Cleaned up d2k yaml rules.
Sanitized defaults.
This commit is contained in:
@@ -1,5 +1,5 @@
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carryall.reinforce:
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carryall.reinforce:
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Inherits: ^Helicopter
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Inherits: ^Plane
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Valued:
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Valued:
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Cost: 1200
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Cost: 1200
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Tooltip:
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Tooltip:
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@@ -20,15 +20,10 @@ carryall.reinforce:
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Repulsable: False
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Repulsable: False
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LandAltitude: 100
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LandAltitude: 100
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LandWhenIdle: False
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LandWhenIdle: False
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WithFacingSpriteBody:
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WithShadow:
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LeavesHusk:
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LeavesHusk:
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HuskActor: carryall.husk
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HuskActor: carryall.husk
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-Selectable:
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-TargetableAircraft:
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Carryall:
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Carryall:
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Automatic: False
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Automatic: False
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: carryall
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Image: carryall
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@@ -57,36 +52,14 @@ carryall.infantry:
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RepairBuildings: repair
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RepairBuildings: repair
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RearmBuildings:
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RearmBuildings:
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Repulsable: False
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Repulsable: False
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WithFacingSpriteBody:
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WithShadow:
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Cargo:
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Cargo:
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MaxWeight: 5
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MaxWeight: 5
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Types: Infantry
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Types: Infantry
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-Selectable:
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-Voiced:
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-TargetableAircraft:
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-GainsExperience:
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Tooltip:
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Tooltip:
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Name: Carryall
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Name: Carryall
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LeavesHusk:
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LeavesHusk:
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HuskActor: carryall.infantry.husk
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HuskActor: carryall.infantry.husk
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RejectsOrders:
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RejectsOrders:
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AutoSelectionSize:
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RenderSprites:
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Image: carryall
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carryall.husk:
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Inherits: ^AircraftHusk
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Tooltip:
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Name: Carryall
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Helicopter:
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ROT: 4
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Speed: 210
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RepairBuildings: repair
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RearmBuildings:
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WithFacingSpriteBody:
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WithShadow:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: carryall
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Image: carryall
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@@ -105,23 +78,18 @@ frigate:
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Repulsable: False
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Repulsable: False
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Health:
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Health:
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HP: 500
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HP: 500
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-TargetableAircraft:
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-AppearsOnRadar:
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-AppearsOnRadar:
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Armor:
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Armor:
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Type: Heavy
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Type: Heavy
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WithShadow:
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Cargo:
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Cargo:
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MaxWeight: 20
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MaxWeight: 20
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PipCount: 10
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PipCount: 10
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Invulnerable:
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Invulnerable:
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-Selectable:
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-GainsExperience:
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FlyAwayOnIdle:
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FlyAwayOnIdle:
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RejectsOrders:
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RejectsOrders:
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-Voiced:
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orni:
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orni:
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Inherits: ^Helicopter
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Inherits: ^Plane
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Valued:
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Valued:
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Cost: 1000
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Cost: 1000
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Tooltip:
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Tooltip:
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@@ -145,20 +113,22 @@ orni:
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Speed: 280
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Speed: 280
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RepairBuildings: repair
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RepairBuildings: repair
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RearmBuildings:
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RearmBuildings:
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WithFacingSpriteBody:
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WithShadow:
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LeavesHusk:
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LeavesHusk:
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HuskActor: orni.husk
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HuskActor: orni.husk
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AutoSelectionSize:
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RenderSprites:
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SelectionDecorations:
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SelectionDecorations:
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VisualBounds: 38,32,0,0
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Selectable:
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Bounds: 32,32
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TargetableAircraft:
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TargetTypes: Air
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GroundedTargetTypes: Ground
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Voiced:
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VoiceSet: GenericVoice
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orni.bomber:
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orni.bomber:
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Inherits: ^Plane
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AttackBomber:
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AttackBomber:
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Armament:
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Armament:
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Weapon: Napalm
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Weapon: Napalm
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Inherits: ^Plane
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Health:
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Health:
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HP: 100
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HP: 100
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Armor:
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Armor:
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@@ -171,17 +141,11 @@ orni.bomber:
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Repulsable: False
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Repulsable: False
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AmmoPool:
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AmmoPool:
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Ammo: 5
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Ammo: 5
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WithFacingSpriteBody:
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WithShadow:
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-Selectable:
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-Voiced:
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-GainsExperience:
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Tooltip:
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Tooltip:
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Name: Ornithopter
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Name: Ornithopter
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LeavesHusk:
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LeavesHusk:
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HuskActor: orni.bomber.husk
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HuskActor: orni.bomber.husk
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RejectsOrders:
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RejectsOrders:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: orni
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Image: orni
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@@ -192,11 +156,8 @@ orni.husk:
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Helicopter:
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Helicopter:
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ROT: 6
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ROT: 6
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Speed: 280
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Speed: 280
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RepairBuildings: repair
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RepairBuildings:
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RearmBuildings:
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RearmBuildings:
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WithFacingSpriteBody:
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WithShadow:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: orni
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Image: orni
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@@ -207,14 +168,23 @@ orni.bomber.husk:
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Plane:
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Plane:
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ROT: 5
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ROT: 5
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Speed: 350
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Speed: 350
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RepairBuildings: repair
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RepairBuildings:
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RearmBuildings:
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RearmBuildings:
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WithFacingSpriteBody:
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WithShadow:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: orni
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Image: orni
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carryall.husk:
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Inherits: ^AircraftHusk
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Tooltip:
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Name: Carryall
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Helicopter:
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ROT: 4
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Speed: 210
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RepairBuildings:
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RearmBuildings:
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RenderSprites:
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Image: carryall
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carryall.infantry.husk:
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carryall.infantry.husk:
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Inherits: ^AircraftHusk
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Inherits: ^AircraftHusk
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Tooltip:
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Tooltip:
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@@ -222,11 +192,8 @@ carryall.infantry.husk:
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Plane:
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Plane:
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ROT: 4
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ROT: 4
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Speed: 280
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Speed: 280
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RepairBuildings: repair
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RepairBuildings:
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RearmBuildings:
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RearmBuildings:
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WithFacingSpriteBody:
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WithShadow:
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AutoSelectionSize:
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RenderSprites:
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RenderSprites:
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Image: carryall
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Image: carryall
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@@ -5,8 +5,6 @@ spicebloom:
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Footprint: x
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Footprint: x
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Dimensions: 1,1
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Dimensions: 1,1
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AppearsOnRadar:
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AppearsOnRadar:
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ProximityCaptor:
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Types: Tree
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Tooltip:
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Tooltip:
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Name: Spice Bloom
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Name: Spice Bloom
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SeedsResource:
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SeedsResource:
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@@ -1,3 +1,13 @@
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^ExistsInWorld:
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AppearsOnRadar:
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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GivesExperience:
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BodyOrientation:
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ScriptTriggers:
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UpgradeManager:
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Huntable:
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^GainsExperience:
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^GainsExperience:
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GainsExperience:
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GainsExperience:
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GainsStatUpgrades:
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GainsStatUpgrades:
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@@ -20,8 +30,8 @@
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UpgradeMaxAcceptedLevel: 4
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UpgradeMaxAcceptedLevel: 4
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^Vehicle:
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^Vehicle:
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Inherits: ^GainsExperience
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Inherits@1: ^ExistsInWorld
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AppearsOnRadar:
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Inherits@2: ^GainsExperience
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Mobile:
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Mobile:
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Crushes: crate
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Crushes: crate
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TerrainSpeeds:
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TerrainSpeeds:
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@@ -41,26 +51,17 @@
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Passenger:
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Passenger:
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CargoType: Vehicle
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CargoType: Vehicle
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AttackMove:
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AttackMove:
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HiddenUnderFog:
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GivesExperience:
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DrawLineToTarget:
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DrawLineToTarget:
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HiddenUnderFog:
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ActorLostNotification:
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ActorLostNotification:
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ProximityCaptor:
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Types: Vehicle
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GivesBounty:
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GivesBounty:
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Repairable:
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Repairable:
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RepairBuildings: repair
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RepairBuildings: repair
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CombatDebugOverlay:
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Guard:
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Guard:
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Voice: Guard
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Voice: Guard
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Guardable:
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Guardable:
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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BodyOrientation:
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UpdatesPlayerStatistics:
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Huntable:
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Demolishable:
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Demolishable:
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ScriptTriggers:
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UpgradeManager:
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TemporaryOwnerManager:
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TemporaryOwnerManager:
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MustBeDestroyed:
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MustBeDestroyed:
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Voiced:
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Voiced:
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@@ -74,10 +75,9 @@
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RenderSprites:
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RenderSprites:
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^Tank:
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^Tank:
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Inherits: ^GainsExperience
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Inherits: ^Vehicle
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AppearsOnRadar:
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Mobile:
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Mobile:
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Crushes: crate
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Crushes: crate, infantry
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TerrainSpeeds:
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TerrainSpeeds:
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Sand: 85
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Sand: 85
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Rock: 100
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Rock: 100
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@@ -86,66 +86,31 @@
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Spice: 80
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Spice: 80
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SpiceBlobs: 80
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SpiceBlobs: 80
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Dune: 70
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Dune: 70
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ROT: 5
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SelectionDecorations:
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Selectable:
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Bounds: 32,32
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TargetableUnit:
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TargetTypes: Ground, C4
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Passenger:
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CargoType: Vehicle
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AttackMove:
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HiddenUnderFog:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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ProximityCaptor:
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Types: Tank
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GivesBounty:
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Repairable:
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RepairBuildings: repair
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CombatDebugOverlay:
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Guard:
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Voice: Guard
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Guardable:
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WithFacingSpriteBody:
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BodyOrientation:
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UpdatesPlayerStatistics:
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Huntable:
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Demolishable:
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ScriptTriggers:
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UpgradeManager:
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TemporaryOwnerManager:
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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Carryable:
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WithDecorationCarryable:
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Image: pips
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Sequence: pickup-indicator
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Offset: -12, -12
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AutoSelectionSize:
