Merge pull request #13053 from MustaphaTR/ts-build-palette-orders
TS - Reorder the Cameos
This commit is contained in:
@@ -2,7 +2,7 @@ NAPOWR:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 0
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BuildPaletteOrder: 20
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Prerequisites: ~structures.nod, ~techlevel.low
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Description: Provides power for other structures.
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Valued:
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@@ -41,7 +41,7 @@ NAAPWR:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 5
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BuildPaletteOrder: 120
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Prerequisites: factory, ~structures.nod, ~techlevel.medium
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Description: Provides twice as much power as\nthe normal Power Plant.
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Valued:
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@@ -80,7 +80,7 @@ NAHAND:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 30
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BuildPaletteOrder: 40
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Prerequisites: anypower, ~structures.nod, ~techlevel.low
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Description: Produces infantry.
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Valued:
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@@ -141,7 +141,7 @@ NAWEAP:
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Prerequisite: factory
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Buildable:
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Queue: Building
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BuildPaletteOrder: 50
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BuildPaletteOrder: 70
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Prerequisites: proc, ~structures.nod, ~techlevel.low
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Description: Produces vehicles.
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Building:
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@@ -197,7 +197,7 @@ NAHPAD:
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Tooltip:
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Name: Helipad
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Buildable:
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BuildPaletteOrder: 60
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BuildPaletteOrder: 140
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Queue: Building
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Prerequisites: naradr, ~structures.nod, ~techlevel.medium
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Description: Produces, rearms and\nrepairs helicopters.
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@@ -298,7 +298,7 @@ NATECH:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 100
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BuildPaletteOrder: 160
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Prerequisites: naweap, naradr, ~structures.nod, ~techlevel.medium
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Description: Provides access to advanced Nod technologies.
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Valued:
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@@ -331,7 +331,7 @@ NATMPL:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 200
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BuildPaletteOrder: 180
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Prerequisites: natech, ~structures.nod, ~techlevel.high
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Description: Provides access to advanced Nod technologies.
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ProvidesPrerequisite@buildingname:
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@@ -368,94 +368,3 @@ NATMPL:
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Produces: HunterSeeker
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Exit@1:
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ExitsDebugOverlay:
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NASTLH:
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Inherits: ^Building
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Valued:
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Cost: 2500
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Tooltip:
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Name: Stealth Generator
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Buildable:
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BuildPaletteOrder: 80
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Prerequisites: proc, natech, ~structures.nod, ~techlevel.high
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Queue: Building
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Description: Generates a cloaking field\nto hide your forces from the enemy.
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Health:
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HP: 600
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 6c0
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MaxHeightDelta: 3
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WithIdleOverlay@pulse:
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Sequence: pulse
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PauseOnLowPower: true
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WithRangeCircle:
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Range: 12c0
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Type: cloakgenerator
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Power:
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Amount: -350
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RequiresPower:
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CanPowerDown:
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PowerupSpeech: EnablePower
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PowerdownSpeech: DisablePower
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IndicatorPalette: mouse
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ProximityExternalCondition:
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Condition: cloakgenerator
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Range: 12c0
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EnableSound: cloak5.aud
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DisableSound: cloak5.aud
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AffectsParent: true
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Selectable:
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Bounds: 106, 48, 8, -6
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SelectionDecorations:
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VisualBounds: 106, 60, 8, -15
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NAWAST:
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Inherits: ^Building
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Valued:
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Cost: 1600
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Tooltip:
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Name: Waste Refinery
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Buildable:
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BuildPaletteOrder: 110
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Prerequisites: namisl, ~structures.nod, ~techlevel.superweapons
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Queue: Building
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BuildLimit: 1
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Description: Processes Veins\ninto useable resources.\nMaximum 1 can be built.
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Building:
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Footprint: =x= xx= =x=
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Dimensions: 3,3
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Selectable:
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Bounds: 100, 60, 5, -5
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Health:
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HP: 400
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RevealsShroud:
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Range: 6c0
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MaxHeightDelta: 3
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TiberianSunRefinery:
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DockAngle: 160
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DockOffset: 2,1
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StoresResources:
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PipColor: Red
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PipCount: 15
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Capacity: 56
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Power:
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Amount: -40
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FreeActor:
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Actor: WEED
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SpawnOffset: 3,1
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Facing: 160
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WithIdleOverlay@GLOW:
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Sequence: idle-glow
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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WithIdleOverlay@BIB:
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Sequence: bib
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 100, 60, 5, -5
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RenderSprites:
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