Renormalize line endings and fix copyright headers again.
This commit is contained in:
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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widget.GetWidget<LabelWidget>("CONNECTING_DESC").GetText = () =>
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"Connecting to {0}:{1}...".F(host, port);
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}
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}
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}
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public class ConnectionFailedDelegate : IWidgetDelegate
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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{
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[ObjectCreator.UseCtor]
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public DeveloperModeDelegate( [ObjectCreator.Param] World world )
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{
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{
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var devmodeBG = Widget.RootWidget.GetWidget("INGAME_ROOT").GetWidget("DEVELOPERMODE_BG");
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var devModeButton = Widget.RootWidget.GetWidget<ButtonWidget>("INGAME_DEVELOPERMODE_BUTTON");
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@@ -65,15 +65,15 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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devmodeBG.GetWidget<CheckboxWidget>("ENABLE_TECH").OnChange += _ => Order(world, "DevEnableTech");
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devmodeBG.GetWidget<CheckboxWidget>("UNLIMITED_POWER").BindReadOnly(devTrait, "UnlimitedPower");
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devmodeBG.GetWidget<CheckboxWidget>("UNLIMITED_POWER").OnChange += _ => Order(world, "DevUnlimitedPower");
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devmodeBG.GetWidget<CheckboxWidget>("BUILD_ANYWHERE").BindReadOnly(devTrait, "BuildAnywhere");
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devmodeBG.GetWidget<CheckboxWidget>("UNLIMITED_POWER").OnChange += _ => Order(world, "DevUnlimitedPower");
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devmodeBG.GetWidget<CheckboxWidget>("BUILD_ANYWHERE").BindReadOnly(devTrait, "BuildAnywhere");
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devmodeBG.GetWidget<CheckboxWidget>("BUILD_ANYWHERE").OnChange += _ => Order(world, "DevBuildAnywhere");
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devmodeBG.GetWidget<ButtonWidget>("GIVE_EXPLORATION").OnMouseUp = mi =>
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{
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world.IssueOrder(new Order("DevGiveExploration", world.LocalPlayer.PlayerActor, false));
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return true;
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devmodeBG.GetWidget<ButtonWidget>("GIVE_EXPLORATION").OnMouseUp = mi =>
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{
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world.IssueOrder(new Order("DevGiveExploration", world.LocalPlayer.PlayerActor, false));
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return true;
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};
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devModeButton.IsVisible = () => { return world.LobbyInfo.GlobalSettings.AllowCheats; };
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@@ -31,44 +31,44 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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public GameInitDelegate([ObjectCreator.Param] Widget widget)
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{
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Info = (widget as GameInitInfoWidget);
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}
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public void Init()
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{
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Game.ConnectionStateChanged += orderManager =>
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{
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Widget.CloseWindow();
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switch (orderManager.Connection.ConnectionState)
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{
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case ConnectionState.PreConnecting:
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Widget.OpenWindow("MAINMENU_BG");
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break;
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case ConnectionState.Connecting:
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Widget.OpenWindow("CONNECTING_BG",
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new Dictionary<string, object> { { "host", orderManager.Host }, { "port", orderManager.Port } });
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break;
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case ConnectionState.NotConnected:
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Widget.OpenWindow("CONNECTION_FAILED_BG",
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new Dictionary<string, object> { { "orderManager", orderManager } });
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break;
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case ConnectionState.Connected:
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var lobby = Game.OpenWindow(orderManager.world, "SERVER_LOBBY");
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lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").ClearChat();
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lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true;
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lobby.GetWidget("LOCKTEAMS_CHECKBOX").Visible = true;
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lobby.GetWidget("ALLOWCHEATS_CHECKBOX").Visible = true;
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lobby.GetWidget("DISCONNECT_BUTTON").Visible = true;
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break;
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}
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};
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if (FileSystem.Exists(Info.TestFile))
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ContinueLoading();
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else
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{
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MainMenuButtonsDelegate.DisplayModSelector();
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ShowInstallMethodDialog();
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}
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}
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public void Init()
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{
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Game.ConnectionStateChanged += orderManager =>
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{
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Widget.CloseWindow();
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switch (orderManager.Connection.ConnectionState)
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{
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case ConnectionState.PreConnecting:
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Widget.OpenWindow("MAINMENU_BG");
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break;
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case ConnectionState.Connecting:
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Widget.OpenWindow("CONNECTING_BG",
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new Dictionary<string, object> { { "host", orderManager.Host }, { "port", orderManager.Port } });
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break;
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case ConnectionState.NotConnected:
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Widget.OpenWindow("CONNECTION_FAILED_BG",
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new Dictionary<string, object> { { "orderManager", orderManager } });
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break;
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case ConnectionState.Connected:
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var lobby = Game.OpenWindow(orderManager.world, "SERVER_LOBBY");
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lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").ClearChat();
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lobby.GetWidget("CHANGEMAP_BUTTON").Visible = true;
