Added RenameOnDeath update rule
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@@ -295,7 +295,7 @@
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FallRate: 26
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KilledOnImpassableTerrain: true
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ParachutingCondition: parachute
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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WithFacingSpriteBody:
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@@ -531,7 +531,7 @@
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GpsDot:
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String: Ship
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WithDamageOverlay:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeShip
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EmptyWeapon: UnitExplodeShip
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Guard:
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@@ -633,7 +633,7 @@
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Categories: Aircraft
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SpawnActorOnDeath:
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RequiresCondition: airborne
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplode
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RequiresCondition: !airborne
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CaptureManager:
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@@ -698,7 +698,7 @@
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DamagedSounds: kaboom1.aud
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DestroyedSounds: kaboom22.aud
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WithSpriteBody:
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Explodes:
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FireWarheadsOnDeath:
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Type: Footprint
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Weapon: BuildingExplode
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EmptyWeapon: BuildingExplode
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@@ -778,7 +778,7 @@
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-GivesBuildableArea:
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-AcceptsDeliveredCash:
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RenderRangeCircle:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: SmallBuildingExplode
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EmptyWeapon: SmallBuildingExplode
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MapEditorData:
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@@ -857,7 +857,7 @@
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AreaTypes: fake
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Health:
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HP: 10000
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Explodes:
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FireWarheadsOnDeath:
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Weapon: Demolish
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DamageThreshold: 70
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RevealsShroud:
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@@ -889,7 +889,7 @@
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-Selectable:
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Health:
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HP: 1000
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplode
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Tooltip:
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Name: meta-ammobox-name
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@@ -909,17 +909,17 @@
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MapEditorData:
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ExcludeTilesets: INTERIOR
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Categories: Civilian building
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Explodes:
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FireWarheadsOnDeath:
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Weapon: SmallBuildingExplode
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Explodes@CIVPANIC:
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FireWarheadsOnDeath@CIVPANIC:
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Weapon: CivPanicExplosion
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^CivField:
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Inherits: ^CivBuilding
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-HitShape:
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-Health:
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-Explodes:
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-Explodes@CIVPANIC:
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-FireWarheadsOnDeath:
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-FireWarheadsOnDeath@CIVPANIC:
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-Selectable:
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-ScriptTriggers:
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Tooltip:
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