Added ^Tank default, adjusted movement penalties on terrain types.

This commit is contained in:
reaperrr
2014-07-09 20:10:22 +02:00
parent 1600b30fde
commit b09a301bb3
2 changed files with 75 additions and 11 deletions

View File

@@ -221,6 +221,55 @@
Weapon: UnitExplodeSmall Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall
^Tank:
AppearsOnRadar:
Mobile:
Crushes: wall, crate
TerrainSpeeds:
Clear: 90
Rough: 70
Road: 100
Beach: 80
Tiberium: 80
BlueTiberium: 80
ROT: 5
SelectionDecorations:
Palette: pips
Selectable:
Voice: Vehicle
TargetableUnit:
TargetTypes: Ground
Repairable:
RepairBuildings: gadept
Passenger:
CargoType: Vehicle
AttackMove:
HiddenUnderFog:
GainsExperience:
ChevronPalette: ra
CostThreshold: 5, 10
FirepowerModifier: 1.2, 1.5
ArmorModifier: 1.2, 1.5
SpeedModifier: 1.2, 1.5
GivesExperience:
DrawLineToTarget:
ActorLostNotification:
ProximityCaptor:
Types: Vehicle
GivesBounty:
UpdatesPlayerStatistics:
CombatDebugOverlay:
Guard:
Guardable:
BodyOrientation:
CameraPitch: 90
Huntable:
LuaScriptEvents:
ScriptTriggers:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
^Helicopter: ^Helicopter:
AppearsOnRadar: AppearsOnRadar:
UseLocation: yes UseLocation: yes

View File

@@ -88,6 +88,14 @@ HARV:
SearchFromOrderRadius: 12 SearchFromOrderRadius: 12
Mobile: Mobile:
Speed: 71 Speed: 71
Crushes: wall, crate
TerrainSpeeds:
Clear: 90
Rough: 70
Road: 100
Beach: 70
Tiberium: 80
BlueTiberium: 80
Health: Health:
HP: 1000 HP: 1000
SelfHealing: SelfHealing:
@@ -119,6 +127,13 @@ HVR:
Hothey: v Hothey: v
Mobile: Mobile:
Speed: 99 Speed: 99
TerrainSpeeds:
Clear: 100
Rough: 100
Road: 100
Beach: 100
Tiberium: 100
BlueTiberium: 100
Health: Health:
HP: 230 HP: 230
Armor: Armor:
@@ -139,7 +154,7 @@ HVR:
WithVoxelTurret: WithVoxelTurret:
4TNK: 4TNK:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 1700 Cost: 1700
Tooltip: Tooltip:
@@ -268,7 +283,7 @@ ICBM:
NoTransformSounds: NoTransformSounds:
REPAIR: REPAIR:
Inherits: ^Vehicle Inherits: ^Tank
Buildable: Buildable:
Queue: Vehicle Queue: Vehicle
BuildPaletteOrder: 70 BuildPaletteOrder: 70
@@ -296,7 +311,7 @@ REPAIR:
WithVoxelBody: WithVoxelBody:
ART2: ART2:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 975 Cost: 975
Tooltip: Tooltip:
@@ -485,7 +500,7 @@ WINI:
WithVoxelBody: WithVoxelBody:
MMCH: MMCH:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 800 Cost: 800
Tooltip: Tooltip:
@@ -521,7 +536,7 @@ MMCH:
AutoTarget: AutoTarget:
HMEC: HMEC:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 3000 Cost: 3000
Tooltip: Tooltip:
@@ -554,7 +569,7 @@ HMEC:
WithVoxelWalkerBody: WithVoxelWalkerBody:
SMECH: SMECH:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 500 Cost: 500
Tooltip: Tooltip:
@@ -647,7 +662,7 @@ BGGY:
WithMuzzleFlash: WithMuzzleFlash:
SAPC: SAPC:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 800 Cost: 800
Tooltip: Tooltip:
@@ -676,7 +691,7 @@ SAPC:
WithVoxelBody: WithVoxelBody:
SUBTANK: SUBTANK:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 750 Cost: 750
Tooltip: Tooltip:
@@ -705,7 +720,7 @@ SUBTANK:
WithVoxelBody: WithVoxelBody:
SONIC: SONIC:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 1300 Cost: 1300
Tooltip: Tooltip:
@@ -737,7 +752,7 @@ SONIC:
WithVoxelTurret: WithVoxelTurret:
TTNK: TTNK:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 800 Cost: 800
Tooltip: Tooltip:
@@ -767,7 +782,7 @@ TTNK:
NoTransformSounds: NoTransformSounds:
STNK: STNK:
Inherits: ^Vehicle Inherits: ^Tank
Valued: Valued:
Cost: 1100 Cost: 1100
Tooltip: Tooltip: