoName in ipairs(cargoNames) do
|
||||
local passenger = Actor.Create(cargoName, { AddToWorld = false, Owner = owner })
|
||||
Team.Add(team, passenger)
|
||||
passengers[i] = passenger
|
||||
cargo:Load(actor, passenger)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
Utils.Do(Utils.Skip(path, 1), function(waypoint) Actor.ScriptedMove(actor, waypoint.Location) end)
|
||||
|
||||
if actionFunc then actionFunc(actor, team) end
|
||||
return actor, team
|
||||
end
|
||||
@@ -1,21 +0,0 @@
|
||||
Rules = { }
|
||||
|
||||
Rules.HasTraitInfo = function(actorType, className)
|
||||
return Internal.HasTraitInfo(actorType, className)
|
||||
end
|
||||
|
||||
Rules.TraitInfoOrDefault = function(actorType, className)
|
||||
return Internal.TraitInfoOrDefault(actorType, className)
|
||||
end
|
||||
|
||||
Rules.TraitInfo = function(actorType, className)
|
||||
return Internal.TraitInfo(actorType, className)
|
||||
end
|
||||
|
||||
Rules.InitialAltitude = function(actorType)
|
||||
local ai = Rules.TraitInfoOrDefault(actorType, "AircraftInfo")
|
||||
if ai ~= nil then
|
||||
return ai.CruiseAltitude.Range
|
||||
end
|
||||
return 0
|
||||
end
|
||||
@@ -1,44 +0,0 @@
|
||||
SupportPowers = { }
|
||||
|
||||
SupportPowers.Airstrike = function(owner, planeName, enterLocation, bombLocation)
|
||||
local facing = { Map.GetFacing(CPos.op_Subtraction(bombLocation, enterLocation), 0), "Int32" }
|
||||
local center = WPos.op_Addition(Map.CenterOfCell(enterLocation), WVec.New(0, 0, Rules.InitialAltitude(planeName)))
|
||||
local plane = Actor.Create(planeName, { Location = enterLocation, Owner = owner, Facing = facing, CenterPosition = center })
|
||||
local bombLoc = Map.CenterOfCell(bombLocation)
|
||||
Actor.Trait(plane, "AttackBomber"):SetTarget(bombLoc)
|
||||
Actor.Fly(plane, bombLoc)
|
||||
Actor.FlyOffMap(plane)
|
||||
Actor.RemoveSelf(plane)
|
||||
return plane
|
||||
end
|
||||
|
||||
SupportPowers.Paradrop = function(owner, planeName, passengerNames, enterLocation, dropLocation)
|
||||
local facing = { Map.GetFacing(CPos.op_Subtraction(dropLocation, enterLocation), 0), "Int32" }
|
||||
local center = WPos.op_Addition(Map.CenterOfCell(enterLocation), WVec.New(0, 0, Rules.InitialAltitude(planeName)))
|
||||
local plane = Actor.Create(planeName, { Location = enterLocation, Owner = owner, Facing = facing, CenterPosition = center })
|
||||
Actor.Fly(plane, Map.CenterOfCell(dropLocation))
|
||||
Actor.Trait(plane, "ParaDrop"):SetLZ(dropLocation, true)
|
||||
Actor.FlyOffMap(plane)
|
||||
Actor.RemoveSelf(plane)
|
||||
local cargo = Actor.Trait(plane, "Cargo")
|
||||
local passengers = { }
|
||||
for i, passengerName in ipairs(passengerNames) do
|
||||
local passenger = Actor.Create(passengerName, { AddToWorld = false, Owner = owner })
|
||||
passengers[i] = passenger
|
||||
cargo:Load(plane, passenger)
|
||||
end
|
||||
return plane, passengers
|
||||
end
|
||||
|
||||
SupportPowers.Chronoshift = function(unitLocationPairs, chronosphere, duration, killCargo)
|
||||
duration = duration or -1
|
||||
killCargo = killCargo or true
|
||||
Utils.Do(unitLocationPairs, function(pair)
|
||||
local unit = pair[1]
|
||||
local cell = pair[2]
|
||||
local cs = Actor.TraitOrDefault(unit, "Chronoshiftable")
|
||||
if cs ~= nil and cs:CanChronoshiftTo(unit, cell) then
|
||||
cs:Teleport(unit, cell, duration, killCargo, chronosphere)
|
||||
end
|
||||
end)
|
||||
end
|
||||
@@ -1,73 +0,0 @@
|
||||
Team = { }
|
||||
|
||||
Team.New = function(actors)
|
||||
local team = { }
|
||||
