Wire up SAM 4
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@@ -21,6 +21,7 @@ namespace OpenRA.Mods.RA.Missions
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Actor sam1;
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Actor sam2;
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Actor sam3;
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Actor sam4;
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Player allies;
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Player soviets;
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@@ -39,9 +40,11 @@ namespace OpenRA.Mods.RA.Missions
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sam1 = actors["SAM1"];
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sam2 = actors["SAM2"];
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sam3 = actors["SAM3"];
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w.WorldActor.Trait<Shroud>().Explore(w, sam1.Location, 3);
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w.WorldActor.Trait<Shroud>().Explore(w, sam2.Location, 3);
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w.WorldActor.Trait<Shroud>().Explore(w, sam3.Location, 3);
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sam4 = actors["SAM4"];
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w.WorldActor.Trait<Shroud>().Explore(w, sam1.Location, 2);
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w.WorldActor.Trait<Shroud>().Explore(w, sam2.Location, 2);
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w.WorldActor.Trait<Shroud>().Explore(w, sam3.Location, 2);
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w.WorldActor.Trait<Shroud>().Explore(w, sam4.Location, 2);
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}
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}
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}
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@@ -1524,7 +1524,7 @@ Actors:
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Actor451: silo
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Location: 47,44
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Owner: Soviets
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Actor452: sam
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SAM4: sam
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Location: 34,57
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Owner: Soviets
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Actor453: sbag
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