Added sub-pixel position/vector types.
Updated Sync code to handle new sub-pixel types.
This commit is contained in:
@@ -78,6 +78,8 @@
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<Compile Include="ActorInitializer.cs" />
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<Compile Include="ActorInitializer.cs" />
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<Compile Include="ActorMap.cs" />
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<Compile Include="ActorMap.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="ActorReference.cs" />
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<Compile Include="PSubVec.cs" />
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<Compile Include="PSubPos.cs" />
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<Compile Include="PVecInt.cs" />
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<Compile Include="PVecInt.cs" />
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<Compile Include="PVecFloat.cs" />
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<Compile Include="PVecFloat.cs" />
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<Compile Include="PPos.cs" />
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<Compile Include="PPos.cs" />
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@@ -47,6 +47,7 @@ namespace OpenRA
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public float2 ToFloat2() { return new float2(X, Y); }
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public float2 ToFloat2() { return new float2(X, Y); }
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public int2 ToInt2() { return new int2(X, Y); }
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public int2 ToInt2() { return new int2(X, Y); }
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public CPos ToCPos() { return new CPos((int)(1f / Game.CellSize * X), (int)(1f / Game.CellSize * Y)); }
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public CPos ToCPos() { return new CPos((int)(1f / Game.CellSize * X), (int)(1f / Game.CellSize * Y)); }
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public PSubPos ToPSubPos() { return new PSubPos(X * PSubPos.PerPx, Y * PSubPos.PerPx); }
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public PPos Clamp(Rectangle r)
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public PPos Clamp(Rectangle r)
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{
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{
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73
OpenRA.Game/PSubPos.cs
Normal file
73
OpenRA.Game/PSubPos.cs
Normal file
@@ -0,0 +1,73 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Drawing;
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namespace OpenRA
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{
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/// <summary>
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/// Sub-pixel coordinate position in the world (very fine).
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/// </summary>
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public struct PSubPos
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{
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public readonly int X, Y;
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public PSubPos(int x, int y) { X = x; Y = y; }
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public const int PerPx = 1024;
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public static readonly PSubPos Zero = new PSubPos(0, 0);
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public static explicit operator PSubPos(int2 a) { return new PSubPos(a.X, a.Y); }
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public static explicit operator PSubVec(PSubPos a) { return new PSubVec(a.X, a.Y); }
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public static explicit operator PVecFloat(PSubPos a) { return new PVecFloat(a.X, a.Y); }
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public static PSubPos operator +(PSubPos a, PSubVec b) { return new PSubPos(a.X + b.X, a.Y + b.Y); }
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public static PSubVec operator -(PSubPos a, PSubPos b) { return new PSubVec(a.X - b.X, a.Y - b.Y); }
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public static PSubPos operator -(PSubPos a, PSubVec b) { return new PSubPos(a.X - b.X, a.Y - b.Y); }
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public static bool operator ==(PSubPos me, PSubPos other) { return (me.X == other.X && me.Y == other.Y); }
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public static bool operator !=(PSubPos me, PSubPos other) { return !(me == other); }
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public static PSubPos Max(PSubPos a, PSubPos b) { return new PSubPos(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
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public static PSubPos Min(PSubPos a, PSubPos b) { return new PSubPos(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
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public static PSubPos Lerp(PSubPos a, PSubPos b, int mul, int div)
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{
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return a + ((PSubVec)(b - a) * mul / div);
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}
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public float2 ToFloat2() { return new float2(X, Y); }
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public int2 ToInt2() { return new int2(X, Y); }
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public PPos ToPPos() { return new PPos(X / PerPx, Y / PerPx); }
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public CPos ToCPos() { return ToPPos().ToCPos(); }
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public PSubPos Clamp(Rectangle r)
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{
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return new PSubPos(Math.Min(r.Right, Math.Max(X, r.Left)),
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Math.Min(r.Bottom, Math.Max(Y, r.Top)));
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}
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public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
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public override bool Equals(object obj)
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{
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if (obj == null)
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return false;
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PSubPos o = (PSubPos)obj;
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return o == this;
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}
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public override string ToString() { return "{0},{1}".F(X, Y); }
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}
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}
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103
OpenRA.Game/PSubVec.cs
Normal file
103
OpenRA.Game/PSubVec.cs
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@@ -0,0 +1,103 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Drawing;
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namespace OpenRA
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{
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/// <summary>
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/// Sub-pixel coordinate vector (very fine)
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/// </summary>
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public struct PSubVec
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{
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public readonly int X, Y;
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public PSubVec(int x, int y) { X = x; Y = y; }
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public PSubVec(Size p) { X = p.Width; Y = p.Height; }
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public static readonly PSubVec Zero = new PSubVec(0, 0);
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public static PSubVec OneCell { get { return new PSubVec(Game.CellSize, Game.CellSize); } }
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public static explicit operator PSubVec(int2 a) { return new PSubVec(a.X, a.Y); }
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public static explicit operator PSubVec(float2 a) { return new PSubVec((int)a.X, (int)a.Y); }
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public static PSubVec FromRadius(int r) { return new PSubVec(r, r); }
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public static PSubVec operator +(PSubVec a, PSubVec b) { return new PSubVec(a.X + b.X, a.Y + b.Y); }
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public static PSubVec operator -(PSubVec a, PSubVec b) { return new PSubVec(a.X - b.X, a.Y - b.Y); }
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public static PSubVec operator *(int a, PSubVec b) { return new PSubVec(a * b.X, a * b.Y); }
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public static PSubVec operator *(PSubVec b, int a) { return new PSubVec(a * b.X, a * b.Y); }
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public static PSubVec operator /(PSubVec a, int b) { return new PSubVec(a.X / b, a.Y / b); }
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public static PSubVec operator -(PSubVec a) { return new PSubVec(-a.X, -a.Y); }
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public static bool operator ==(PSubVec me, PSubVec other) { return (me.X == other.X && me.Y == other.Y); }
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public static bool operator !=(PSubVec me, PSubVec other) { return !(me == other); }
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public static PSubVec Max(PSubVec a, PSubVec b) { return new PSubVec(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
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public static PSubVec Min(PSubVec a, PSubVec b) { return new PSubVec(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
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public static int Dot(PSubVec a, PSubVec b) { return a.X * b.X + a.Y * b.Y; }
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public PSubVec Sign() { return new PSubVec(Math.Sign(X), Math.Sign(Y)); }
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public PSubVec Abs() { return new PSubVec(Math.Abs(X), Math.Abs(Y)); }
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public int LengthSquared { get { return X * X + Y * Y; } }
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public int Length { get { return (int)Math.Sqrt(LengthSquared); } }
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public float2 ToFloat2() { return new float2(X, Y); }
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public int2 ToInt2() { return new int2(X, Y); }
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public PVecInt ToPVecInt() { return new PVecInt(X / PSubPos.PerPx, Y / PSubPos.PerPx); }
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public PSubVec Clamp(Rectangle r)
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{
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return new PSubVec(
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Math.Min(r.Right, Math.Max(X, r.Left)),
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Math.Min(r.Bottom, Math.Max(Y, r.Top))
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);
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}
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public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
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public override bool Equals(object obj)
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{
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if (obj == null)
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return false;
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PSubVec o = (PSubVec)obj;
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return o == this;
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}
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public override string ToString() { return "{0},{1}".F(X, Y); }
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}
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public static class PSubVecExtensions
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{
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/// <summary>
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/// Scales the float2 vector up to a subpixel vector.
