Merge pull request #13053 from MustaphaTR/ts-build-palette-orders

TS - Reorder the Cameos
This commit is contained in:
reaperrr
2017-04-12 20:38:29 +02:00
committed by GitHub
13 changed files with 152 additions and 152 deletions

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@@ -2,7 +2,7 @@ NAPOWR:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 0
BuildPaletteOrder: 20
Prerequisites: ~structures.nod, ~techlevel.low
Description: Provides power for other structures.
Valued:
@@ -41,7 +41,7 @@ NAAPWR:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 5
BuildPaletteOrder: 120
Prerequisites: factory, ~structures.nod, ~techlevel.medium
Description: Provides twice as much power as\nthe normal Power Plant.
Valued:
@@ -80,7 +80,7 @@ NAHAND:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 30
BuildPaletteOrder: 40
Prerequisites: anypower, ~structures.nod, ~techlevel.low
Description: Produces infantry.
Valued:
@@ -141,7 +141,7 @@ NAWEAP:
Prerequisite: factory
Buildable:
Queue: Building
BuildPaletteOrder: 50
BuildPaletteOrder: 70
Prerequisites: proc, ~structures.nod, ~techlevel.low
Description: Produces vehicles.
Building:
@@ -197,7 +197,7 @@ NAHPAD:
Tooltip:
Name: Helipad
Buildable:
BuildPaletteOrder: 60
BuildPaletteOrder: 140
Queue: Building
Prerequisites: naradr, ~structures.nod, ~techlevel.medium
Description: Produces, rearms and\nrepairs helicopters.
@@ -298,7 +298,7 @@ NATECH:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 100
BuildPaletteOrder: 160
Prerequisites: naweap, naradr, ~structures.nod, ~techlevel.medium
Description: Provides access to advanced Nod technologies.
Valued:
@@ -331,7 +331,7 @@ NATMPL:
Inherits: ^Building
Buildable:
Queue: Building
BuildPaletteOrder: 200
BuildPaletteOrder: 180
Prerequisites: natech, ~structures.nod, ~techlevel.high
Description: Provides access to advanced Nod technologies.
ProvidesPrerequisite@buildingname:
@@ -368,94 +368,3 @@ NATMPL:
Produces: HunterSeeker
Exit@1:
ExitsDebugOverlay:
NASTLH:
Inherits: ^Building
Valued:
Cost: 2500
Tooltip:
Name: Stealth Generator
Buildable:
BuildPaletteOrder: 80
Prerequisites: proc, natech, ~structures.nod, ~techlevel.high
Queue: Building
Description: Generates a cloaking field\nto hide your forces from the enemy.
Building:
Footprint: xxx xxx
Dimensions: 3,2
Health:
HP: 600
Armor:
Type: Wood
RevealsShroud:
Range: 6c0
MaxHeightDelta: 3
WithIdleOverlay@pulse:
Sequence: pulse
PauseOnLowPower: true
WithRangeCircle:
Range: 12c0
Type: cloakgenerator
Power:
Amount: -350
RequiresPower:
CanPowerDown:
PowerupSpeech: EnablePower
PowerdownSpeech: DisablePower
IndicatorPalette: mouse
ProximityExternalCondition:
Condition: cloakgenerator
Range: 12c0
EnableSound: cloak5.aud
DisableSound: cloak5.aud
AffectsParent: true
Selectable:
Bounds: 106, 48, 8, -6
SelectionDecorations:
VisualBounds: 106, 60, 8, -15
NAWAST:
Inherits: ^Building
Valued:
Cost: 1600
Tooltip:
Name: Waste Refinery
Buildable:
BuildPaletteOrder: 110
Prerequisites: namisl, ~structures.nod, ~techlevel.superweapons
Queue: Building
BuildLimit: 1
Description: Processes Veins\ninto useable resources.\nMaximum 1 can be built.
Building:
Footprint: =x= xx= =x=
Dimensions: 3,3
Selectable:
Bounds: 100, 60, 5, -5
Health:
HP: 400
RevealsShroud:
Range: 6c0
MaxHeightDelta: 3
TiberianSunRefinery:
DockAngle: 160
DockOffset: 2,1
StoresResources:
PipColor: Red
PipCount: 15
Capacity: 56
Power:
Amount: -40
FreeActor:
Actor: WEED
SpawnOffset: 3,1
Facing: 160
WithIdleOverlay@GLOW:
Sequence: idle-glow
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
WithIdleOverlay@BIB:
Sequence: bib
ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 100, 60, 5, -5
RenderSprites: