Allow overriding of Server.Map via the dedicated server scripts
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@@ -4,6 +4,7 @@
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set Name="Dedicated Server"
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set Mod=ra
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set Map=""
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set ListenPort=1234
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set AdvertiseOnline=True
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set Password=""
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@@ -25,6 +26,6 @@ set SupportDir=""
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:loop
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bin\OpenRA.Server.exe Engine.EngineDir=".." Game.Mod=%Mod% Server.Name=%Name% Server.ListenPort=%ListenPort% Server.AdvertiseOnline=%AdvertiseOnline% Server.EnableSingleplayer=%EnableSingleplayer% Server.Password=%Password% Server.RecordReplays=%RecordReplays% Server.RequireAuthentication=%RequireAuthentication% Server.ProfileIDBlacklist=%ProfileIDBlacklist% Server.ProfileIDWhitelist=%ProfileIDWhitelist% Server.EnableSyncReports=%EnableSyncReports% Server.EnableGeoIP=%EnableGeoIP% Server.EnableLintChecks=%EnableLintChecks% Server.ShareAnonymizedIPs=%ShareAnonymizedIPs% Server.JoinChatDelay=%JoinChatDelay% Engine.SupportDir=%SupportDir%
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bin\OpenRA.Server.exe Engine.EngineDir=".." Game.Mod=%Mod% Server.Name=%Name% Server.Map=%Map% Server.ListenPort=%ListenPort% Server.AdvertiseOnline=%AdvertiseOnline% Server.EnableSingleplayer=%EnableSingleplayer% Server.Password=%Password% Server.RecordReplays=%RecordReplays% Server.RequireAuthentication=%RequireAuthentication% Server.ProfileIDBlacklist=%ProfileIDBlacklist% Server.ProfileIDWhitelist=%ProfileIDWhitelist% Server.EnableSyncReports=%EnableSyncReports% Server.EnableGeoIP=%EnableGeoIP% Server.EnableLintChecks=%EnableLintChecks% Server.ShareAnonymizedIPs=%ShareAnonymizedIPs% Server.JoinChatDelay=%JoinChatDelay% Engine.SupportDir=%SupportDir%
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goto loop
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