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/// </summary>
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/// <param name="vec"></param>
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/// <returns></returns>
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public static PSubVec ToPSubVec(this float2 vec)
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{
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return new PSubVec((int)(vec.X * PSubPos.PerPx), (int)(vec.Y * PSubPos.PerPx));
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}
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public static PSubVec ToPSubVec(this PVecInt vec)
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{
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return new PSubVec((vec.X * PSubPos.PerPx), (vec.Y * PSubPos.PerPx));
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}
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public static PSubVec ToPSubVec(this PVecFloat vec)
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{
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return new PSubVec((int)(vec.X * PSubPos.PerPx), (int)(vec.Y * PSubPos.PerPx));
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}
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}
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}
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@@ -54,6 +54,7 @@ namespace OpenRA
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public float2 ToFloat2() { return new float2(X, Y); }
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public float2 ToFloat2() { return new float2(X, Y); }
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public int2 ToInt2() { return new int2(X, Y); }
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public int2 ToInt2() { return new int2(X, Y); }
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public CVec ToCVec() { return new CVec(X / Game.CellSize, Y / Game.CellSize); }
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public PVecInt Clamp(Rectangle r)
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public PVecInt Clamp(Rectangle r)
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{
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{
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@@ -70,6 +70,16 @@ namespace OpenRA
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il.EmitCall(OpCodes.Call, ((Func<PVecInt, int>)hash_PVecInt).Method, null);
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il.EmitCall(OpCodes.Call, ((Func<PVecInt, int>)hash_PVecInt).Method, null);
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il.Emit(OpCodes.Xor);
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il.Emit(OpCodes.Xor);
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}
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}
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else if (type == typeof(PSubPos))
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{
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il.EmitCall(OpCodes.Call, ((Func<PSubPos, int>)hash_PSubPos).Method, null);
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il.Emit(OpCodes.Xor);
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}
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else if (type == typeof(PSubVec))
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{
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il.EmitCall(OpCodes.Call, ((Func<PSubVec, int>)hash_PSubVec).Method, null);
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il.Emit(OpCodes.Xor);
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}
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else if (type == typeof(TypeDictionary))
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else if (type == typeof(TypeDictionary))
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{
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{
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il.EmitCall(OpCodes.Call, ((Func<TypeDictionary, int>)hash_tdict).Method, null);
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il.EmitCall(OpCodes.Call, ((Func<TypeDictionary, int>)hash_tdict).Method, null);
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@@ -150,6 +160,16 @@ namespace OpenRA
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return ( ( i2.X * 5) ^ ( i2.Y * 3 ) ) / 4;
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return ( ( i2.X * 5) ^ ( i2.Y * 3 ) ) / 4;
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}
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}
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public static int hash_PSubPos(PSubPos i2)
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{
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return ((i2.X * 5) ^ (i2.Y * 3)) / 4;
