Add five more update rules
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39
OpenRA.Mods.Common/UpdateRules/Rules/RenameWithTurreted.cs
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39
OpenRA.Mods.Common/UpdateRules/Rules/RenameWithTurreted.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RenameWithTurreted : UpdateRule
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{
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public override string Name { get { return "Rename 'WithTurretedAttackAnimation' and 'WithTurretedSpriteBody'"; } }
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public override string Description
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{
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get
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{
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return "'WithTurretedAttackAnimation' was renamed to 'WithTurretAttackAnimation'.\n" +
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"'WithTurretedSpriteBody' was renamed to 'WithEmbeddedTurretSpriteBody'.";
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}
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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foreach (var wtaa in actorNode.ChildrenMatching("WithTurretedAttackAnimation"))
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wtaa.RenameKey("WithTurretAttackAnimation");
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foreach (var wtsb in actorNode.ChildrenMatching("WithTurretedSpriteBody"))
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wtsb.RenameKey("WithEmbeddedTurretSpriteBody");
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yield break;
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}
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}
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}
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