team.Actors = actors
|
||||
team.OnAllKilled = { }
|
||||
team.OnAnyKilled = { }
|
||||
team.OnAllRemovedFromWorld = { }
|
||||
team.OnAnyRemovedFromWorld = { }
|
||||
Team.Do(team, function(actor) Team.AddActorEventHandlers(team, actor) end)
|
||||
return team
|
||||
end
|
||||
|
||||
Team.Add = function(team, actor)
|
||||
table.insert(team.Actors, actor)
|
||||
Team.AddActorEventHandlers(team, actor)
|
||||
end
|
||||
|
||||
Team.AddActorEventHandlers = function(team, actor)
|
||||
Actor.OnKilled(actor, function()
|
||||
Team.InvokeHandlers(team.OnAnyKilled)
|
||||
if Team.AllAreDead(team) then Team.InvokeHandlers(team.OnAllKilled) end
|
||||
end)
|
||||
|
||||
Actor.OnRemovedFromWorld(actor, function()
|
||||
Team.InvokeHandlers(team.OnAnyRemovedFromWorld)
|
||||
if not Team.AnyAreInWorld(team) then Team.InvokeHandlers(team.OnAllRemovedFromWorld) end
|
||||
end)
|
||||
end
|
||||
|
||||
Team.InvokeHandlers = function(event)
|
||||
Utils.Do(event, function(handler) handler() end)
|
||||
end
|
||||
|
||||
Team.AllAreDead = function(team)
|
||||
return Utils.All(team.Actors, Actor.IsDead)
|
||||
end
|
||||
|
||||
Team.AnyAreDead = function(team)
|
||||
return Utils.Any(team.Actors, Actor.IsDead)
|
||||
end
|
||||
|
||||
Team.AllAreInWorld = function(team)
|
||||
return Utils.All(team.Actors, Actor.IsInWorld)
|
||||
end
|
||||
|
||||
Team.AnyAreInWorld = function(team)
|
||||
return Utils.Any(team.Actors, Actor.IsInWorld)
|
||||
end
|
||||
|
||||
Team.AddEventHandler = function(event, func)
|
||||
table.insert(event, func)
|
||||
end
|
||||
|
||||
Team.Contains = function(team, actor)
|
||||
return Utils.Any(team.Actors, function(a) return a == actor end)
|
||||
end
|
||||
|
||||
Team.Do = function(team, func)
|
||||
Utils.Do(team.Actors, function(actor)
|
||||
if not Actor.IsDead(actor) then
|
||||
func(actor)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
Team.Patrol = function(team, waypoints, wait, loop)
|
||||
Team.Do(team, function(a) Actor.Patrol(a, waypoints, wait, loop) end)
|
||||
end
|
||||
|
||||
Team.PatrolUntil = function(team, waypoints, wait, func)
|
||||
Team.Do(team, function(a) Actor.PatrolUntil(a, waypoints, wait, func) end)
|
||||
end
|
||||
@@ -1,94 +0,0 @@
|
||||
Utils = { }
|
||||
|
||||
Utils.Enumerate = function(netEnumerable)
|
||||
local enum = netEnumerable:GetEnumerator()
|
||||
return function()
|
||||
if enum:MoveNext() then
|
||||
return enum:get_Current()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Utils.EnumerableFirstOrNil = function(netEnumerable, func)
|
||||
for item in Utils.Enumerate(netEnumerable) do
|
||||
if func(item) then
|
||||
return item
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
Utils.EnumerableWhere = function(netEnumerable, func)
|
||||
local ret = { }
|
||||
for item in Utils.Enumerate(netEnumerable) do
|
||||
if func(item) then
|
||||
table.insert(ret, item)
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
Utils.EnumerableToTable = function(netEnumerable, func)
|
||||
local ret = { }
|
||||
for item in Utils.Enumerate(netEnumerable) do
|
||||
table.insert(ret, item)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
Utils.Where = function(array, func)
|
||||
local ret = { }
|
||||
for i, item in ipairs(array) do
|
||||
if func(item) then
|
||||
table.insert(ret, item)
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
Utils.All = function(array, func)
|
||||
for i, item in ipairs(array) do
|
||||
if not func(item) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
