fixes #38: wrong footprint / offset for 1x1 buildings
This commit is contained in:
@@ -57,6 +57,9 @@ namespace OpenRa.Game.GameRules
|
||||
public static int2 AdjustForBuildingSize( UnitInfo.BuildingInfo unitInfo )
|
||||
{
|
||||
var dim = unitInfo.Dimensions;
|
||||
if (dim.X == 1 && dim.Y == 1)
|
||||
return int2.Zero; /* otherwise 1x1 buildings look stupid */
|
||||
|
||||
return new int2( dim.X / 2, ( dim.Y + 1 ) / 2 );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user