Added RenameOnDeath update rule

This commit is contained in:
Gustas
2024-09-19 15:23:41 +03:00
committed by abcdefg30
parent 9c60ac23a3
commit b0899d0ee4
33 changed files with 194 additions and 161 deletions

View File

@@ -312,7 +312,7 @@
RequiresForceFire: true
WithColoredOverlay@husk:
Color: 00000060
Explodes:
FireWarheadsOnDeath:
Weapon: UnitExplodeMed
EmptyWeapon: UnitExplodeMed
CaptureManager:
@@ -497,7 +497,7 @@
SoundOnDamageTransition:
DamagedSounds: EXPLSML1.WAV
DestroyedSounds: EXPLHG1.WAV
Explodes:
FireWarheadsOnDeath:
Type: Footprint
Weapon: BuildingExplode
EmptyWeapon: BuildingExplode
@@ -526,7 +526,7 @@
Notification: StructureSold
Guardable:
Range: 3c0
ThrowsShrapnel:
FireProjectilesOnDeath:
Weapons: Debris, Debris2, Debris3, Debris4
Pieces: 2, 5
Range: 1c512, 4c0
@@ -569,7 +569,7 @@
RequiresCondition: !build-incomplete
LineBuildNode:
Types: turret
ThrowsShrapnel:
FireProjectilesOnDeath:
Weapons: Debris, Debris3
Pieces: 2, 2
Range: 2c0, 4c0
@@ -713,7 +713,7 @@
Owner: Neutral
HitShape:
UseTargetableCellsOffsets: true
Explodes:
FireWarheadsOnDeath:
Type: CenterPosition
Weapon: cliffExplode
EmptyWeapon: cliffExplode