Adjust air strike so it kills turret

The recent armor change for turrets made airstrike no longer killed it. 

Made Napalm do more damage to Heavy (and light); made Vulcan do less damage to Heavy so that airstrikes don't do too much damage to advanced towers, obelisks and SAM sites.
This commit is contained in:
psydev
2014-04-26 10:03:45 -07:00
parent db544a6ca9
commit b0dcdf81a4

View File

@@ -753,7 +753,7 @@ Vulcan:
None: 100%
Wood: 25%
Light: 100%
Heavy: 75%
Heavy: 35%
InfDeath: 2
Explosion: piffs
@@ -770,8 +770,8 @@ Napalm:
Versus:
None: 100%
Wood: 100%
Light: 75%
Heavy: 25%
Light: 100%
Heavy: 80%
InfDeath: 5
Explosion: med_napalm
WaterExplosion: med_napalm