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}
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public static int hash_PSubVec(PSubVec i2)
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{
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return ((i2.X * 5) ^ (i2.Y * 3)) / 4;
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}
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public static int hash_tdict( TypeDictionary d )
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public static int hash_tdict( TypeDictionary d )
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{
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{
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int ret = 0;
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int ret = 0;
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@@ -219,264 +219,264 @@ namespace OpenRA.Traits
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};
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};
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public static readonly int2[] SubPxVector =
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public static readonly PSubVec[] SubPxVector =
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{
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{
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new int2( 0, 1024 ),
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new PSubVec( 0, 1024 ),
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new int2( 25, 1023 ),
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new PSubVec( 25, 1023 ),
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new int2( 50, 1022 ),
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new PSubVec( 50, 1022 ),
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new int2( 75, 1021 ),
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new PSubVec( 75, 1021 ),
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new int2( 100, 1019 ),
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new PSubVec( 100, 1019 ),
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new int2( 125, 1016 ),
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new PSubVec( 125, 1016 ),
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new int2( 150, 1012 ),
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new PSubVec( 150, 1012 ),
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new int2( 175, 1008 ),
|
new PSubVec( 175, 1008 ),
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new int2( 199, 1004 ),
|
new PSubVec( 199, 1004 ),
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new int2( 224, 999 ),
|
new PSubVec( 224, 999 ),
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new int2( 248, 993 ),
|
new PSubVec( 248, 993 ),
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new int2( 273, 986 ),
|
new PSubVec( 273, 986 ),
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new int2( 297, 979 ),
|
new PSubVec( 297, 979 ),
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new int2( 321, 972 ),
|
new PSubVec( 321, 972 ),
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new int2( 344, 964 ),
|
new PSubVec( 344, 964 ),
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new int2( 368, 955 ),
|
new PSubVec( 368, 955 ),
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new int2( 391, 946 ),
|
new PSubVec( 391, 946 ),
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||||||
new int2( 414, 936 ),
|
new PSubVec( 414, 936 ),
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new int2( 437, 925 ),
|
new PSubVec( 437, 925 ),
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new int2( 460, 914 ),
|
new PSubVec( 460, 914 ),
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||||||
new int2( 482, 903 ),
|
new PSubVec( 482, 903 ),
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||||||
new int2( 504, 890 ),
|
new PSubVec( 504, 890 ),
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||||||
new int2( 526, 878 ),
|
new PSubVec( 526, 878 ),
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||||||
new int2( 547, 865 ),
|
new PSubVec( 547, 865 ),
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||||||
new int2( 568, 851 ),
|
new PSubVec( 568, 851 ),
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||||||
new int2( 589, 837 ),
|
new PSubVec( 589, 837 ),
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new int2( 609, 822 ),
|
new PSubVec( 609, 822 ),
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||||||
new int2( 629, 807 ),
|
new PSubVec( 629, 807 ),
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||||||
new int2( 649, 791 ),
|
new PSubVec( 649, 791 ),
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||||||
new int2( 668, 775 ),
|
new PSubVec( 668, 775 ),
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||||||
new int2( 687, 758 ),
|
new PSubVec( 687, 758 ),
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||||||
new int2( 706, 741 ),
|
new PSubVec( 706, 741 ),
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||||||
new int2( 724, 724 ),
|
new PSubVec( 724, 724 ),
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||||||
new int2( 741, 706 ),
|
new PSubVec( 741, 706 ),
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||||||
new int2( 758, 687 ),
|
new PSubVec( 758, 687 ),
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new int2( 775, 668 ),
|
new PSubVec( 775, 668 ),
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||||||
new int2( 791, 649 ),
|
new PSubVec( 791, 649 ),
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new int2( 807, 629 ),
|
new PSubVec( 807, 629 ),
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new int2( 822, 609 ),
|
new PSubVec( 822, 609 ),
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||||||
new int2( 837, 589 ),
|
new PSubVec( 837, 589 ),
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new int2( 851, 568 ),
|
new PSubVec( 851, 568 ),
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||||||
new int2( 865, 547 ),
|
new PSubVec( 865, 547 ),
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||||||
new int2( 878, 526 ),
|
new PSubVec( 878, 526 ),
|
||||||
new int2( 890, 504 ),
|
new PSubVec( 890, 504 ),
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||||||
new int2( 903, 482 ),
|
new PSubVec( 903, 482 ),
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||||||
new int2( 914, 460 ),
|
new PSubVec( 914, 460 ),
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||||||
new int2( 925, 437 ),
|
new PSubVec( 925, 437 ),
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||||||
new int2( 936, 414 ),
|
new PSubVec( 936, 414 ),
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||||||
new int2( 946, 391 ),
|
new PSubVec( 946, 391 ),
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||||||
new int2( 955, 368 ),
|
new PSubVec( 955, 368 ),
|
||||||
new int2( 964, 344 ),
|
new PSubVec( 964, 344 ),
|
||||||
new int2( 972, 321 ),
|
new PSubVec( 972, 321 ),
|
||||||
new int2( 979, 297 ),
|
new PSubVec( 979, 297 ),
|
||||||
new int2( 986, 273 ),
|
new PSubVec( 986, 273 ),
|
||||||
new int2( 993, 248 ),
|
new PSubVec( 993, 248 ),
|
||||||
new int2( 999, 224 ),
|
new PSubVec( 999, 224 ),
|
||||||
new int2( 1004, 199 ),
|
new PSubVec( 1004, 199 ),
|
||||||
new int2( 1008, 175 ),
|
new PSubVec( 1008, 175 ),
|
||||||
new int2( 1012, 150 ),
|
new PSubVec( 1012, 150 ),
|
||||||
new int2( 1016, 125 ),
|
new PSubVec( 1016, 125 ),
|
||||||
new int2( 1019, 100 ),
|
new PSubVec( 1019, 100 ),
|
||||||
new int2( 1021, 75 ),
|
new PSubVec( 1021, 75 ),
|
||||||
new int2( 1022, 50 ),
|
new PSubVec( 1022, 50 ),
|
||||||
new int2( 1023, 25 ),
|
new PSubVec( 1023, 25 ),
|
||||||
new int2( 1024, 0 ),
|
new PSubVec( 1024, 0 ),
|
||||||
new int2( 1023, -25 ),
|
new PSubVec( 1023, -25 ),
|
||||||
new int2( 1022, -50 ),
|
new PSubVec( 1022, -50 ),
|
||||||
new int2( 1021, -75 ),
|
new PSubVec( 1021, -75 ),
|
||||||
new int2( 1019, -100 ),
|
new PSubVec( 1019, -100 ),
|
||||||
new int2( 1016, -125 ),
|
new PSubVec( 1016, -125 ),
|
||||||
new int2( 1012, -150 ),
|
new PSubVec( 1012, -150 ),
|
||||||
new int2( 1008, -175 ),
|
new PSubVec( 1008, -175 ),
|
||||||
new int2( 1004, -199 ),
|
new PSubVec( 1004, -199 ),
|
||||||
new int2( 999, -224 ),
|
new PSubVec( 999, -224 ),
|
||||||
new int2( 993, -248 ),
|
new PSubVec( 993, -248 ),
|
||||||
new int2( 986, -273 ),
|
new PSubVec( 986, -273 ),
|
||||||
new int2( 979, -297 ),
|
new PSubVec( 979, -297 ),
|
||||||
new int2( 972, -321 ),
|
new PSubVec( 972, -321 ),
|
||||||
new int2( 964, -344 ),
|
new PSubVec( 964, -344 ),
|
||||||
new int2( 955, -368 ),
|
new PSubVec( 955, -368 ),
|
||||||
new int2( 946, -391 ),
|
new PSubVec( 946, -391 ),
|
||||||
new int2( 936, -414 ),
|
new PSubVec( 936, -414 ),
|
||||||
new int2( 925, -437 ),
|
new PSubVec( 925, -437 ),
|
||||||
new int2( 914, -460 ),
|
new PSubVec( 914, -460 ),
|
||||||
new int2( 903, -482 ),
|
new PSubVec( 903, -482 ),
|
||||||
new int2( 890, -504 ),
|
new PSubVec( 890, -504 ),
|
||||||
new int2( 878, -526 ),
|
new PSubVec( 878, -526 ),
|
||||||
new int2( 865, -547 ),
|
new PSubVec( 865, -547 ),
|
||||||
new int2( 851, -568 ),
|
new PSubVec( 851, -568 ),
|
||||||
new int2( 837, -589 ),
|
new PSubVec( 837, -589 ),
|
||||||
new int2( 822, -609 ),
|
new PSubVec( 822, -609 ),
|
||||||
new int2( 807, -629 ),
|
new PSubVec( 807, -629 ),
|
||||||
new int2( 791, -649 ),
|
new PSubVec( 791, -649 ),
|
||||||
new int2( 775, -668 ),
|
new PSubVec( 775, -668 ),
|
||||||
new int2( 758, -687 ),
|
new PSubVec( 758, -687 ),
|
||||||
new int2( 741, -706 ),
|
new PSubVec( 741, -706 ),
|
||||||
new int2( 724, -724 ),
|
new PSubVec( 724, -724 ),
|
||||||
new int2( 706, -741 ),