Utils.Any = function(array, func)
|
||||
for i, item in ipairs(array) do
|
||||
if func(item) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
Utils.Do = function(array, func)
|
||||
for i, item in ipairs(array) do
|
||||
func(item)
|
||||
end
|
||||
end
|
||||
|
||||
Utils.Skip = function(array, n)
|
||||
local ret = { }
|
||||
for i, item in ipairs(array) do
|
||||
if i > n then
|
||||
table.insert(ret, item)
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
Utils.TableToArray = function(luaTable)
|
||||
return Internal.TableToArray(luaTable)
|
||||
end
|
||||
|
||||
Utils.Seconds = function(seconds)
|
||||
local TicksPerSecond = 25
|
||||
return seconds * TicksPerSecond
|
||||
end
|
||||
|
||||
Utils.Minutes = function(minutes)
|
||||
return Utils.Seconds(minutes * 60)
|
||||
end
|
||||
@@ -91,7 +91,6 @@ ChromeLayout:
|
||||
./mods/ra/chrome/musicplayer.yaml
|
||||
./mods/d2k/chrome/tooltips.yaml
|
||||
./mods/ra/chrome/assetbrowser.yaml
|
||||
./mods/ra/chrome/irc.yaml
|
||||
./mods/ra/chrome/missionbrowser.yaml
|
||||
./mods/ra/chrome/confirmation-dialogs.yaml
|
||||
|
||||
@@ -153,28 +152,28 @@ ChromeMetrics:
|
||||
|
||||
Fonts:
|
||||
Regular:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:14
|
||||
Bold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:14
|
||||
Title:
|
||||
Font:./mods/d2k/Dune2k.ttf
|
||||
Size:32
|
||||
MediumBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:18
|
||||
BigBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:24
|
||||
Small:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:12
|
||||
Tiny:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:10
|
||||
TinyBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:10
|
||||
|
||||
LuaScripts:
|
||||
|
||||
@@ -36,7 +36,6 @@
|
||||
BodyOrientation:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
@@ -86,7 +85,6 @@
|
||||
BodyOrientation:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
@@ -113,7 +111,6 @@
|
||||
Tooltip:
|
||||
Name: Wreck
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
RequiresForceFire: yes
|
||||
@@ -144,7 +141,6 @@
|
||||
ProximityCaptor:
|
||||
Types: Husk
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
|
||||
^AircraftHusk:
|
||||
@@ -211,7 +207,6 @@
|
||||
BodyOrientation:
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
DeathSounds:
|
||||
Parachutable:
|
||||
@@ -247,7 +242,6 @@
|
||||
UpdatesPlayerStatistics:
|
||||
Huntable:
|
||||
AttackMove:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
SelfHealing@ELITE:
|
||||
@@ -306,7 +300,6 @@
|
||||
UpdatesPlayerStatistics:
|
||||
WithCrumbleOverlay:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
DamagedWithoutFoundation:
|
||||
ThrowsShrapnel:
|
||||
|
||||
@@ -31,22 +31,22 @@ ChromeMetrics:
|
||||
|
||||
Fonts:
|
||||
Regular:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:14
|
||||
Bold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:14
|
||||
BigBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:24
|
||||
MediumBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:18
|
||||
Tiny:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:10
|
||||
TinyBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:10
|
||||
|
||||
LobbyDefaults:
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
Container@SERVERBROWSER_IRC:
|
||||
Logic: IrcLogic
|
||||
Width: 700
|
||||
Height: 250
|
||||
Children:
|
||||
Container@IRC_CONTAINER:
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM
|
||||
Children:
|
||||
ScrollPanel@HISTORY_PANEL:
|
