Added ^Tank default, adjusted movement penalties on terrain types.
This commit is contained in:
@@ -221,6 +221,55 @@
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Weapon: UnitExplodeSmall
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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^Tank:
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AppearsOnRadar:
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Mobile:
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Crushes: wall, crate
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TerrainSpeeds:
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Clear: 90
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Rough: 70
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Road: 100
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Beach: 80
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Tiberium: 80
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BlueTiberium: 80
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ROT: 5
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SelectionDecorations:
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Palette: pips
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Selectable:
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Voice: Vehicle
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TargetableUnit:
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TargetTypes: Ground
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Repairable:
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RepairBuildings: gadept
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Passenger:
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CargoType: Vehicle
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AttackMove:
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HiddenUnderFog:
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GainsExperience:
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ChevronPalette: ra
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CostThreshold: 5, 10
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FirepowerModifier: 1.2, 1.5
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ArmorModifier: 1.2, 1.5
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SpeedModifier: 1.2, 1.5
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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ProximityCaptor:
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Types: Vehicle
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GivesBounty:
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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Guard:
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Guardable:
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BodyOrientation:
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CameraPitch: 90
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Huntable:
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LuaScriptEvents:
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ScriptTriggers:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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^Helicopter:
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^Helicopter:
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AppearsOnRadar:
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: yes
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@@ -88,6 +88,14 @@ HARV:
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SearchFromOrderRadius: 12
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SearchFromOrderRadius: 12
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Mobile:
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Mobile:
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Speed: 71
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Speed: 71
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Crushes: wall, crate
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TerrainSpeeds:
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Clear: 90
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Rough: 70
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Road: 100
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Beach: 70
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Tiberium: 80
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BlueTiberium: 80
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Health:
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Health:
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HP: 1000
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HP: 1000
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SelfHealing:
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SelfHealing:
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@@ -119,6 +127,13 @@ HVR:
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Hothey: v
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Hothey: v
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Mobile:
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Mobile:
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Speed: 99
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Speed: 99
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TerrainSpeeds:
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Clear: 100
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Rough: 100
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Road: 100
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Beach: 100
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Tiberium: 100
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BlueTiberium: 100
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Health:
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Health:
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HP: 230
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HP: 230
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Armor:
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Armor:
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@@ -139,7 +154,7 @@ HVR:
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WithVoxelTurret:
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WithVoxelTurret:
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4TNK:
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4TNK:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 1700
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Cost: 1700
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Tooltip:
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Tooltip:
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@@ -268,7 +283,7 @@ ICBM:
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NoTransformSounds:
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NoTransformSounds:
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REPAIR:
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REPAIR:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Buildable:
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Buildable:
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Queue: Vehicle
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Queue: Vehicle
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BuildPaletteOrder: 70
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BuildPaletteOrder: 70
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@@ -296,7 +311,7 @@ REPAIR:
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WithVoxelBody:
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WithVoxelBody:
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ART2:
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ART2:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 975
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Cost: 975
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Tooltip:
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Tooltip:
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@@ -485,7 +500,7 @@ WINI:
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WithVoxelBody:
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WithVoxelBody:
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MMCH:
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MMCH:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 800
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Cost: 800
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Tooltip:
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Tooltip:
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@@ -521,7 +536,7 @@ MMCH:
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AutoTarget:
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AutoTarget:
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HMEC:
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HMEC:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 3000
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Cost: 3000
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Tooltip:
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Tooltip:
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@@ -554,7 +569,7 @@ HMEC:
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WithVoxelWalkerBody:
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WithVoxelWalkerBody:
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SMECH:
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SMECH:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 500
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Cost: 500
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Tooltip:
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Tooltip:
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@@ -647,7 +662,7 @@ BGGY:
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WithMuzzleFlash:
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WithMuzzleFlash:
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SAPC:
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SAPC:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 800
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Cost: 800
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Tooltip:
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Tooltip:
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@@ -676,7 +691,7 @@ SAPC:
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WithVoxelBody:
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WithVoxelBody:
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SUBTANK:
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SUBTANK:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 750
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Cost: 750
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Tooltip:
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Tooltip:
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@@ -705,7 +720,7 @@ SUBTANK:
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WithVoxelBody:
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WithVoxelBody:
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SONIC:
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SONIC:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 1300
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Cost: 1300
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Tooltip:
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Tooltip:
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@@ -737,7 +752,7 @@ SONIC:
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WithVoxelTurret:
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WithVoxelTurret:
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TTNK:
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TTNK:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 800
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Cost: 800
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Tooltip:
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Tooltip:
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@@ -767,7 +782,7 @@ TTNK:
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NoTransformSounds:
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NoTransformSounds:
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STNK:
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STNK:
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Inherits: ^Vehicle
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Inherits: ^Tank
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Valued:
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Valued:
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Cost: 1100
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Cost: 1100
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Tooltip:
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Tooltip:
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