Add a hotkey to cycle harvesters
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@@ -0,0 +1,63 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Lint;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
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{
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[ChromeLogicArgsHotkeys("CycleHarvestersKey")]
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public class CycleHarvestersHotkeyLogic : SingleHotkeyBaseLogic
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{
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readonly Viewport viewport;
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readonly ISelection selection;
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readonly World world;
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[ObjectCreator.UseCtor]
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public CycleHarvestersHotkeyLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, World world, Dictionary<string, MiniYaml> logicArgs)
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: base(widget, modData, "CycleHarvestersKey", "WORLD_KEYHANDLER", logicArgs)
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{
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viewport = worldRenderer.Viewport;
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selection = world.Selection;
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this.world = world;
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}
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protected override bool OnHotkeyActivated(KeyInput e)
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{
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var player = world.RenderPlayer ?? world.LocalPlayer;
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var harvesters = world.ActorsHavingTrait<Harvester>()
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.Where(a => a.IsInWorld && a.Owner == player)
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.ToList();
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if (!harvesters.Any())
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return true;
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var next = harvesters
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.SkipWhile(b => !selection.Contains(b))
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.Skip(1)
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.FirstOrDefault();
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if (next == null)
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next = harvesters.First();
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selection.Combine(world, new Actor[] { next }, false, true);
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viewport.Center(selection.Actors);
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return true;
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}
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}
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}
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@@ -10,10 +10,11 @@ Container@INGAME_ROOT:
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TakeScreenshotKey: TakeScreenshot
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MuteAudioKey: ToggleMute
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LogicKeyListener@WORLD_KEYHANDLER:
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Logic: CycleBasesHotkeyLogic, CycleProductionActorsHotkeyLogic, JumpToLastEventHotkeyLogic, JumpToSelectedActorsHotkeyLogic, ResetZoomHotkeyLogic, TogglePlayerStanceColorHotkeyLogic, CycleStatusBarsHotkeyLogic, PauseHotkeyLogic, RemoveFromControlGroupHotkeyLogic
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Logic: CycleBasesHotkeyLogic, CycleProductionActorsHotkeyLogic, CycleHarvestersHotkeyLogic, JumpToLastEventHotkeyLogic, JumpToSelectedActorsHotkeyLogic, ResetZoomHotkeyLogic, TogglePlayerStanceColorHotkeyLogic, CycleStatusBarsHotkeyLogic, PauseHotkeyLogic, RemoveFromControlGroupHotkeyLogic
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RemoveFromControlGroupKey: RemoveFromControlGroup
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CycleBasesKey: CycleBase
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CycleProductionActorsKey: CycleProductionBuildings
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CycleHarvestersKey: CycleHarvesters
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JumpToLastEventKey: ToLastEvent
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JumpToSelectedActorsKey: ToSelection
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ResetZoomKey: ResetZoom
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@@ -10,10 +10,11 @@ Container@INGAME_ROOT:
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TakeScreenshotKey: TakeScreenshot
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MuteAudioKey: ToggleMute
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LogicKeyListener@WORLD_KEYHANDLER:
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Logic: CycleBasesHotkeyLogic, CycleProductionActorsHotkeyLogic, JumpToLastEventHotkeyLogic, JumpToSelectedActorsHotkeyLogic, ResetZoomHotkeyLogic, TogglePlayerStanceColorHotkeyLogic, CycleStatusBarsHotkeyLogic, PauseHotkeyLogic, RemoveFromControlGroupHotkeyLogic
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Logic: CycleBasesHotkeyLogic, CycleProductionActorsHotkeyLogic, CycleHarvestersHotkeyLogic, JumpToLastEventHotkeyLogic, JumpToSelectedActorsHotkeyLogic, ResetZoomHotkeyLogic, TogglePlayerStanceColorHotkeyLogic, CycleStatusBarsHotkeyLogic, PauseHotkeyLogic, RemoveFromControlGroupHotkeyLogic
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RemoveFromControlGroupKey: RemoveFromControlGroup
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CycleBasesKey: CycleBase
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CycleProductionActorsKey: CycleProductionBuildings
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CycleHarvestersKey: CycleHarvesters
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JumpToLastEventKey: ToLastEvent
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JumpToSelectedActorsKey: ToSelection
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ResetZoomKey: ResetZoom
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@@ -18,6 +18,10 @@ SelectUnitsByType: W
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Description: Select units by type
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Types: World, Player, Spectator
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CycleHarvesters: N
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Description: Cycle Harvesters
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Types: World, Player, Spectator
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RemoveFromControlGroup:
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Description: Remove from control group
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Types: World, Player
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