Renormalize line endings and fix copyright headers again.
This commit is contained in:
@@ -6,17 +6,17 @@
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Render;
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using OpenRA.Traits;
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#endregion
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using System;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Render;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.Cnc
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@@ -48,14 +48,14 @@ namespace OpenRA.Mods.Cnc
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public AttackPopupTurreted(ActorInitializer init, AttackPopupTurretedInfo info) : base(init.self)
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{
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Info = info;
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Turret = init.self.Trait<Turreted>();
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if (init.Contains<SkipMakeAnimsInit>())
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{
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State = PopupState.Closed;
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init.self.Trait<RenderBuilding>()
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.PlayCustomAnimRepeating(init.self, "closed-idle");
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Turret = init.self.Trait<Turreted>();
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if (init.Contains<SkipMakeAnimsInit>())
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{
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State = PopupState.Closed;
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init.self.Trait<RenderBuilding>()
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.PlayCustomAnimRepeating(init.self, "closed-idle");
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Turret.desiredFacing = null;
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buildComplete = true;
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buildComplete = true;
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}
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}
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@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Cnc
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});
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}
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// GoodGuy win conditions
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// BadGuy is dead
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// BadGuy is dead
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var badcount = self.World.Actors.Count(a => a.Owner == Players["BadGuy"] && !a.IsDead());
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if (badcount != lastBadCount)
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{
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@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Cnc
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OnVictory(self.World);
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}
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//GoodGuy lose conditions
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//GoodGuy lose conditions
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var goodCount = self.World.Actors.Count(a => a.Owner == Players["GoodGuy"] && !a.IsDead());
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if (goodCount == 0)
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OnLose(self.World);
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@@ -1,36 +1,46 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenRA.Mods.Cnc")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("OpenRA.Mods.Cnc")]
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[assembly: AssemblyCopyright("Copyright © 2010")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("3b31edcf-34e4-4a58-8130-88b15b046d10")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenRA.Mods.Cnc")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("OpenRA.Mods.Cnc")]
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[assembly: AssemblyCopyright("Copyright © 2010")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("3b31edcf-34e4-4a58-8130-88b15b046d10")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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