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lobby.GetWidget("LOCKTEAMS_CHECKBOX").Visible = true;
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lobby.GetWidget("ALLOWCHEATS_CHECKBOX").Visible = true;
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lobby.GetWidget("DISCONNECT_BUTTON").Visible = true;
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break;
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}
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};
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if (FileSystem.Exists(Info.TestFile))
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ContinueLoading();
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else
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{
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MainMenuButtonsDelegate.DisplayModSelector();
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ShowInstallMethodDialog();
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}
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}
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void ShowInstallMethodDialog()
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@@ -116,8 +116,8 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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};
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Action onComplete = () =>
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{
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if (!error)
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{
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if (!error)
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Game.RunAfterTick(ContinueLoading);
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};
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@@ -221,6 +221,6 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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wc.CancelAsync();
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cancelled = true;
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}
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}
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}
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}
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}
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@@ -112,15 +112,15 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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if (Game.IsHost)
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orderManager.IssueOrder(Order.Command(
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"lockteams {0}".F(!orderManager.LobbyInfo.GlobalSettings.LockTeams)));
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};
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var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
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allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
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allowCheats.OnChange += _ =>
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{
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if (Game.IsHost)
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orderManager.IssueOrder(Order.Command(
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"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
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};
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var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
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allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
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allowCheats.OnChange += _ =>
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{
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if (Game.IsHost)
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orderManager.IssueOrder(Order.Command(
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"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
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};
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var startGameButton = lobby.GetWidget("START_GAME_BUTTON");
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@@ -8,7 +8,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Server;
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@@ -185,25 +185,25 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
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{
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var dc = widget.GetWidget("DIRECTCONNECT_BG");
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dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text = Game.Settings.Player.LastServer;
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dc.GetWidget("JOIN_BUTTON").OnMouseUp = mi =>
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{
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var address = dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text;
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var cpts = address.Split(':').ToArray();
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if (cpts.Length < 1 || cpts.Length > 2)
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return true;
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int port;
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if (cpts.Length != 2 || !int.TryParse(cpts[1], out port))
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port = 1234;
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Game.Settings.Player.LastServer = address;
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Game.Settings.Save();
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Widget.CloseWindow();
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Game.JoinServer(cpts[0], port);
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return true;
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dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text = Game.Settings.Player.LastServer;
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dc.GetWidget("JOIN_BUTTON").OnMouseUp = mi =>
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{
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var address = dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text;
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var cpts = address.Split(':').ToArray();
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if (cpts.Length < 1 || cpts.Length > 2)
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return true;
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int port;
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if (cpts.Length != 2 || !int.TryParse(cpts[1], out port))
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port = 1234;
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Game.Settings.Player.LastServer = address;
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Game.Settings.Save();
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Widget.CloseWindow();
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Game.JoinServer(cpts[0], port);
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return true;
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};
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dc.GetWidget("CANCEL_BUTTON").OnMouseUp = mi =>
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@@ -164,9 +164,9 @@ namespace OpenRA.Mods.RA.Widgets
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int updateTicks = 0;
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public override void Tick()
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{
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var hasRadarNew = world
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.ActorsWithTrait<ProvidesRadar>()
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{
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var hasRadarNew = world
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.ActorsWithTrait<ProvidesRadar>()
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.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
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if (hasRadarNew != hasRadar)
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@@ -1,123 +1,133 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets
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{
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public class StrategicProgressWidget : Widget
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{
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bool Initialised = false;