|
new PSubVec( 706, -741 ),
|
||||||
new int2( 687, -758 ),
|
new PSubVec( 687, -758 ),
|
||||||
new int2( 668, -775 ),
|
new PSubVec( 668, -775 ),
|
||||||
new int2( 649, -791 ),
|
new PSubVec( 649, -791 ),
|
||||||
new int2( 629, -807 ),
|
new PSubVec( 629, -807 ),
|
||||||
new int2( 609, -822 ),
|
new PSubVec( 609, -822 ),
|
||||||
new int2( 589, -837 ),
|
new PSubVec( 589, -837 ),
|
||||||
new int2( 568, -851 ),
|
new PSubVec( 568, -851 ),
|
||||||
new int2( 547, -865 ),
|
new PSubVec( 547, -865 ),
|
||||||
new int2( 526, -878 ),
|
new PSubVec( 526, -878 ),
|
||||||
new int2( 504, -890 ),
|
new PSubVec( 504, -890 ),
|
||||||
new int2( 482, -903 ),
|
new PSubVec( 482, -903 ),
|
||||||
new int2( 460, -914 ),
|
new PSubVec( 460, -914 ),
|
||||||
new int2( 437, -925 ),
|
new PSubVec( 437, -925 ),
|
||||||
new int2( 414, -936 ),
|
new PSubVec( 414, -936 ),
|
||||||
new int2( 391, -946 ),
|
new PSubVec( 391, -946 ),
|
||||||
new int2( 368, -955 ),
|
new PSubVec( 368, -955 ),
|
||||||
new int2( 344, -964 ),
|
new PSubVec( 344, -964 ),
|
||||||
new int2( 321, -972 ),
|
new PSubVec( 321, -972 ),
|
||||||
new int2( 297, -979 ),
|
new PSubVec( 297, -979 ),
|
||||||
new int2( 273, -986 ),
|
new PSubVec( 273, -986 ),
|
||||||
new int2( 248, -993 ),
|
new PSubVec( 248, -993 ),
|
||||||
new int2( 224, -999 ),
|
new PSubVec( 224, -999 ),
|
||||||
new int2( 199, -1004 ),
|
new PSubVec( 199, -1004 ),
|
||||||
new int2( 175, -1008 ),
|
new PSubVec( 175, -1008 ),
|
||||||
new int2( 150, -1012 ),
|
new PSubVec( 150, -1012 ),
|
||||||
new int2( 125, -1016 ),
|
new PSubVec( 125, -1016 ),
|
||||||
new int2( 100, -1019 ),
|
new PSubVec( 100, -1019 ),
|
||||||
new int2( 75, -1021 ),
|
new PSubVec( 75, -1021 ),
|
||||||
new int2( 50, -1022 ),
|
new PSubVec( 50, -1022 ),
|
||||||
new int2( 25, -1023 ),
|
new PSubVec( 25, -1023 ),
|
||||||
new int2( 0, -1024 ),
|
new PSubVec( 0, -1024 ),
|
||||||
new int2( -25, -1023 ),
|
new PSubVec( -25, -1023 ),
|
||||||
new int2( -50, -1022 ),
|
new PSubVec( -50, -1022 ),
|
||||||
new int2( -75, -1021 ),
|
new PSubVec( -75, -1021 ),
|
||||||
new int2( -100, -1019 ),
|
new PSubVec( -100, -1019 ),
|
||||||
new int2( -125, -1016 ),
|
new PSubVec( -125, -1016 ),
|
||||||
new int2( -150, -1012 ),
|
new PSubVec( -150, -1012 ),
|
||||||
new int2( -175, -1008 ),
|
new PSubVec( -175, -1008 ),
|
||||||
new int2( -199, -1004 ),
|
new PSubVec( -199, -1004 ),
|
||||||
new int2( -224, -999 ),
|
new PSubVec( -224, -999 ),
|
||||||
new int2( -248, -993 ),
|
new PSubVec( -248, -993 ),
|
||||||
new int2( -273, -986 ),
|
new PSubVec( -273, -986 ),
|
||||||
new int2( -297, -979 ),
|
new PSubVec( -297, -979 ),
|
||||||
new int2( -321, -972 ),
|
new PSubVec( -321, -972 ),
|
||||||
new int2( -344, -964 ),
|
new PSubVec( -344, -964 ),
|
||||||
new int2( -368, -955 ),
|
new PSubVec( -368, -955 ),
|
||||||
new int2( -391, -946 ),
|
new PSubVec( -391, -946 ),
|
||||||
new int2( -414, -936 ),
|
new PSubVec( -414, -936 ),
|
||||||
new int2( -437, -925 ),
|
new PSubVec( -437, -925 ),
|
||||||
new int2( -460, -914 ),
|
new PSubVec( -460, -914 ),
|
||||||
new int2( -482, -903 ),
|
new PSubVec( -482, -903 ),
|
||||||
new int2( -504, -890 ),
|
new PSubVec( -504, -890 ),
|
||||||
new int2( -526, -878 ),
|
new PSubVec( -526, -878 ),
|
||||||
new int2( -547, -865 ),
|
new PSubVec( -547, -865 ),
|
||||||
new int2( -568, -851 ),
|
new PSubVec( -568, -851 ),
|
||||||
new int2( -589, -837 ),
|
new PSubVec( -589, -837 ),
|
||||||
new int2( -609, -822 ),
|
new PSubVec( -609, -822 ),
|
||||||
new int2( -629, -807 ),
|
new PSubVec( -629, -807 ),
|
||||||
new int2( -649, -791 ),
|
new PSubVec( -649, -791 ),
|
||||||
new int2( -668, -775 ),
|
new PSubVec( -668, -775 ),
|
||||||
new int2( -687, -758 ),
|
new PSubVec( -687, -758 ),
|
||||||
new int2( -706, -741 ),
|
new PSubVec( -706, -741 ),
|
||||||
new int2( -724, -724 ),
|
new PSubVec( -724, -724 ),
|
||||||
new int2( -741, -706 ),
|
new PSubVec( -741, -706 ),
|
||||||
new int2( -758, -687 ),
|
new PSubVec( -758, -687 ),
|
||||||
new int2( -775, -668 ),
|
new PSubVec( -775, -668 ),
|
||||||
new int2( -791, -649 ),
|
new PSubVec( -791, -649 ),
|
||||||
new int2( -807, -629 ),
|
new PSubVec( -807, -629 ),
|
||||||
new int2( -822, -609 ),
|
new PSubVec( -822, -609 ),
|
||||||
new int2( -837, -589 ),
|
new PSubVec( -837, -589 ),
|
||||||
new int2( -851, -568 ),
|
new PSubVec( -851, -568 ),
|
||||||
new int2( -865, -547 ),
|
new PSubVec( -865, -547 ),
|
||||||
new int2( -878, -526 ),
|
new PSubVec( -878, -526 ),
|
||||||
new int2( -890, -504 ),
|
new PSubVec( -890, -504 ),
|
||||||
new int2( -903, -482 ),
|
new PSubVec( -903, -482 ),
|
||||||
new int2( -914, -460 ),
|
new PSubVec( -914, -460 ),
|
||||||
new int2( -925, -437 ),
|
new PSubVec( -925, -437 ),
|
||||||
new int2( -936, -414 ),
|
new PSubVec( -936, -414 ),
|
||||||
new int2( -946, -391 ),
|
new PSubVec( -946, -391 ),
