Added RenameOnDeath update rule

This commit is contained in:
Gustas
2024-09-19 15:23:41 +03:00
committed by abcdefg30
parent 9c60ac23a3
commit b0899d0ee4
33 changed files with 194 additions and 161 deletions

View File

@@ -41,7 +41,7 @@ V2RL:
RequiresCondition: reloading
Sequence: empty-idle
Name: reloading
Explodes:
FireWarheadsOnDeath:
Weapon: V2Explode
ProducibleWithLevel:
Prerequisites: vehicles.upgraded
@@ -294,7 +294,7 @@ ARTY:
ForceFireIgnoresActors: True
FacingTolerance: 0
WithMuzzleOverlay:
Explodes:
FireWarheadsOnDeath:
Weapon: ArtilleryExplode
EmptyWeapon: UnitExplodeSmall
LoadedChance: 75
@@ -353,7 +353,7 @@ HARV:
Delay: 25
StartIfBelow: 50
DamageCooldown: 500
Explodes:
FireWarheadsOnDeath:
RequiresCondition: !no-ore
Weapon: OreExplosion
WithHarvesterSpriteBody:
@@ -541,7 +541,7 @@ MNLY:
Range: 5c0
DetectionTypes: Mine
RenderDetectionCircle:
Explodes:
FireWarheadsOnDeath:
Weapon: ATMine
RenderSprites:
Image: MNLY
@@ -767,7 +767,7 @@ DTRK:
Speed: 67
RevealsShroud:
Range: 4c0
Explodes:
FireWarheadsOnDeath:
Weapon: MiniNuke
EmptyWeapon: MiniNuke
DamageSource: Killer