||||
Width: 565
|
||||
Height: PARENT_BOTTOM - 30
|
||||
ItemSpacing: 5
|
||||
Label@HISTORY_TEMPLATE:
|
||||
X: 5
|
||||
Width: 530
|
||||
Height: 25
|
||||
WordWrap: True
|
||||
TextField@INPUT_BOX:
|
||||
Y: PARENT_BOTTOM - 25
|
||||
Width: 565
|
||||
Height: 25
|
||||
ScrollPanel@NICKNAME_PANEL:
|
||||
X: 570
|
||||
Width: 130
|
||||
Height: PARENT_BOTTOM - 30
|
||||
Label@NICKNAME_TEMPLATE:
|
||||
X: 5
|
||||
Button@DISCONNECT_BUTTON:
|
||||
X: 570
|
||||
Y: PARENT_BOTTOM - 25
|
||||
Width: 130
|
||||
Height: 25
|
||||
Text: Disconnect
|
||||
Font: Bold
|
||||
Background@IRC_CONNECT_BG:
|
||||
Width: PARENT_RIGHT
|
||||
Height: PARENT_BOTTOM
|
||||
Background: scrollpanel-bg
|
||||
Children:
|
||||
Label@GLOBAL_CHAT_LABEL:
|
||||
Y: PARENT_BOTTOM / 4
|
||||
Width: PARENT_RIGHT
|
||||
Align: Center
|
||||
Text: Global Chat
|
||||
Font: Bold
|
||||
Label@NICKNAME_LABEL:
|
||||
X: 200
|
||||
Y: PARENT_BOTTOM / 4 + 35
|
||||
Text: Nickname:
|
||||
TextField@NICKNAME_BOX:
|
||||
X: 270
|
||||
Y: PARENT_BOTTOM / 4 + 25
|
||||
Width: 150
|
||||
Height: 25
|
||||
Checkbox@CONNECT_AUTOMATICALLY_CHECKBOX:
|
||||
X: 270
|
||||
Y: PARENT_BOTTOM / 4 + 75
|
||||
Height: 20
|
||||
Width: 180
|
||||
Text: Connect Automatically
|
||||
Button@CONNECT_BUTTON:
|
||||
X: 430
|
||||
Y: PARENT_BOTTOM / 4 + 25
|
||||
Width: 100
|
||||
Height: 25
|
||||
Text: Connect
|
||||
Font: Bold
|
||||
|
||||
@@ -104,7 +104,6 @@ ChromeLayout:
|
||||
./mods/ra/chrome/musicplayer.yaml
|
||||
./mods/ra/chrome/tooltips.yaml
|
||||
./mods/ra/chrome/assetbrowser.yaml
|
||||
./mods/ra/chrome/irc.yaml
|
||||
./mods/ra/chrome/missionbrowser.yaml
|
||||
./mods/ra/chrome/confirmation-dialogs.yaml
|
||||
|
||||
@@ -169,28 +168,28 @@ ChromeMetrics:
|
||||
|
||||
Fonts:
|
||||
Regular:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:14
|
||||
Bold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:14
|
||||
Title:
|
||||
Font:./mods/ra/ZoodRangmah.ttf
|
||||
Size:48
|
||||
MediumBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:18
|
||||
BigBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:24
|
||||
Small:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:12
|
||||
Tiny:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:10
|
||||
TinyBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:10
|
||||
|
||||
LuaScripts:
|
||||
|
||||
@@ -46,7 +46,6 @@
|
||||
EjectInAir: false
|
||||
AllowUnsuitableCell: false
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Capturable:
|
||||
Type: vehicle
|
||||
CaptureThreshold: 1
|
||||
@@ -117,7 +116,6 @@
|
||||
EjectInAir: false
|
||||
AllowUnsuitableCell: false
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Capturable:
|
||||
Type: vehicle
|
||||
CaptureThreshold: 1
|
||||
@@ -199,7 +197,6 @@
|
||||
Upgrades: hospitalheal
|
||||
Prerequisites: hosp
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
DeathSounds@NORMAL:
|
||||
DeathTypes: 1, 2, 3, 4
|
||||
@@ -259,7 +256,6 @@
|
||||
Tooltip:
|
||||
GenericName: Ship
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
SelfHealing@ELITE:
|
||||
@@ -311,7 +307,6 @@
|
||||
Tooltip:
|
||||
GenericName: Plane
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
GainsStatUpgrades:
|
||||
SelfHealing@ELITE:
|
||||
@@ -383,7 +378,6 @@
|
||||
GpsDot:
|
||||
String: Structure
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
ScriptTriggers:
|
||||
UpgradeManager:
|
||||
@@ -435,7 +429,6 @@
|
||||
Guardable:
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
|
||||
^TechBuilding:
|