|
||||||
new int2( -955, -368 ),
|
new PSubVec( -955, -368 ),
|
||||||
new int2( -964, -344 ),
|
new PSubVec( -964, -344 ),
|
||||||
new int2( -972, -321 ),
|
new PSubVec( -972, -321 ),
|
||||||
new int2( -979, -297 ),
|
new PSubVec( -979, -297 ),
|
||||||
new int2( -986, -273 ),
|
new PSubVec( -986, -273 ),
|
||||||
new int2( -993, -248 ),
|
new PSubVec( -993, -248 ),
|
||||||
new int2( -999, -224 ),
|
new PSubVec( -999, -224 ),
|
||||||
new int2( -1004, -199 ),
|
new PSubVec( -1004, -199 ),
|
||||||
new int2( -1008, -175 ),
|
new PSubVec( -1008, -175 ),
|
||||||
new int2( -1012, -150 ),
|
new PSubVec( -1012, -150 ),
|
||||||
new int2( -1016, -125 ),
|
new PSubVec( -1016, -125 ),
|
||||||
new int2( -1019, -100 ),
|
new PSubVec( -1019, -100 ),
|
||||||
new int2( -1021, -75 ),
|
new PSubVec( -1021, -75 ),
|
||||||
new int2( -1022, -50 ),
|
new PSubVec( -1022, -50 ),
|
||||||
new int2( -1023, -25 ),
|
new PSubVec( -1023, -25 ),
|
||||||
new int2( -1024, 0 ),
|
new PSubVec( -1024, 0 ),
|
||||||
new int2( -1023, 25 ),
|
new PSubVec( -1023, 25 ),
|
||||||
new int2( -1022, 50 ),
|
new PSubVec( -1022, 50 ),
|
||||||
new int2( -1021, 75 ),
|
new PSubVec( -1021, 75 ),
|
||||||
new int2( -1019, 100 ),
|
new PSubVec( -1019, 100 ),
|
||||||
new int2( -1016, 125 ),
|
new PSubVec( -1016, 125 ),
|
||||||
new int2( -1012, 150 ),
|
new PSubVec( -1012, 150 ),
|
||||||
new int2( -1008, 175 ),
|
new PSubVec( -1008, 175 ),
|
||||||
new int2( -1004, 199 ),
|
new PSubVec( -1004, 199 ),
|
||||||
new int2( -999, 224 ),
|
new PSubVec( -999, 224 ),
|
||||||
new int2( -993, 248 ),
|
new PSubVec( -993, 248 ),
|
||||||
new int2( -986, 273 ),
|
new PSubVec( -986, 273 ),
|
||||||
new int2( -979, 297 ),
|
new PSubVec( -979, 297 ),
|
||||||
new int2( -972, 321 ),
|
new PSubVec( -972, 321 ),
|
||||||
new int2( -964, 344 ),
|
new PSubVec( -964, 344 ),
|
||||||
new int2( -955, 368 ),
|
new PSubVec( -955, 368 ),
|
||||||
new int2( -946, 391 ),
|
new PSubVec( -946, 391 ),
|
||||||
new int2( -936, 414 ),
|
new PSubVec( -936, 414 ),
|
||||||
new int2( -925, 437 ),
|
new PSubVec( -925, 437 ),
|
||||||
new int2( -914, 460 ),
|
new PSubVec( -914, 460 ),
|
||||||
new int2( -903, 482 ),
|
new PSubVec( -903, 482 ),
|
||||||
new int2( -890, 504 ),
|
new PSubVec( -890, 504 ),
|
||||||
new int2( -878, 526 ),
|
new PSubVec( -878, 526 ),
|
||||||
new int2( -865, 547 ),
|
new PSubVec( -865, 547 ),
|
||||||
new int2( -851, 568 ),
|
new PSubVec( -851, 568 ),
|
||||||
new int2( -837, 589 ),
|
new PSubVec( -837, 589 ),
|
||||||
new int2( -822, 609 ),
|
new PSubVec( -822, 609 ),
|
||||||
new int2( -807, 629 ),
|
new PSubVec( -807, 629 ),
|
||||||
new int2( -791, 649 ),
|
new PSubVec( -791, 649 ),
|
||||||
new int2( -775, 668 ),
|
new PSubVec( -775, 668 ),
|
||||||
new int2( -758, 687 ),
|
new PSubVec( -758, 687 ),
|
||||||
new int2( -741, 706 ),
|
new PSubVec( -741, 706 ),
|
||||||
new int2( -724, 724 ),
|
new PSubVec( -724, 724 ),
|
||||||
new int2( -706, 741 ),
|
new PSubVec( -706, 741 ),
|
||||||
new int2( -687, 758 ),
|
new PSubVec( -687, 758 ),
|
||||||
new int2( -668, 775 ),
|
new PSubVec( -668, 775 ),
|
||||||
new int2( -649, 791 ),
|
new PSubVec( -649, 791 ),
|
||||||
new int2( -629, 807 ),
|
new PSubVec( -629, 807 ),
|
||||||
new int2( -609, 822 ),
|
new PSubVec( -609, 822 ),
|
||||||
new int2( -589, 837 ),
|
new PSubVec( -589, 837 ),
|
||||||
new int2( -568, 851 ),
|
new PSubVec( -568, 851 ),
|
||||||
new int2( -547, 865 ),
|
new PSubVec( -547, 865 ),
|
||||||
new int2( -526, 878 ),
|
new PSubVec( -526, 878 ),
|
||||||
new int2( -504, 890 ),
|
new PSubVec( -504, 890 ),
|
||||||
new int2( -482, 903 ),
|
new PSubVec( -482, 903 ),
|
||||||
new int2( -460, 914 ),
|
new PSubVec( -460, 914 ),
|
||||||
new int2( -437, 925 ),
|
new PSubVec( -437, 925 ),
|
||||||
new int2( -414, 936 ),
|
new PSubVec( -414, 936 ),
|
||||||
new int2( -391, 946 ),
|
new PSubVec( -391, 946 ),
|
||||||
new int2( -368, 955 ),
|
new PSubVec( -368, 955 ),
|
||||||
new int2( -344, 964 ),
|
new PSubVec( -344, 964 ),
|
||||||
new int2( -321, 972 ),
|
new PSubVec( -321, 972 ),
|
||||||
new int2( -297, 979 ),
|
new PSubVec( -297, 979 ),
|
||||||
new int2( -273, 986 ),
|
new PSubVec( -273, 986 ),
|
||||||
new int2( -248, 993 ),
|
new PSubVec( -248, 993 ),
|
||||||
new int2( -224, 999 ),
|
new PSubVec( -224, 999 ),
|
||||||
new int2( -199, 1004 ),
|
new PSubVec( -199, 1004 ),
|
||||||
new int2( -175, 1008 ),
|
new PSubVec( -175, 1008 ),
|
||||||
new int2( -150, 1012 ),
|
new PSubVec( -150, 1012 ),
|
||||||
new int2( -125, 1016 ),
|
new PSubVec( -125, 1016 ),
|
||||||
new int2( -100, 1019 ),
|
new PSubVec( -100, 1019 ),
|
||||||
new int2( -75, 1021 ),
|
new PSubVec( -75, 1021 ),
|
||||||
new int2( -50, 1022 ),
|
new PSubVec( -50, 1022 ),
|
||||||
new int2( -25, 1023 )
|
new PSubVec( -25, 1023 )
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -107,8 +107,8 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