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readonly World world;
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readonly WorldRenderer worldRenderer;
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[ObjectCreator.UseCtor]
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public StrategicProgressWidget([ObjectCreator.Param] World world, [ObjectCreator.Param] WorldRenderer worldRenderer)
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{
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IsVisible = () => true;
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this.world = world;
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this.worldRenderer = worldRenderer;
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}
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public override void DrawInner()
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{
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if (!Initialised)
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Init();
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if (!IsVisible()) return;
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int2 offset = int2.Zero;
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var svc = world.players.Select(p => p.Value.PlayerActor.TraitOrDefault<StrategicVictoryConditions>()).FirstOrDefault();
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var totalWidth = (svc.Total + svc.TotalCritical)*32;
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int curX = -(totalWidth / 2);
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foreach (var a in world.Actors.Where(a => !a.Destroyed && a.HasTrait<StrategicPoint>() && !a.TraitOrDefault<StrategicPoint>().Critical))
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{
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "unowned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
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if (a.Owner == worldRenderer.world.LocalPlayer || (a.Owner.Stances[world.LocalPlayer] == Stance.Ally && world.LocalPlayer.Stances[a.Owner] == Stance.Ally))
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "player_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
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else if (!a.Owner.NonCombatant)
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "enemy_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
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curX += 32;
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}
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foreach (var a in world.Actors.Where(a => !a.Destroyed && a.HasTrait<StrategicPoint>() && a.TraitOrDefault<StrategicPoint>().Critical))
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{
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "critical_unowned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
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if (a.Owner == world.LocalPlayer || (a.Owner.Stances[world.LocalPlayer] == Stance.Ally && world.LocalPlayer.Stances[a.Owner] == Stance.Ally))
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "player_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
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else if (!a.Owner.NonCombatant)
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "enemy_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
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curX += 32;
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}
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offset += new int2(0, 32);
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var pendingWinner = FindFirstWinningPlayer(world);
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if (pendingWinner == null) return;
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svc = pendingWinner.PlayerActor.TraitOrDefault<StrategicVictoryConditions>();
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if (world.LocalPlayer != null)
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{
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var tc = "";
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if (pendingWinner != world.LocalPlayer && (pendingWinner.Stances[world.LocalPlayer] != Stance.Ally || world.LocalPlayer.Stances[pendingWinner] != Stance.Ally))
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{
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// losing
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tc = "Strategic defeat in " +
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((svc.CriticalTicksLeft > svc.TicksLeft) ? WidgetUtils.FormatTime(svc.CriticalTicksLeft) : WidgetUtils.FormatTime(svc.TicksLeft));
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}else
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{
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// winning
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tc = "Strategic victory in " +
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((svc.CriticalTicksLeft > svc.TicksLeft) ? WidgetUtils.FormatTime(svc.CriticalTicksLeft) : WidgetUtils.FormatTime(svc.TicksLeft));
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}
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var size = Game.Renderer.BoldFont.Measure(tc);
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Game.Renderer.BoldFont.DrawText(tc, offset + new float2(RenderBounds.Left - size.X / 2 + 1, RenderBounds.Top + 1), Color.Black);
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Game.Renderer.BoldFont.DrawText(tc, offset + new float2(RenderBounds.Left - size.X / 2, RenderBounds.Top), Color.WhiteSmoke);
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offset += new int2(0, size.Y + 1);
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}
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}
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public Player FindFirstWinningPlayer(World world)
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{
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// loop through all players, see who is 'winning' and get the one with the shortest 'time to win'
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int shortest = int.MaxValue;
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Player shortestPlayer = null;
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foreach (var p in world.players.Select(p => p.Value).Where(p => !p.NonCombatant))
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{
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var svc = p.PlayerActor.TraitOrDefault<StrategicVictoryConditions>();
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if (svc.HoldingCritical && svc.CriticalTicksLeft > 0 && svc.CriticalTicksLeft < shortest)
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{
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shortest = svc.CriticalTicksLeft;
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shortestPlayer = p;
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}
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if (svc.Holding && svc.TicksLeft > 0 && svc.TicksLeft < shortest)
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{
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shortest = svc.TicksLeft;
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shortestPlayer = p;
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}
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}
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return shortestPlayer;
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}
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private void Init()
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{
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IsVisible = () => (world.Actors.Where(a => a.HasTrait<StrategicVictoryConditions>()).Any() && world.Actors.Where(a => a.HasTrait<StrategicPoint>()).Any());
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Initialised = true;
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}
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}
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}
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#region Copyright & License Information
|
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/*
|
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
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* This file is part of OpenRA, which is free software. It is made
|
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* available to you under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation. For more information,
|
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* see COPYING.
