Add five more update rules
This commit is contained in:
@@ -586,6 +586,11 @@
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<Compile Include="UpdateRules\Rules\ChangeIntensityToDuration.cs" />
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<Compile Include="UpdateRules\Rules\ChangeIntensityToDuration.cs" />
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<Compile Include="UpdateRules\Rules\AddShakeToBridge.cs" />
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<Compile Include="UpdateRules\Rules\AddShakeToBridge.cs" />
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<Compile Include="UpdateRules\Rules\IgnoreAbstractActors.cs" />
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<Compile Include="UpdateRules\Rules\IgnoreAbstractActors.cs" />
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<Compile Include="UpdateRules\Rules\AddNukeLaunchAnimation.cs" />
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<Compile Include="UpdateRules\Rules\CapturableChanges.cs" />
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<Compile Include="UpdateRules\Rules\DecoupleSelfReloading.cs" />
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<Compile Include="UpdateRules\Rules\RemovePlayerPaletteTileset.cs" />
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<Compile Include="UpdateRules\Rules\RenameWithTurreted.cs" />
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<Compile Include="UtilityCommands\CheckYaml.cs" />
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<Compile Include="UtilityCommands\CheckYaml.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertPngToShpCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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<Compile Include="UtilityCommands\ConvertSpriteToPngCommand.cs" />
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@@ -0,0 +1,48 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class AddNukeLaunchAnimation : UpdateRule
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{
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public override string Name { get { return "Add 'WithNukeLaunchAnimation' and remove 'NukePower.ActivationSequence'"; } }
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public override string Description
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{
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get
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{
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return "The 'ActivationSequence' property has been removed.\n" +
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"Use the new 'WithNukeLaunchAnimation' trait instead.";
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}
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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var nukePowers = actorNode.ChildrenMatching("NukePower").ToList();
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foreach (var nuke in nukePowers)
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{
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var activation = nuke.LastChildMatching("ActivationSequence");
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if (activation == null)
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continue;
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var sequence = activation.NodeValue<string>();
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nuke.RemoveNode(activation);
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actorNode.AddNode("WithNukeLaunchAnimation", "");
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if (sequence != "active")
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actorNode.LastChildMatching("WithNukeLaunchAnimation").AddNode("Sequence", sequence);
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}
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yield break;
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}
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}
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}
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86
OpenRA.Mods.Common/UpdateRules/Rules/CapturableChanges.cs
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86
OpenRA.Mods.Common/UpdateRules/Rules/CapturableChanges.cs
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@@ -0,0 +1,86 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class CapturableChanges : UpdateRule
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{
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public override string Name { get { return "Changes on 'Captures' and 'ExternalCaptures'"; } }
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public override string Description
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{
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get
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{
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return "'Type' was renamed to 'Types'. 'AllowAllies',\n" +
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"'AllowNeutral' and 'AllowEnemies' were replaced by 'ValidStances'.";
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}
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}
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void ApplyChanges(MiniYamlNode actorNode, MiniYamlNode node)
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{
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// Type renamed to Types
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var type = node.LastChildMatching("Type");
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if (type != null)
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type.RenameKey("Types");
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// Allow(Allies|Neutral|Enemies) replaced with a ValidStances enum
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var stance = Stance.Neutral | Stance.Enemy;
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var allowAllies = node.LastChildMatching("AllowAllies");
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if (allowAllies != null)
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{
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if (allowAllies.NodeValue<bool>())
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stance |= Stance.Ally;
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else
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stance &= ~Stance.Ally;
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node.RemoveNode(allowAllies);
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}
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var allowNeutral = node.LastChildMatching("AllowNeutral");
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if (allowNeutral != null)
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{
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if (allowNeutral.NodeValue<bool>())
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stance |= Stance.Neutral;
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else
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stance &= ~Stance.Neutral;
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node.RemoveNode(allowNeutral);
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}
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var allowEnemies = node.LastChildMatching("AllowEnemies");
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if (allowEnemies != null)
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{
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if (allowEnemies.NodeValue<bool>())
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stance |= Stance.Enemy;
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else
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stance &= ~Stance.Enemy;
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node.RemoveNode(allowEnemies);
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}
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if (stance != (Stance.Neutral | Stance.Enemy))
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node.AddNode("ValidStances", stance);
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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foreach (var ca in actorNode.ChildrenMatching("Capturable"))
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ApplyChanges(actorNode, ca);
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foreach (var eca in actorNode.ChildrenMatching("ExternalCapturable"))
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ApplyChanges(actorNode, eca);
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yield break;
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}
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}
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}
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@@ -0,0 +1,85 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class DecoupleSelfReloading : UpdateRule
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{
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public override string Name { get { return "Replace 'SelfReloads' with 'ReloadAmmoPool'"; } }
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public override string Description
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{
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get
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{
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return "'SelfReloads', 'SelfReloadDelay', 'ReloadCount', 'ResetOnFire'\n" +