||||
@@ -544,7 +537,6 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
|
||||
^Husk:
|
||||
@@ -563,7 +555,6 @@
|
||||
BelowUnits:
|
||||
BodyOrientation:
|
||||
Chronoshiftable:
|
||||
LuaScriptEvents:
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
RequiresForceFire: true
|
||||
@@ -621,7 +612,6 @@
|
||||
Type: Concrete
|
||||
AutoTargetIgnore:
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
|
||||
^Rock:
|
||||
@@ -643,7 +633,6 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
|
||||
^DesertCivBuilding:
|
||||
|
||||
@@ -133,7 +133,6 @@ ChromeLayout:
|
||||
./mods/ra/chrome/musicplayer.yaml
|
||||
./mods/ra/chrome/tooltips.yaml
|
||||
./mods/ra/chrome/assetbrowser.yaml
|
||||
./mods/ra/chrome/irc.yaml
|
||||
./mods/ra/chrome/missionbrowser.yaml
|
||||
./mods/ra/chrome/confirmation-dialogs.yaml
|
||||
|
||||
@@ -197,25 +196,25 @@ ChromeMetrics:
|
||||
|
||||
Fonts:
|
||||
Regular:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:14
|
||||
Bold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:14
|
||||
Title:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:32
|
||||
BigBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:24
|
||||
Small:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:12
|
||||
Tiny:
|
||||
Font:./FreeSans.ttf
|
||||
Font:./mods/common/FreeSans.ttf
|
||||
Size:10
|
||||
TinyBold:
|
||||
Font:./FreeSansBold.ttf
|
||||
Font:./mods/common/FreeSansBold.ttf
|
||||
Size:10
|
||||
|
||||
LuaScripts:
|
||||
|
||||
@@ -40,7 +40,6 @@
|
||||
Range: 3
|
||||
BodyOrientation:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
ScriptTriggers:
|
||||
WithMakeAnimation:
|
||||
@@ -84,7 +83,6 @@
|
||||
SellSounds: cashturn.aud
|
||||
UpdatesPlayerStatistics:
|
||||
BodyOrientation:
|
||||
LuaScriptEvents:
|
||||
Demolishable:
|
||||
ScriptTriggers:
|
||||
UpgradeManager:
|
||||
@@ -158,7 +156,6 @@
|
||||
Guardable:
|
||||
BodyOrientation:
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
DeathSounds@NORMAL:
|
||||
DeathTypes: 1, 2, 3
|
||||
@@ -255,7 +252,6 @@
|
||||
BodyOrientation:
|
||||
CameraPitch: 90
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
@@ -328,7 +324,6 @@
|
||||
BodyOrientation:
|
||||
CameraPitch: 90
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
@@ -388,7 +383,6 @@
|
||||
BodyOrientation:
|
||||
CameraPitch: 90
|
||||
Huntable:
|
||||
LuaScriptEvents:
|
||||
ScriptTriggers:
|
||||
Guard:
|
||||
Guardable:
|
||||
@@ -408,7 +402,6 @@
|
||||
BodyOrientation:
|
||||
FrozenUnderFog:
|
||||
StartsRevealed: true
|
||||
LuaScriptEvents:
|
||||
SeedsResource:
|
||||
ResourceType: Tiberium
|
||||
Interval: 55
|
||||
|
||||
@@ -31,11 +31,9 @@ markdown Lua-API.md > Lua-API.html
|
||||
|
||||
# List of files that are packaged on all platforms
|
||||
FILES=('OpenRA.Game.exe' 'OpenRA.Editor.exe' 'OpenRA.Utility.exe' 'OpenRA.CrashDialog.exe' \
|
||||
'OpenRA.Renderer.Sdl2.dll' 'OpenRA.Renderer.Null.dll' 'OpenRA.Irc.dll' \
|
||||
'FreeSans.ttf' 'FreeSansBold.ttf' 'lua' \
|
||||
'glsl' 'mods/common' 'mods/ra' 'mods/cnc' 'mods/d2k' 'mods/modchooser' \
|
||||
'AUTHORS' 'COPYING' \
|
||||
'README.html' 'CONTRIBUTING.html' 'DOCUMENTATION.html' 'CHANGELOG.html' \
|
||||
'OpenRA.Renderer.Sdl2.dll' 'OpenRA.Renderer.Null.dll' \
|
||||
'lua' 'glsl' 'mods/common' 'mods/ra' 'mods/cnc' 'mods/d2k' 'mods/modchooser' \
|
||||
'AUTHORS' 'COPYING' 'README.html' 'CONTRIBUTING.html' 'DOCUMENTATION.html' 'CHANGELOG.html' \
|
||||
'global mix database.dat' 'GeoLite2-Country.mmdb')
|
||||
|
||||
echo "Copying files..."