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RenderSprites:
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^Husk:
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^Husk:
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Health:
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Health:
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HP: 75
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HP: 75
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Armor:
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Armor:
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Type: Light
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Type: Light
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Husk:
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AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceBlobs, Dune
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HiddenUnderFog:
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HiddenUnderFog:
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Burns:
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Interval: 4
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ProximityCaptor:
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Types: Husk
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Tooltip:
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Tooltip:
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Name: Wreck
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Name: Wreck
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BodyOrientation:
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BodyOrientation:
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AutoTargetIgnore:
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ScriptTriggers:
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WithFacingSpriteBody:
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AutoSelectionSize:
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RenderSprites:
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^VehicleHusk:
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Inherits: ^Husk
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Husk:
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AllowedTerrain: Sand, Rock, Transition, Concrete, Spice, SpiceBlobs, Dune
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Burns:
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Interval: 4
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TargetableUnit:
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TargetableUnit:
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TargetTypes: Ground
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TargetTypes: Ground
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RequiresForceFire: yes
|
RequiresForceFire: yes
|
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AutoTargetIgnore:
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Capturable:
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Capturable:
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Type: husk
|
Type: husk
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AllowAllies: yes
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AllowAllies: yes
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@@ -153,10 +118,14 @@
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TransformOnCapture:
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TransformOnCapture:
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ForceHealthPercentage: 25
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ForceHealthPercentage: 25
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DisabledOverlay:
|
DisabledOverlay:
|
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ScriptTriggers:
|
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||||||
WithFacingSpriteBody:
|
^AircraftHusk:
|
||||||
AutoSelectionSize:
|
Inherits: ^Husk
|
||||||
RenderSprites:
|
WithShadow:
|
||||||
|
FallsToEarth:
|
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Spins: False
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||||||
|
Moves: True
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|
Explosion: UnitExplodeScale
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|
|
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^TowerHusk:
|
^TowerHusk:
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Health:
|
Health:
|
||||||
@@ -170,26 +139,12 @@
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Interval: 2
|
Interval: 2
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Tooltip:
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Tooltip:
|
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Name: Destroyed Tower
|
Name: Destroyed Tower
|
||||||
ProximityCaptor:
|
|
||||||
Types: Husk
|
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
|
||||||
|
|
||||||
^AircraftHusk:
|
|
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Inherits: ^Husk
|
|
||||||
-Husk:
|
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-Burns:
|
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-Capturable:
|
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||||||
-TransformOnCapture:
|
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-TargetableUnit:
|
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FallsToEarth:
|
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||||||
Spins: False
|
|
||||||
Moves: True
|
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Explosion: UnitExplodeScale
|
|
||||||
|
|
||||||
^Infantry:
|
^Infantry:
|
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Inherits: ^GainsExperience
|
Inherits@1: ^ExistsInWorld
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||||||
AppearsOnRadar:
|
Inherits@2: ^GainsExperience
|
||||||
Health:
|
Health:
|
||||||
Radius: 96
|
Radius: 96
|
||||||
Armor:
|
Armor:
|
||||||
@@ -228,31 +183,22 @@
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|||||||
CrushedSequence: die-crushed
|
CrushedSequence: die-crushed
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
AttackMove:
|
AttackMove:
|
||||||
|
DrawLineToTarget:
|
||||||
Passenger:
|
Passenger:
|
||||||
CargoType: Infantry
|
CargoType: Infantry
|
||||||
PipType: Green
|
PipType: Green
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
|
||||||
Types: Infantry
|
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
Crushable:
|
Crushable:
|
||||||
CrushSound: CRUSH1.WAV
|
CrushSound: CRUSH1.WAV
|
||||||
CombatDebugOverlay:
|
|
||||||
Guard:
|
Guard:
|
||||||
Voice: Guard
|
Voice: Guard
|
||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
Huntable:
|
|
||||||
ScriptTriggers:
|
|
||||||
DeathSounds:
|