[Sync]
|
[Sync]
|
||||||
public int Altitude { get; set; }
|
public int Altitude { get; set; }
|
||||||
[Sync]
|
[Sync]
|
||||||
public int2 SubPxPosition;
|
public PSubPos SubPxPosition;
|
||||||
public PPos PxPosition { get { return new PPos( SubPxPosition.X / 1024, SubPxPosition.Y / 1024 ); } }
|
public PPos PxPosition { get { return SubPxPosition.ToPPos(); } }
|
||||||
public CPos TopLeft { get { return PxPosition.ToCPos(); } }
|
public CPos TopLeft { get { return PxPosition.ToCPos(); } }
|
||||||
|
|
||||||
readonly AircraftInfo Info;
|
readonly AircraftInfo Info;
|
||||||
@@ -117,7 +117,7 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
{
|
{
|
||||||
this.self = init.self;
|
this.self = init.self;
|
||||||
if( init.Contains<LocationInit>() )
|
if( init.Contains<LocationInit>() )
|
||||||
this.SubPxPosition = 1024 * Util.CenterOfCell( init.Get<LocationInit, CPos>() ).ToInt2();
|
this.SubPxPosition = Util.CenterOfCell( init.Get<LocationInit, CPos>() ).ToPSubPos();
|
||||||
|
|
||||||
this.Facing = init.Contains<FacingInit>() ? init.Get<FacingInit,int>() : info.InitialFacing;
|
this.Facing = init.Contains<FacingInit>() ? init.Get<FacingInit,int>() : info.InitialFacing;
|
||||||
this.Altitude = init.Contains<AltitudeInit>() ? init.Get<AltitudeInit,int>() : 0;
|
this.Altitude = init.Contains<AltitudeInit>() ? init.Get<AltitudeInit,int>() : 0;
|
||||||
@@ -158,7 +158,7 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
|
|
||||||
public void SetPxPosition( Actor self, PPos px )
|
public void SetPxPosition( Actor self, PPos px )
|
||||||
{
|
{
|
||||||
SubPxPosition = px.ToInt2() * 1024;
|
SubPxPosition = px.ToPSubPos();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AdjustPxPosition(Actor self, PPos px) { SetPxPosition(self, px); }
|
public void AdjustPxPosition(Actor self, PPos px) { SetPxPosition(self, px); }
|
||||||
@@ -188,7 +188,7 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
|
|
||||||
public void TickMove( int speed, int facing )
|
public void TickMove( int speed, int facing )
|
||||||
{
|
{
|
||||||
var rawspeed = speed * 7 / (32 * 1024);
|
var rawspeed = speed * 7 / (32 * PSubPos.PerPx);
|
||||||
SubPxPosition += rawspeed * -Util.SubPxVector[facing];
|
SubPxPosition += rawspeed * -Util.SubPxVector[facing];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
public static void Fly(Actor self, int desiredAltitude )
|
public static void Fly(Actor self, int desiredAltitude )
|
||||||
{
|
{
|
||||||
var aircraft = self.Trait<Aircraft>();
|
var aircraft = self.Trait<Aircraft>();
|
||||||
aircraft.TickMove( 1024 * aircraft.MovementSpeed, aircraft.Facing );
|
aircraft.TickMove( PSubPos.PerPx * aircraft.MovementSpeed, aircraft.Facing );
|
||||||
aircraft.Altitude += Math.Sign(desiredAltitude - aircraft.Altitude);
|
aircraft.Altitude += Math.Sign(desiredAltitude - aircraft.Altitude);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT);
|
aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT);
|
||||||
|
|
||||||
if( !float2.WithinEpsilon( float2.Zero, dist.ToFloat2(), range * Game.CellSize ) )
|
if( !float2.WithinEpsilon( float2.Zero, dist.ToFloat2(), range * Game.CellSize ) )
|
||||||
aircraft.TickMove( 1024 * aircraft.MovementSpeed, desiredFacing );
|
aircraft.TickMove(PSubPos.PerPx * aircraft.MovementSpeed, desiredFacing);
|
||||||
|
|
||||||
attack.DoAttack( self, target );
|
attack.DoAttack( self, target );
|
||||||
|
|
||||||
|
|||||||
@@ -38,13 +38,13 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
var dist = Dest - aircraft.PxPosition;
|
var dist = Dest - aircraft.PxPosition;
|
||||||
if (float2.WithinEpsilon(float2.Zero, dist.ToFloat2(), 2))
|
if (float2.WithinEpsilon(float2.Zero, dist.ToFloat2(), 2))
|
||||||
{
|
{
|
||||||
aircraft.SubPxPosition = (Dest.ToInt2() * 1024);
|
aircraft.SubPxPosition = Dest.ToPSubPos();
|
||||||
return NextActivity;
|
return NextActivity;
|
||||||
}
|
}
|
||||||
|
|
||||||
var desiredFacing = Util.GetFacing(dist, aircraft.Facing);
|
var desiredFacing = Util.GetFacing(dist, aircraft.Facing);
|
||||||
aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT);
|
aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT);
|
||||||
aircraft.TickMove( 1024 * aircraft.MovementSpeed, desiredFacing );
|
aircraft.TickMove( PSubPos.PerPx * aircraft.MovementSpeed, desiredFacing );
|
||||||
|
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -116,28 +116,29 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
|
|
||||||
var f = otherHelis
|
var f = otherHelis
|
||||||
.Select(h => GetRepulseForce(self, h))
|
.Select(h => GetRepulseForce(self, h))
|
||||||
.Aggregate(int2.Zero, (a, b) => a + b);
|
.Aggregate(PSubVec.Zero, (a, b) => a + b);
|
||||||
|
|
||||||
int repulsionFacing = Util.GetFacing( f, -1 );
|
// FIXME(jsd): not sure which units GetFacing accepts; code is unclear to me.
