Added RenameOnDeath update rule
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@@ -133,7 +133,7 @@ STNK.Husk:
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IntoActor: stnk
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RenderSprites:
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Image: stnk.destroyed
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeStealthTank
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EmptyWeapon: UnitExplodeStealthTank
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