DeathSounds:
|
||||||
DeathTypes: ExplosionDeath, SoundDeath, SmallExplosionDeath, BulletDeath
|
DeathTypes: ExplosionDeath, SoundDeath, SmallExplosionDeath, BulletDeath
|
||||||
Parachutable:
|
Parachutable:
|
||||||
FallRate: 130
|
FallRate: 130
|
||||||
UpgradeManager:
|
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
TerrainModifiesDamage:
|
TerrainModifiesDamage:
|
||||||
TerrainModifier:
|
TerrainModifier:
|
||||||
@@ -261,41 +207,23 @@
|
|||||||
VoiceSet: InfantryVoice
|
VoiceSet: InfantryVoice
|
||||||
|
|
||||||
^Plane:
|
^Plane:
|
||||||
Inherits: ^GainsExperience
|
Inherits@1: ^ExistsInWorld
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
UseLocation: yes
|
UseLocation: yes
|
||||||
SelectionDecorations:
|
|
||||||
Selectable:
|
|
||||||
Bounds: 32,32
|
|
||||||
TargetableAircraft:
|
|
||||||
TargetTypes: Air
|
|
||||||
GroundedTargetTypes: Ground
|
|
||||||
HiddenUnderFog:
|
HiddenUnderFog:
|
||||||
AlwaysVisibleStances: None
|
AlwaysVisibleStances: None
|
||||||
GivesExperience:
|
|
||||||
DrawLineToTarget:
|
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
ProximityCaptor:
|
|
||||||
Types: Plane
|
|
||||||
GivesBounty:
|
|
||||||
CombatDebugOverlay:
|
|
||||||
BodyOrientation:
|
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
Huntable:
|
|
||||||
AttackMove:
|
AttackMove:
|
||||||
ScriptTriggers:
|
DrawLineToTarget:
|
||||||
UpgradeManager:
|
|
||||||
Voiced:
|
Voiced:
|
||||||
VoiceSet: GenericVoice
|
VoiceSet: GenericVoice
|
||||||
WithFacingSpriteBody:
|
WithFacingSpriteBody:
|
||||||
AutoSelectionSize:
|
AutoSelectionSize:
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
|
WithShadow:
|
||||||
^Helicopter:
|
|
||||||
Inherits: ^Plane
|
|
||||||
|
|
||||||
^Building:
|
^Building:
|
||||||
AppearsOnRadar:
|
Inherits@1: ^ExistsInWorld
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 2
|
Priority: 2
|
||||||
@@ -320,30 +248,22 @@
|
|||||||
ActorTypes: rifle,rifle,rifle,rifle,rifle,bazooka,bazooka,bazooka,engineer
|
ActorTypes: rifle,rifle,rifle,rifle,rifle,bazooka,bazooka,bazooka,engineer
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RequiredForShortGame: true
|
RequiredForShortGame: true
|
||||||
GivesExperience:
|
|
||||||
FrozenUnderFog:
|
FrozenUnderFog:
|
||||||
CaptureNotification:
|
CaptureNotification:
|
||||||
ActorLostNotification:
|
ActorLostNotification:
|
||||||
Notification: BuildingLost
|
Notification: BuildingLost
|
||||||
ShakeOnDeath:
|
ShakeOnDeath:
|
||||||
ProximityCaptor:
|
|
||||||
Types: Building
|
|
||||||
Sellable:
|
Sellable:
|
||||||
SellSounds: BUILD1.WAV
|
SellSounds: BUILD1.WAV
|
||||||
GivesBounty:
|
GivesBounty:
|
||||||
CombatDebugOverlay:
|
|
||||||
Guardable:
|
Guardable:
|
||||||
Range: 3
|
Range: 3
|
||||||
BodyOrientation:
|
|
||||||
UpdatesPlayerStatistics:
|
|
||||||
WithCrumbleOverlay:
|
WithCrumbleOverlay:
|
||||||
Huntable:
|
|
||||||
Demolishable:
|
Demolishable:
|
||||||
DamagedWithoutFoundation:
|
DamagedWithoutFoundation:
|
||||||
ThrowsShrapnel:
|
ThrowsShrapnel:
|
||||||
Weapons: shrapnel
|
Weapons: shrapnel
|
||||||
Pieces: 3, 7
|
Pieces: 3, 7
|
||||||
Range: 2c0, 5c0
|
Range: 2c0, 5c0
|
||||||
ScriptTriggers:
|
|
||||||
WithMakeAnimation:
|
WithMakeAnimation:
|
||||||
|
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
mcv.husk:
|
mcv.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
Health:
|
Health:
|
||||||
HP: 175
|
HP: 175
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Destroyed Mobile Construction Vehicle
|
Name: Destroyed Mobile Construction Vehicle
|
||||||
|
|
||||||
harvester.husk:
|
harvester.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
Health:
|
Health:
|
||||||
HP: 150
|
HP: 150
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -15,40 +15,36 @@ harvester.husk:
|
|||||||
IntoActor: harvester
|
IntoActor: harvester
|
||||||
|
|
||||||
siegetank.husk:
|
siegetank.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
Tooltip:
|
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
Anim: turret
|
Anim: turret
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: siegetank
|
IntoActor: siegetank
|
||||||
|
|
||||||
missiletank.husk:
|
missiletank.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
WithFacingSpriteBody:
|
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: missiletank
|
IntoActor: missiletank
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
sonictank.husk:
|
sonictank.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: sonictank
|
IntoActor: sonictank
|
||||||
|
|
||||||
devast.husk:
|
devast.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
Health:
|
Health:
|
||||||
HP: 125
|
HP: 125
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: devast
|
IntoActor: devast
|
||||||
|
|
||||||
deviatortank.husk:
|
deviatortank.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
TransformOnCapture:
|
TransformOnCapture:
|
||||||
IntoActor: deviatortank
|
IntoActor: deviatortank
|
||||||
|
|
||||||
^combat.husk:
|
^combat.husk:
|
||||||
Inherits: ^Husk
|
Inherits: ^VehicleHusk
|
||||||
Health:
|
Health:
|
||||||
HP: 100
|
HP: 100
|
||||||
ThrowsParticle@turret:
|
ThrowsParticle@turret:
|
||||||
|
|||||||
@@ -5,8 +5,6 @@ mcv.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 2500
|
Cost: 2500
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: mcv
|
Image: mcv
|
||||||
|
|
||||||
@@ -25,8 +23,6 @@ trike.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 315
|
Cost: 315
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: trike
|
Image: trike
|
||||||
|
|
||||||
@@ -36,8 +32,6 @@ quad.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 500
|
Cost: 500
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: quad
|
Image: quad
|
||||||
|
|
||||||
@@ -47,8 +41,6 @@ siegetank.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1075
|
Cost: 1075
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: siegetank
|
Image: siegetank
|
||||||
|
|
||||||
@@ -58,8 +50,6 @@ missiletank.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 1250
|
Cost: 1250
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: missiletank
|
Image: missiletank
|
||||||
|
|
||||||
@@ -70,8 +60,6 @@ combata.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 875
|
Cost: 875
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: combata
|
Image: combata
|
||||||
|
|
||||||
@@ -82,8 +70,6 @@ combath.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 875
|
Cost: 875
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: combath
|
Image: combath
|
||||||
|
|
||||||
@@ -94,8 +80,6 @@ combato.starport:
|
|||||||
Queue: Starport
|
Queue: Starport
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 875
|
Cost: 875
|
||||||
WithFacingSpriteBody:
|