|
||||||
|
int repulsionFacing = Util.GetFacing( f.ToInt2(), -1 );
|
||||||
if( repulsionFacing != -1 )
|
if( repulsionFacing != -1 )
|
||||||
TickMove( 1024 * MovementSpeed, repulsionFacing );
|
TickMove(PSubPos.PerPx * MovementSpeed, repulsionFacing);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns an int2 in subPx units
|
// Returns a vector in subPx units
|
||||||
public int2 GetRepulseForce(Actor self, Actor h)
|
public PSubVec GetRepulseForce(Actor self, Actor h)
|
||||||
{
|
{
|
||||||
if (self == h)
|
if (self == h)
|
||||||
return int2.Zero;
|
return PSubVec.Zero;
|
||||||
if( h.Trait<Helicopter>().Altitude < Altitude )
|
if( h.Trait<Helicopter>().Altitude < Altitude )
|
||||||
return int2.Zero;
|
return PSubVec.Zero;
|
||||||
var d = self.CenterLocation - h.CenterLocation;
|
var d = self.CenterLocation - h.CenterLocation;
|
||||||
|
|
||||||
if (d.Length > Info.IdealSeparation)
|
if (d.Length > Info.IdealSeparation)
|
||||||
return int2.Zero;
|
return PSubVec.Zero;
|
||||||
|
|
||||||
if (d.LengthSquared < 1)
|
if (d.LengthSquared < 1)
|
||||||
return Util.SubPxVector[self.World.SharedRandom.Next(255)];
|
return Util.SubPxVector[self.World.SharedRandom.Next(255)];
|
||||||
return (5120 / d.LengthSquared) * d.ToInt2();
|
return (5 * d.ToPSubVec()) / d.LengthSquared;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA.Air
|
|||||||
|
|
||||||
var desiredFacing = Util.GetFacing(d, aircraft.Facing);
|
var desiredFacing = Util.GetFacing(d, aircraft.Facing);
|
||||||
aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT);
|
aircraft.Facing = Util.TickFacing(aircraft.Facing, desiredFacing, aircraft.ROT);
|
||||||
aircraft.TickMove( 1024 * aircraft.MovementSpeed, aircraft.Facing );
|
aircraft.TickMove(PSubPos.PerPx * aircraft.MovementSpeed, aircraft.Facing);
|
||||||
|
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
public void TickIdle(Actor self)
|
public void TickIdle(Actor self)
|
||||||
{
|
{
|
||||||
var target = (CVec)( Util.SubPxVector[self.World.SharedRandom.Next(255)] * Info.MoveRadius / 1024) + self.Location;
|
var target = (Util.SubPxVector[self.World.SharedRandom.Next(255)] * Info.MoveRadius).ToPVecInt().ToCVec() + self.Location;
|
||||||
self.Trait<AttackMove>().ResolveOrder(self, new Order("AttackMove", self, false) { TargetLocation = target });
|
self.Trait<AttackMove>().ResolveOrder(self, new Order("AttackMove", self, false) { TargetLocation = target });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -47,8 +47,8 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
readonly ProjectileArgs Args;
|
readonly ProjectileArgs Args;
|
||||||
|
|
||||||
PVecInt offset;
|
PVecInt offset;
|
||||||
public int2 SubPxPosition;
|
public PSubPos SubPxPosition;
|
||||||
public PPos PxPosition { get { return new PPos(SubPxPosition.X / 1024, SubPxPosition.Y / 1024); } }
|
public PPos PxPosition { get { return SubPxPosition.ToPPos(); } }
|
||||||
|
|
||||||
readonly Animation anim;
|
readonly Animation anim;
|
||||||
int Facing;
|
int Facing;
|
||||||
@@ -61,7 +61,7 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
Info = info;
|
Info = info;
|
||||||
Args = args;
|
Args = args;
|
||||||
|
|
||||||
SubPxPosition = 1024 * Args.src.ToInt2();
|
SubPxPosition = Args.src.ToPSubPos();
|
||||||
Altitude = Args.srcAltitude;
|
Altitude = Args.srcAltitude;
|
||||||
Facing = Args.facing;
|
Facing = Args.facing;
|
||||||
|
|
||||||
@@ -110,7 +110,7 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
Explode(world);
|
Explode(world);
|
||||||
|
|
||||||
// TODO: Replace this with a lookup table
|
// TODO: Replace this with a lookup table
|
||||||
var dir = (-float2.FromAngle((float)(Facing / 128f * Math.PI))*1024).ToInt2();
|
var dir = (-float2.FromAngle((float)(Facing / 128f * Math.PI))).ToPSubVec();
|
||||||
|
|
||||||
var move = Info.Speed * dir;
|
var move = Info.Speed * dir;
|
||||||
if (targetAltitude > 0 && Info.TurboBoost)
|
if (targetAltitude > 0 && Info.TurboBoost)
|
||||||
@@ -121,7 +121,7 @@ namespace OpenRA.Mods.RA.Effects
|
|||||||
|
|
||||||
if (Info.Trail != null)
|
if (Info.Trail != null)
|
||||||
{
|
{
|
||||||
var sp = (PPos)((SubPxPosition - (move * 3) / 2) / 1024) - new PVecInt(0, Altitude);
|
var sp = ((SubPxPosition - (move * 3) / 2)).ToPPos() - new PVecInt(0, Altitude);
|
||||||
|
|
||||||
if (--ticksToNextSmoke < 0)
|
if (--ticksToNextSmoke < 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA
|
|||||||
{
|
{
|
||||||
if (!Panicked) return;
|
if (!Panicked) return;
|
||||||
|
|
||||||
var target = (CVec)( Util.SubPxVector[self.World.SharedRandom.Next(255)] * Info.MoveRadius / 1024 ) + self.Location;
|
var target = ( Util.SubPxVector[self.World.SharedRandom.Next(255)] * Info.MoveRadius ).ToPVecInt().ToCVec() + self.Location;
|
||||||
self.Trait<Mobile>().ResolveOrder(self, new Order("Move", self, false) { TargetLocation = target });
|
self.Trait<Mobile>().ResolveOrder(self, new Order("Move", self, false) { TargetLocation = target });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user