|
||||
@@ -58,11 +56,7 @@ cp thirdparty/SDL2-CS* packaging/built
|
||||
# Mono.NAT for UPnP support
|
||||
cp thirdparty/Mono.Nat.dll packaging/built
|
||||
|
||||
# (legacy) Lua
|
||||
cp thirdparty/KopiLua.dll packaging/built
|
||||
cp thirdparty/NLua.dll packaging/built
|
||||
|
||||
# Eluant (new lua)
|
||||
# Eluant (Lua integration)
|
||||
cp thirdparty/Eluant* packaging/built
|
||||
|
||||
# GeoIP database access
|
||||
|
||||
@@ -70,7 +70,6 @@ Section "Game" GAME
|
||||
File "${SRCDIR}\OpenRA.CrashDialog.exe"
|
||||
File "${SRCDIR}\OpenRA.Renderer.Null.dll"
|
||||
File "${SRCDIR}\OpenRA.Renderer.Sdl2.dll"
|
||||
File "${SRCDIR}\OpenRA.Irc.dll"
|
||||
File "${SRCDIR}\ICSharpCode.SharpZipLib.dll"
|
||||
File "${SRCDIR}\FuzzyLogicLibrary.dll"
|
||||
File "${SRCDIR}\Mono.Nat.dll"
|
||||
@@ -80,7 +79,6 @@ Section "Game" GAME
|
||||
File "${SRCDIR}\CHANGELOG.html"
|
||||
File "${SRCDIR}\CONTRIBUTING.html"
|
||||
File "${SRCDIR}\DOCUMENTATION.html"
|
||||
File "${SRCDIR}\*.ttf"
|
||||
File "${SRCDIR}\OpenRA.ico"
|
||||
File "${SRCDIR}\SharpFont.dll"
|
||||
File "${SRCDIR}\SDL2-CS.dll"
|
||||
@@ -90,8 +88,6 @@ Section "Game" GAME
|
||||
File "${SRCDIR}\Newtonsoft.Json.dll"
|
||||
File "${SRCDIR}\RestSharp.dll"
|
||||
File "${SRCDIR}\GeoLite2-Country.mmdb"
|
||||
File "${SRCDIR}\KopiLua.dll"
|
||||
File "${SRCDIR}\NLua.dll"
|
||||
File "${SRCDIR}\eluant.dll"
|
||||
File "${DEPSDIR}\soft_oal.dll"
|
||||
File "${DEPSDIR}\SDL2.dll"
|
||||
@@ -192,7 +188,6 @@ Function ${UN}Clean
|
||||
Delete $INSTDIR\OpenRA.Editor.exe
|
||||
Delete $INSTDIR\OpenRA.Renderer.Null.dll
|
||||
Delete $INSTDIR\OpenRA.Renderer.Sdl2.dll
|
||||
Delete $INSTDIR\OpenRA.Irc.dll
|
||||
Delete $INSTDIR\ICSharpCode.SharpZipLib.dll
|
||||
Delete $INSTDIR\FuzzyLogicLibrary.dll
|
||||
Delete $INSTDIR\Mono.Nat.dll
|
||||
@@ -204,7 +199,6 @@ Function ${UN}Clean
|
||||
Delete $INSTDIR\CONTRIBUTING.html
|
||||
Delete $INSTDIR\DOCUMENTATION.html
|
||||
Delete $INSTDIR\OpenRA.ico
|
||||
Delete $INSTDIR\*.ttf
|
||||
Delete "$INSTDIR\global mix database.dat"
|
||||
Delete $INSTDIR\MaxMind.Db.dll
|
||||
Delete $INSTDIR\MaxMind.GeoIP2.dll
|
||||
@@ -212,8 +206,6 @@ Function ${UN}Clean
|
||||
Delete $INSTDIR\RestSharp.dll
|
||||
Delete $INSTDIR\GeoLite2-Country.mmdb
|
||||
Delete $INSTDIR\KopiLua.dll
|
||||
Delete $INSTDIR\NLua.dll
|
||||
Delete $INSTDIR\SDL2-CS.dll
|
||||
Delete $INSTDIR\soft_oal.dll
|
||||
Delete $INSTDIR\SDL2.dll
|
||||
Delete $INSTDIR\lua51.dll
|
||||
|
||||
BIN
thirdparty/KopiLua.dll
vendored
BIN
thirdparty/KopiLua.dll
vendored
Binary file not shown.
BIN
thirdparty/NLua.dll
vendored
BIN
thirdparty/NLua.dll
vendored
Binary file not shown.
Reference in New Issue
Block a user