|
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*/
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#endregion
|
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using System;
|
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using System.Collections.Generic;
|
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using System.Drawing;
|
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using System.Linq;
|
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using System.Text;
|
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using OpenRA.Graphics;
|
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using OpenRA.Traits;
|
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using OpenRA.Widgets;
|
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|
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namespace OpenRA.Mods.RA.Widgets
|
||||
{
|
||||
public class StrategicProgressWidget : Widget
|
||||
{
|
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bool Initialised = false;
|
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readonly World world;
|
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readonly WorldRenderer worldRenderer;
|
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[ObjectCreator.UseCtor]
|
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public StrategicProgressWidget([ObjectCreator.Param] World world, [ObjectCreator.Param] WorldRenderer worldRenderer)
|
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{
|
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IsVisible = () => true;
|
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this.world = world;
|
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this.worldRenderer = worldRenderer;
|
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}
|
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|
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public override void DrawInner()
|
||||
{
|
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if (!Initialised)
|
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Init();
|
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|
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if (!IsVisible()) return;
|
||||
int2 offset = int2.Zero;
|
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|
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var svc = world.players.Select(p => p.Value.PlayerActor.TraitOrDefault<StrategicVictoryConditions>()).FirstOrDefault();
|
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|
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var totalWidth = (svc.Total + svc.TotalCritical)*32;
|
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int curX = -(totalWidth / 2);
|
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|
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foreach (var a in world.Actors.Where(a => !a.Destroyed && a.HasTrait<StrategicPoint>() && !a.TraitOrDefault<StrategicPoint>().Critical))
|
||||
{
|
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "unowned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
|
||||
|
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if (a.Owner == worldRenderer.world.LocalPlayer || (a.Owner.Stances[world.LocalPlayer] == Stance.Ally && world.LocalPlayer.Stances[a.Owner] == Stance.Ally))
|
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "player_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
|
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else if (!a.Owner.NonCombatant)
|
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "enemy_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
|
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curX += 32;
|
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}
|
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|
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foreach (var a in world.Actors.Where(a => !a.Destroyed && a.HasTrait<StrategicPoint>() && a.TraitOrDefault<StrategicPoint>().Critical))
|
||||
{
|
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "critical_unowned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
|
||||
|
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if (a.Owner == world.LocalPlayer || (a.Owner.Stances[world.LocalPlayer] == Stance.Ally && world.LocalPlayer.Stances[a.Owner] == Stance.Ally))
|
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "player_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