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"and 'RearmSound' were renamed and moved from 'AmmoPool' to a new 'ReloadAmmoPool' trait.";
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}
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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var poolNumber = 0;
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var ammoPools = actorNode.ChildrenMatching("AmmoPool").ToList();
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foreach (var pool in ammoPools)
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{
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var selfReloads = pool.LastChildMatching("SelfReloads");
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if (selfReloads == null || !selfReloads.NodeValue<bool>())
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continue;
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poolNumber++;
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var reloadOnCond = new MiniYamlNode("ReloadAmmoPool@" + poolNumber, "");
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var name = pool.LastChildMatching("Name");
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if (name != null)
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reloadOnCond.AddNode("AmmoPool", name.NodeValue<string>());
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var selfReloadDelay = pool.LastChildMatching("SelfReloadDelay");
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if (selfReloadDelay != null)
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{
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selfReloadDelay.RenameKey("Delay");
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reloadOnCond.AddNode(selfReloadDelay);
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pool.RemoveNodes("SelfReloadDelay");
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}
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pool.RemoveNodes("SelfReloads");
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var reloadCount = pool.LastChildMatching("ReloadCount");
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if (reloadCount != null)
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{
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reloadCount.RenameKey("Count");
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reloadOnCond.AddNode(reloadCount);
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pool.RemoveNodes("ReloadCount");
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}
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var reset = pool.LastChildMatching("ResetOnFire");
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if (reset != null)
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{
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reloadOnCond.AddNode(reset);
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pool.RemoveNodes("ResetOnFire");
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}
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var rearmSound = pool.LastChildMatching("RearmSound");
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if (rearmSound != null)
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{
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rearmSound.RenameKey("Sound");
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reloadOnCond.AddNode(rearmSound);
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pool.RemoveNodes("RearmSound");
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}
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actorNode.AddNode(reloadOnCond);
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}
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yield break;
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}
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}
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}
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@@ -0,0 +1,43 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RemovePlayerPaletteTileset : UpdateRule
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{
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public override string Name { get { return "Replace 'PlayerPaletteFromCurrentTileset'"; } }
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public override string Description
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{
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get
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{
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return "The trait 'PlayerPaletteFromCurrentTileset' has been removed.\n" +
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"Use 'PaletteFromFile' with a Tileset filter.";
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}
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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foreach (var ppfct in actorNode.ChildrenMatching("PlayerPaletteFromCurrentTileset"))
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{
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ppfct.AddNode("Filename", "");
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ppfct.AddNode("Tileset", "");
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ppfct.RenameKey("PaletteFromFile");
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yield return ppfct.Location + ": The trait 'PlayerPaletteFromCurrentTileset'\n" +
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"has been replaced by 'PaletteFromFile'. The trait has been renamed for you,\n" +
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"but you will need to update the definition to specify the correct filename and tileset filters.";
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}
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yield break;
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}
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}
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}
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39
OpenRA.Mods.Common/UpdateRules/Rules/RenameWithTurreted.cs
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39
OpenRA.Mods.Common/UpdateRules/Rules/RenameWithTurreted.cs
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@@ -0,0 +1,39 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RenameWithTurreted : UpdateRule
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{
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public override string Name { get { return "Rename 'WithTurretedAttackAnimation' and 'WithTurretedSpriteBody'"; } }
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public override string Description
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{
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get
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{
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return "'WithTurretedAttackAnimation' was renamed to 'WithTurretAttackAnimation'.\n" +
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"'WithTurretedSpriteBody' was renamed to 'WithEmbeddedTurretSpriteBody'.";
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}
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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foreach (var wtaa in actorNode.ChildrenMatching("WithTurretedAttackAnimation"))
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wtaa.RenameKey("WithTurretAttackAnimation");
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foreach (var wtsb in actorNode.ChildrenMatching("WithTurretedSpriteBody"))
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wtsb.RenameKey("WithEmbeddedTurretSpriteBody");
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yield break;
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}
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}
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}
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@@ -37,7 +37,12 @@ namespace OpenRA.Mods.Common.UpdateRules
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new UpdatePath("incomplete-release-20171014", "release-20180218", new UpdateRule[]
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new UpdatePath("incomplete-release-20171014", "release-20180218", new UpdateRule[]
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{
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{
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new RemoveMobileOnRails(),
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new RemoveMobileOnRails(),
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new AircraftCanHoverGeneralization()
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new AircraftCanHoverGeneralization(),
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new AddNukeLaunchAnimation(),
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new CapturableChanges(),
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new DecoupleSelfReloading(),
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new RemovePlayerPaletteTileset(),
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new RenameWithTurreted()
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}),
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}),
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new UpdatePath("release-20180218", "release-20180307", new UpdateRule[0]),
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new UpdatePath("release-20180218", "release-20180307", new UpdateRule[0]),
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Reference in New Issue
Block a user