Fix the harvester stopping when you reach the base in gdi05
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@@ -128,7 +128,6 @@ DiscoverGdiBase = function(actor, discoverer)
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Utils.Do(GdiBase, function(actor)
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actor.Owner = player
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end)
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GdiHarv.FindResources()
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baseDiscovered = true
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@@ -70,7 +70,6 @@ DiscoverGdiBase = function(actor, discoverer)
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Utils.Do(GdiBase, function(actor)
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actor.Owner = player
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end)
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GdiHarv.FindResources()
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baseDiscovered = true
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