|
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else if (!a.Owner.NonCombatant)
|
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "enemy_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top));
|
||||
|
||||
curX += 32;
|
||||
}
|
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offset += new int2(0, 32);
|
||||
|
||||
var pendingWinner = FindFirstWinningPlayer(world);
|
||||
if (pendingWinner == null) return;
|
||||
svc = pendingWinner.PlayerActor.TraitOrDefault<StrategicVictoryConditions>();
|
||||
|
||||
if (world.LocalPlayer != null)
|
||||
{
|
||||
var tc = "";
|
||||
|
||||
if (pendingWinner != world.LocalPlayer && (pendingWinner.Stances[world.LocalPlayer] != Stance.Ally || world.LocalPlayer.Stances[pendingWinner] != Stance.Ally))
|
||||
{
|
||||
// losing
|
||||
tc = "Strategic defeat in " +
|
||||
((svc.CriticalTicksLeft > svc.TicksLeft) ? WidgetUtils.FormatTime(svc.CriticalTicksLeft) : WidgetUtils.FormatTime(svc.TicksLeft));
|
||||
}else
|
||||
{
|
||||
// winning
|
||||
tc = "Strategic victory in " +
|
||||
((svc.CriticalTicksLeft > svc.TicksLeft) ? WidgetUtils.FormatTime(svc.CriticalTicksLeft) : WidgetUtils.FormatTime(svc.TicksLeft));
|
||||
}
|
||||
|
||||
var size = Game.Renderer.BoldFont.Measure(tc);
|
||||
|
||||
Game.Renderer.BoldFont.DrawText(tc, offset + new float2(RenderBounds.Left - size.X / 2 + 1, RenderBounds.Top + 1), Color.Black);
|
||||
Game.Renderer.BoldFont.DrawText(tc, offset + new float2(RenderBounds.Left - size.X / 2, RenderBounds.Top), Color.WhiteSmoke);
|
||||
offset += new int2(0, size.Y + 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public Player FindFirstWinningPlayer(World world)
|
||||
{
|
||||
// loop through all players, see who is 'winning' and get the one with the shortest 'time to win'
|
||||
int shortest = int.MaxValue;
|
||||
Player shortestPlayer = null;
|
||||
|
||||
foreach (var p in world.players.Select(p => p.Value).Where(p => !p.NonCombatant))
|
||||
{
|
||||
var svc = p.PlayerActor.TraitOrDefault<StrategicVictoryConditions>();
|
||||
|
||||
if (svc.HoldingCritical && svc.CriticalTicksLeft > 0 && svc.CriticalTicksLeft < shortest)
|
||||
{
|
||||
shortest = svc.CriticalTicksLeft;
|
||||
shortestPlayer = p;
|
||||
}
|
||||
|
||||
if (svc.Holding && svc.TicksLeft > 0 && svc.TicksLeft < shortest)
|
||||
{
|
||||
shortest = svc.TicksLeft;
|
||||
shortestPlayer = p;
|
||||
}
|
||||
}
|
||||
|
||||
return shortestPlayer;
|
||||
}
|
||||
|
||||
private void Init()
|
||||
{
|
||||
IsVisible = () => (world.Actors.Where(a => a.HasTrait<StrategicVictoryConditions>()).Any() && world.Actors.Where(a => a.HasTrait<StrategicPoint>()).Any());
|
||||
Initialised = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,123 +1,133 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Orders;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.RA.Widgets
|
||||
{
|
||||
public class WorldCommandWidget : Widget
|
||||
{
|
||||
public World World { get { return OrderManager.world; } }
|
||||
|
||||
public string AttackMoveKey = "a";
|
||||
public string StopKey = "s";
|
||||
public string ScatterKey = "x";
|
||||
public string DeployKey = "f";
|
||||
public string BaseCycleKey = "backspace";
|
||||
public readonly OrderManager OrderManager;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public WorldCommandWidget([ObjectCreator.Param] OrderManager orderManager )
|
||||
{
|
||||
OrderManager = orderManager;
|
||||
}
|
||||
|
||||
public override void DrawInner() { }
|
||||
|
||||
public override string GetCursor(int2 pos) { return null; }
|
||||
|
||||
public override bool HandleKeyPressInner(KeyInput e)
|
||||
{
|
||||
if (World == null) return false;
|
||||
if (World.LocalPlayer == null) return false;
|
||||
|
||||
return ProcessInput(e);
|
||||
}
|
||||
|
||||
bool ProcessInput(KeyInput e)
|
||||
{
|
||||
if (e.Modifiers == Modifiers.None && e.Event == KeyInputEvent.Down)
|
||||
{
|
||||
if (e.KeyName == BaseCycleKey)
|
||||
return CycleBases();
|
||||
|
||||
if (!World.Selection.Actors.Any())
|
||||
return false;
|
||||
|
||||
if (e.KeyName == AttackMoveKey)
|
||||
return PerformAttackMove();
|
||||
|
||||
if (e.KeyName == StopKey)
|
||||
return PerformStop();
|
||||
|
||||
if (e.KeyName == ScatterKey)
|
||||
return PerformScatter();
|
||||
|
||||
if (e.KeyName == DeployKey)
|
||||
return PerformDeploy();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// todo: take ALL this garbage and route it through the OrderTargeter stuff.