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: combato
|
Image: combato
|
||||||
|
|
||||||
|
|||||||
@@ -77,8 +77,6 @@ conyard:
|
|||||||
WithBuildingPlacedOverlay:
|
WithBuildingPlacedOverlay:
|
||||||
Palette: d2k
|
Palette: d2k
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 96,64
|
|
||||||
|
|
||||||
power:
|
power:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -113,8 +111,6 @@ power:
|
|||||||
Amount: 100
|
Amount: 100
|
||||||
ScalePowerWithHealth:
|
ScalePowerWithHealth:
|
||||||
ProvidesPrerequisite@buildingname:
|
ProvidesPrerequisite@buildingname:
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 64,64
|
|
||||||
|
|
||||||
barracks:
|
barracks:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -171,8 +167,6 @@ barracks:
|
|||||||
atreides: barracks.atreides
|
atreides: barracks.atreides
|
||||||
ordos: barracks.ordos
|
ordos: barracks.ordos
|
||||||
ProvidesPrerequisite@buildingname:
|
ProvidesPrerequisite@buildingname:
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 64,64
|
|
||||||
|
|
||||||
refinery:
|
refinery:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -226,8 +220,6 @@ refinery:
|
|||||||
WithIdleOverlay@TOP:
|
WithIdleOverlay@TOP:
|
||||||
Sequence: idle-top
|
Sequence: idle-top
|
||||||
ProvidesPrerequisite@buildingname:
|
ProvidesPrerequisite@buildingname:
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 96,64
|
|
||||||
|
|
||||||
silo:
|
silo:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -266,8 +258,6 @@ silo:
|
|||||||
Amount: -5
|
Amount: -5
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RequiredForShortGame: false
|
RequiredForShortGame: false
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 32,32
|
|
||||||
|
|
||||||
light:
|
light:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -325,8 +315,6 @@ light:
|
|||||||
Sequence: idle-top
|
Sequence: idle-top
|
||||||
Power:
|
Power:
|
||||||
Amount: -20
|
Amount: -20
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 96,64
|
|
||||||
|
|
||||||
heavy:
|
heavy:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -429,8 +417,6 @@ radar:
|
|||||||
Power:
|
Power:
|
||||||
Amount: -40
|
Amount: -40
|
||||||
ProvidesPrerequisite@buildingname:
|
ProvidesPrerequisite@buildingname:
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 96,64
|
|
||||||
|
|
||||||
starport:
|
starport:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -490,8 +476,6 @@ starport:
|
|||||||
Power:
|
Power:
|
||||||
Amount: -40
|
Amount: -40
|
||||||
ProvidesPrerequisite@buildingname:
|
ProvidesPrerequisite@buildingname:
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 96,64
|
|
||||||
|
|
||||||
wall:
|
wall:
|
||||||
HiddenUnderShroud:
|
HiddenUnderShroud:
|
||||||
@@ -530,8 +514,6 @@ wall:
|
|||||||
TargetTypes: Ground
|
TargetTypes: Ground
|
||||||
RenderBuildingWall:
|
RenderBuildingWall:
|
||||||
AutoTargetIgnore:
|
AutoTargetIgnore:
|
||||||
ProximityCaptor:
|
|
||||||
Types: Wall
|
|
||||||
Sellable:
|
Sellable:
|
||||||
SellSounds: CHUNG.WAV
|
SellSounds: CHUNG.WAV
|
||||||
Guardable:
|
Guardable:
|
||||||
@@ -858,8 +840,6 @@ palace:
|
|||||||
RequiresPower:
|
RequiresPower:
|
||||||
SupportPowerChargeBar:
|
SupportPowerChargeBar:
|
||||||
ProvidesPrerequisite@buildingname:
|
ProvidesPrerequisite@buildingname:
|
||||||
SelectionDecorations:
|
|
||||||
VisualBounds: 96,96
|
|
||||||
|
|
||||||
conyard.atreides:
|
conyard.atreides:
|
||||||
Inherits: conyard
|
Inherits: conyard
|
||||||
|
|||||||
@@ -12,7 +12,6 @@ mcv:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Class: mcv
|
Class: mcv
|
||||||
Priority: 3
|
Priority: 3
|
||||||
Bounds: 42,42
|
|
||||||
Health:
|
Health:
|
||||||
HP: 800
|
HP: 800
|
||||||
Armor:
|
Armor:
|
||||||
@@ -56,7 +55,6 @@ harvester:
|
|||||||
Selectable:
|
Selectable:
|
||||||
Class: harvester
|
Class: harvester
|
||||||
Priority: 7
|
Priority: 7
|
||||||
Bounds: 42,42
|
|
||||||
Harvester:
|
Harvester:
|
||||||
PipCount: 10
|
PipCount: 10
|
||||||
Capacity: 40
|
Capacity: 40
|
||||||
@@ -112,7 +110,6 @@ trike:
|
|||||||
Speed: 128
|
Speed: 128
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: HMG
|
Weapon: HMG
|
||||||
@@ -125,8 +122,6 @@ trike:
|
|||||||
EmptyWeapon: UnitExplodeTiny
|
EmptyWeapon: UnitExplodeTiny
|
||||||
AttractsWorms:
|
AttractsWorms:
|
||||||
Intensity: 420
|
Intensity: 420
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
quad:
|
quad:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -193,7 +188,6 @@ siegetank:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
Explodes:
|
Explodes:
|
||||||
Weapon: UnitExplodeScale
|
Weapon: UnitExplodeScale
|
||||||
@@ -206,7 +200,6 @@ siegetank:
|
|||||||
HuskActor: siegetank.husk
|
HuskActor: siegetank.husk
|
||||||
AttractsWorms:
|
AttractsWorms:
|
||||||
Intensity: 600
|
Intensity: 600
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: SIEGETANK
|
Image: SIEGETANK
|
||||||
|
|
||||||
@@ -301,7 +294,6 @@ devast:
|
|||||||
Crushes: crate, infantry
|
Crushes: crate, infantry
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 7c0
|
Range: 7c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: DevBullet
|
Weapon: DevBullet
|
||||||
LocalOffset: 640,0,32
|
LocalOffset: 640,0,32
|
||||||
@@ -317,8 +309,6 @@ devast:
|
|||||||
HuskActor: devast.husk
|
HuskActor: devast.husk
|
||||||
AttractsWorms:
|
AttractsWorms:
|
||||||
Intensity: 700
|
Intensity: 700
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
VisualBounds: 44,38,0,0
|
VisualBounds: 44,38,0,0
|
||||||
|
|
||||||
@@ -394,7 +384,6 @@ deviatortank:
|
|||||||
Type: Light
|
Type: Light
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
WithFacingSpriteBody:
|
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: NerveGasMissile
|
Weapon: NerveGasMissile
|
||||||
LocalOffset: -299,0,85
|
LocalOffset: -299,0,85
|
||||||
@@ -408,8 +397,6 @@ deviatortank:
|
|||||||
HuskActor: deviatortank.husk
|
HuskActor: deviatortank.husk
|
||||||
AttractsWorms:
|
AttractsWorms:
|
||||||
Intensity: 600
|
Intensity: 600
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
^combat:
|
^combat:
|
||||||
Inherits: ^Tank
|
Inherits: ^Tank
|
||||||
@@ -442,7 +429,6 @@ deviatortank:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleFlash:
|
WithMuzzleFlash:
|
||||||
WithFacingSpriteBody:
|
|
||||||
WithTurret:
|
WithTurret:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
Explodes:
|
Explodes:
|
||||||
@@ -452,8 +438,6 @@ deviatortank:
|
|||||||
Class: combat
|
Class: combat
|
||||||
AttractsWorms:
|
AttractsWorms:
|
||||||
Intensity: 520
|
Intensity: 520
|
||||||
AutoSelectionSize:
|
|
||||||
RenderSprites:
|
|
||||||
|
|
||||||
combata:
|
combata:
|
||||||
Inherits: ^combat
|
Inherits: ^combat
|
||||||
|
|||||||
Reference in New Issue
Block a user