Move PlayerStatistics to Mods.Common
This commit is contained in:
@@ -163,6 +163,7 @@
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<Compile Include="Traits\Player\GlobalUpgradeManager.cs" />
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<Compile Include="Traits\Player\GlobalUpgradeManager.cs" />
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<Compile Include="Traits\Player\MissionObjectives.cs" />
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<Compile Include="Traits\Player\MissionObjectives.cs" />
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<Compile Include="Traits\Player\PlaceBeacon.cs" />
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<Compile Include="Traits\Player\PlaceBeacon.cs" />
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<Compile Include="Traits\Player\PlayerStatistics.cs" />
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<Compile Include="Traits\Player\ProvidesCustomPrerequisite.cs" />
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<Compile Include="Traits\Player\ProvidesCustomPrerequisite.cs" />
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<Compile Include="Traits\Player\ProvidesTechPrerequisite.cs" />
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<Compile Include="Traits\Player\ProvidesTechPrerequisite.cs" />
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<Compile Include="Traits\Player\StrategicVictoryConditions.cs" />
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<Compile Include="Traits\Player\StrategicVictoryConditions.cs" />
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@@ -10,11 +10,9 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.RA.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.Common.Traits
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{
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{
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[Desc("Attach this to the player actor to collect observer stats.")]
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[Desc("Attach this to the player actor to collect observer stats.")]
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public class PlayerStatisticsInfo : ITraitInfo
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public class PlayerStatisticsInfo : ITraitInfo
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@@ -97,6 +97,7 @@
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<Compile Include="AI\AttackOrFleeFuzzy.cs" />
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<Compile Include="AI\AttackOrFleeFuzzy.cs" />
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<Compile Include="AI\BaseBuilder.cs" />
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<Compile Include="AI\BaseBuilder.cs" />
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<Compile Include="AI\HackyAI.cs" />
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<Compile Include="AI\HackyAI.cs" />
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<Compile Include="Player\AllyRepair.cs" />
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<Compile Include="Render\WithIdleOverlay.cs" />
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<Compile Include="Render\WithIdleOverlay.cs" />
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<Compile Include="Traits\AcceptsSupplies.cs" />
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<Compile Include="Traits\AcceptsSupplies.cs" />
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<Compile Include="Activities\Attack.cs" />
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<Compile Include="Activities\Attack.cs" />
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@@ -197,8 +198,6 @@
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<Compile Include="Orders\RepairOrderGenerator.cs" />
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<Compile Include="Orders\RepairOrderGenerator.cs" />
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<Compile Include="ParaDrop.cs" />
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<Compile Include="ParaDrop.cs" />
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<Compile Include="Passenger.cs" />
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<Compile Include="Passenger.cs" />
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<Compile Include="Player\PlayerStatistics.cs" />
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<Compile Include="Player\AllyRepair.cs" />
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<Compile Include="Player\ClassicProductionQueue.cs" />
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<Compile Include="Player\ClassicProductionQueue.cs" />
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<Compile Include="Player\PlaceBuilding.cs" />
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<Compile Include="Player\PlaceBuilding.cs" />
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<Compile Include="Player\ProductionQueue.cs" />
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<Compile Include="Player\ProductionQueue.cs" />
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@@ -8,11 +8,9 @@
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*/
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*/
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#endregion
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#endregion
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using System;
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using System.Drawing;
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using System.Drawing;
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using System.Linq;
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using System.Linq;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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namespace OpenRA.Mods.RA.Widgets.Logic
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