|
||||
|
||||
bool PerformAttackMove()
|
||||
{
|
||||
World.OrderGenerator = new GenericSelectTarget(World.Selection.Actors, "AttackMove",
|
||||
"attackmove", MouseButton.Right);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PerformKeyboardOrderOnSelection(Func<Actor, Order> f)
|
||||
{
|
||||
var orders = World.Selection.Actors.Select(f).ToArray();
|
||||
foreach (var o in orders) World.IssueOrder(o);
|
||||
World.PlayVoiceForOrders(orders);
|
||||
}
|
||||
|
||||
bool PerformStop()
|
||||
{
|
||||
PerformKeyboardOrderOnSelection(a => new Order("Stop", a, false));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PerformScatter()
|
||||
{
|
||||
PerformKeyboardOrderOnSelection(a => new Order("Scatter", a, false));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PerformDeploy()
|
||||
{
|
||||
/* hack: two orders here -- DeployTransform and Unload. */
|
||||
PerformKeyboardOrderOnSelection(a => new Order("DeployTransform", a, false));
|
||||
PerformKeyboardOrderOnSelection(a => new Order("Unload", a, false));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CycleBases()
|
||||
{
|
||||
var bases = World.ActorsWithTrait<BaseBuilding>()
|
||||
.Where( a => a.Actor.Owner == World.LocalPlayer ).ToArray();
|
||||
if (!bases.Any()) return true;
|
||||
|
||||
var next = bases
|
||||
.Select(b => b.Actor)
|
||||
.SkipWhile(b => !World.Selection.Actors.Contains(b))
|
||||
.Skip(1)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (next == null)
|
||||
next = bases.Select(b => b.Actor).First();
|
||||
|
||||
World.Selection.Combine(World, new Actor[] { next }, false, true);
|
||||
Game.viewport.Center(World.Selection.Actors);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Orders;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
namespace OpenRA.Mods.RA.Widgets
|
||||
{
|
||||
public class WorldCommandWidget : Widget
|
||||
{
|
||||
public World World { get { return OrderManager.world; } }
|
||||
|
||||
public string AttackMoveKey = "a";
|
||||
public string StopKey = "s";
|
||||
public string ScatterKey = "x";
|
||||
public string DeployKey = "f";
|
||||
public string BaseCycleKey = "backspace";
|
||||
public readonly OrderManager OrderManager;
|
||||
|
||||
[ObjectCreator.UseCtor]
|
||||
public WorldCommandWidget([ObjectCreator.Param] OrderManager orderManager )
|
||||
{
|
||||
OrderManager = orderManager;
|
||||
}
|
||||
|
||||
public override void DrawInner() { }
|
||||
|
||||
public override string GetCursor(int2 pos) { return null; }
|
||||
|
||||
public override bool HandleKeyPressInner(KeyInput e)
|
||||
{
|
||||
if (World == null) return false;
|
||||
if (World.LocalPlayer == null) return false;
|
||||
|
||||
return ProcessInput(e);
|
||||
}
|
||||
|
||||
bool ProcessInput(KeyInput e)
|
||||
{
|
||||
if (e.Modifiers == Modifiers.None && e.Event == KeyInputEvent.Down)
|
||||
{
|
||||
if (e.KeyName == BaseCycleKey)
|
||||
return CycleBases();
|
||||
|
||||
if (!World.Selection.Actors.Any())
|
||||
return false;
|
||||
|
||||
if (e.KeyName == AttackMoveKey)
|
||||
return PerformAttackMove();
|
||||
|
||||
if (e.KeyName == StopKey)
|
||||
return PerformStop();
|
||||
|
||||
if (e.KeyName == ScatterKey)
|
||||
return PerformScatter();
|
||||
|
||||
if (e.KeyName == DeployKey)
|
||||
return PerformDeploy();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// todo: take ALL this garbage and route it through the OrderTargeter stuff.
|
||||
|
||||
bool PerformAttackMove()
|
||||
{
|
||||
World.OrderGenerator = new GenericSelectTarget(World.Selection.Actors, "AttackMove",
|
||||
"attackmove", MouseButton.Right);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PerformKeyboardOrderOnSelection(Func<Actor, Order> f)
|
||||
{
|
||||
var orders = World.Selection.Actors.Select(f).ToArray();
|
||||
foreach (var o in orders) World.IssueOrder(o);
|
||||
World.PlayVoiceForOrders(orders);
|
||||
}
|
||||
|
||||
bool PerformStop()
|
||||
{
|
||||
PerformKeyboardOrderOnSelection(a => new Order("Stop", a, false));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PerformScatter()
|
||||
{
|
||||
PerformKeyboardOrderOnSelection(a => new Order("Scatter", a, false));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PerformDeploy()
|
||||
{
|
||||
/* hack: two orders here -- DeployTransform and Unload. */
|
||||
PerformKeyboardOrderOnSelection(a => new Order("DeployTransform", a, false));
|
||||
PerformKeyboardOrderOnSelection(a => new Order("Unload", a, false));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CycleBases()
|
||||
{
|
||||
var bases = World.ActorsWithTrait<BaseBuilding>()
|
||||
.Where( a => a.Actor.Owner == World.LocalPlayer ).ToArray();
|
||||
if (!bases.Any()) return true;
|
||||
|
||||
var next = bases
|
||||
.Select(b => b.Actor)
|
||||
.SkipWhile(b => !World.Selection.Actors.Contains(b))
|
||||
.Skip(1)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (next == null)
|
||||
next = bases.Select(b => b.Actor).First();
|
||||
|
||||
World.Selection.Combine(World, new Actor[] { next }, false, true);
|
||||
Game.viewport.Center(World.Selection.Actors);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user